FANDOM


Mortal Kombat vs. DC Universe

Input Legend
Input Xbox PS
1 Xbox-controller-x-button-md Ps3 button square by thedevingreat-d5g6clf
2 Xbox-controller-y-button-md Ps3 button triangle by thedevingreat-d5g6cex
3 Xbox-controller-a-button-hi Ps3 button x by thedevingreat-d5g6c9k
4 Xbox-controller-b-button-md Ps3 button o by thedevingreat-d5g6d2x
5 XBOX ONE Buttons RT PS3 R2

Special Moves

  • Joker's Wild: Down, Back, 2.
  • Bombs Away Close: Forward, Forward, 2.
  • Bombs Away Medium: Forward, Forward, 3.
  • Bombs Away Far: Forward, Forward, 4.
  • Put It There Pal: Down, Back, 1.
  • Sinister Heels: Back, Forward, 4.
  • Funnyman: Back, Down, Forward, 3.
  • Magic Trick: Down, Back, 4.
    • Surprise Pistol Whip: 1.
    • Surprise Bomb: 2.
    • Surprise Stomp: 3.
    • Surprise Slide: 4.

Fatalities

  • Gunshot: Forward – Back – Forward – 1. (Close)
  • Playing Cards: Forward - Back - Down - Back - Forward – 2. (Close)

Mortal Kombat 11

Basic Attacks

  • Vaudeville Hook: 1.
  • Kard Trick: Forward + 1.
  • Joking Jab: Down + 1.
  • Ehh: 2.
  • The Joker Poker: Forward + 2.
  • Rise Up: Down + 2.
    • Krushing Blow: Triggers if this attack kounters or punishes a high attack.
  • Silly Sidestep: 3.
  • Kurb Stomp: Back + 3.
  • Laughing Lunge: Forward + 3.
  • Wing Tip: Down + 3.
  • Chuck Chapp Lyn: 4.
  • Fritz Trip: Back + 4.
  • Big Finish: Down + 4.

Jumping Attacks

  • Flying Clown: 1.
  • Full Swing: 2.
  • Clown Shoes: 3 or 4.

Hop Attacks

  • Fritz Slam: Up, 1 or Up, 2.
  • Ta-Da: Up, 3 or Up, 4.

Getup Attacks/Flawless Block Attacks

  • FOOOOOORE: Up + 2.
  • Astaire Step: Up + 3.

Throws

  • Toward Throw: THROW + Forward or Forward + 1 + 3.
    • Krushing Blow: Triggers if Fatal Blow is in cooldown.
  • Back Throw: THROW or 1 + 3.

Roll Escapes

  • Getup Forward Roll: Forward + STANCE.
  • Getup Backward Roll: Back + STANCE.

Air Escape

  • (Air) Breakaway: Down + BLOCK.

Kombo Attacks

  • Jester Of Genocide: 1, 2.
  • Come Forward: 1, 2, 1.
  • Super Sanity: 1, 2, 2.
  • The Man Who Laughs: 1, 2, 3.
  • Clown Prince: Forward + 1, 4.
  • Have A Laugh: Forward + 1, 4, 2.
  • Anarchy In The Air: 2, 1.
  • Pale Moonlight: 2, 1, 3.
  • Harlequin Of Hate: 2, 1, 4.
  • Power Of Laughter: Forward + 2, 1.
  • Show's Over: Forward + 2, 1, 2.
    • Krushing Blow: Triggers if this attack kounters or punishes a high attack.
  • Calmed By Chaos: Back + 3, 2.
  • Joke's On You: Back + 3, 2, 4.
  • Grand Entrance: Forward + 3, 2.
    • Krushing Blow: Triggers if second hit of kombo is first to connect.

Special Moves

  • Batsy-Poo: Back Forward 1.
    • Delay: Hold 1.
    • Amplify: R1.
  • Birdboy Beatdown: Back Forward 2.
    • Krushing Blow: Triggers after landing 3 Amplified Birdboy Beatdowns.
    • Amplify: R1.
  • C C D D E G E C: Back Forward 4.
    • Delay: Hold 4.
    • Amplify: R1.

Fatal Blow

  • SMILE: STANCE + BLOCK.
    • Delay: Hold STANCE + BLOCK.
    • Cancel:' Back Back or Forward Forward.

Finishers

Fatalities:

  • Party Pooper (Mid): Down Forward Back 2.
  • Pop Goes The Mortal (Mid): Back Down Back 1.

Friendship:

  • Come On Bats (Mid): Down Down Down Down 3.

Brutalities:

  • The Klassic: Down + 2.
  • Playful Puppet: Down Back 3.
  • Batter Up: Back Forward 2, R1.
  • Together Forever: Down Back 3.
  • Magic Bullet: Back Forward 1.
  • Send In The Clowns: Down Back 4.
  • Blam Blam Blam Blam: Throw or 1 + 3.
  • Rocket Power: Back Forward 1, R1.

Variations/Abilities

Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.

  • Batys-Poo Cancel: Modifies Batsy-Poo. Can now cancel Batsy-Poo.
  • Jumping Jester: Down Back 1.
    • Amplify: R1.
  • Close Jumping Jester: Down Back 1, Back.
    • Amplify: R1.
  • Far Jumping Jester: Down Back 1, Forward.
    • Amplify: R1.
  • KAPOW: Back Forward 2.
    • Krushing Blow: Triggers if this move hits at maximum range and if this attack is a kounter or punish.
    • BAM POW ZAP: R1.
  • Batsy Pew Pew: Back Forward 3.
    • Amplify: R1.
  • Puppet Parry: Back Forward 3.
    • Extend: Hold 3.
    • Amplify: R1.
  • Getting Lit: Down Back 3.
    • Extend: Hold 3.
    • Amplify: R1.
  • Corpse Trot: Back Forward 4.
    • Amplify: R1.
  • Jack In The Box: Down Back 4.
    • Amplify: R1.
  • Close Jack In The Box: Down Back 4, Back.
    • Amplify: R1.
  • Far Jack In The Box: Down Back 4, Forward.
    • Amplify: R1.
  • Hostage Hop: Down Back 4.
    • Delay: Hold 4.
    • Amplify: R1.
  • BOING: Down Up.
  • Close BOING: Down Up Back.
  • Far BOING: Down Up Forward.
Community content is available under CC-BY-SA unless otherwise noted.