—Skarlet to Kotal Kahn
Skarlet made her debut in Mortal Kombat (2011) as a Downloadable Character (DLC). Before that, however, she was a subject of fan speculation that began with rumors of a glitch in Mortal Kombat II, supported by a fake image.
Skarlet returns in Mortal Kombat 11 as a playable character.
Originally, Skarlet was a character rumored to have been a secret in Mortal Kombat II, though this was speculated to be a coding glitch from Kitana, much like Ermac, who had supposedly been a color glitch from Scorpion.
Scarlet is a devoted servant to Shao Kahn, her every action with the goal of appeasing her father. He taught her how to utilise Blood Magik and serves him willingly. She has a deep interest in blood and constantly refers to her opponents‘, such as speaking to Jade of her unique Edenian blood. Kotal Kahn refers to her as a former Champion of Outworld.
Skarlet has unnaturally red hair with a black streak tied back in a low ponytail, gray eyes, and her clothing is primarily red and black with minimal white accents. She wears a tight ninja half-face mask from her nose to the edge of her collar bone. She has forearm and shoulder guards, and wears somewhat of a short loin cloth, and a top that is similar to Jade's alternate top, revealing a bare midriff. She wears red high heeled over the knee boots. She also has four kunai strapped onto her right leg, which are featured in her moveset.
In the Mortal Kombat X Comic Series, while Skarlet is still seen in her original outfit, she is also seen in a full black body suit with matching shoulder guards. She keeps her mask and wears her loin cloth over the suit, while also now wielding twin katanas.
In Mortal Kombat 11, her default outfit consists of a much more conservative black and red outfit with pouches, including one with vials of blood and a hood with goggles. Her alternate costume used in story mode sports a mage-like appearance and removes the hood, showing off an inverse of her previous hairstyle, now being short and black in color with red highlights. Following the release of the first story trailer however, her hairstyle has reverted to its original length and color, though let loose. Another variation of this costume gives her shorter gloves as well as her original hairstyle with its red color.
Powers and abilities
Skarlet is a very ferocious opponent in battle. She utilizes a slew of blades during combat, which she can use as both projectiles and melee weapons. Being composed solely of blood, Skarlet can utilize several blood-related techniques such as throwing orb-shaped projectiles composed of blood and can even morph herself into a red-liquid state which she can mold into structures. Unlike Noob Saibot, she utilizes this state for both offensive and evasive maneuvers.
Despite having had her legs shattered by Mileena in the Mortal Kombat X comic, she returns in MK11 with restored limbs, suggesting regenerative abilities. Her abilities in particular have also been significantly improved thanks to Blood Magic, now being able to draw blood directly from her opponents out of their orifices as well as forming weapons from said blood as shown by her Fatal Blow and one of her Fatalities as well as forming blood constructs out of thin air and one of her win animations summoning a magic glyph underneath her that causes blood to rise up. While still a vicious opponent, Skarlet's fighting style has changed considerably, trading in her acrobatic techniques for blood constructs. Her assassin tendencies still remain by wielding a single dagger or hiding within a bloodied corpse and lashing out for a surprise attack as a shapeless mass of blood.
- Up Slash: Skarlet unsheathes one of her swords and slices her opponent upward, allowing a juggle. Can be performed during her Red Dash to increase its range. (MK 2011)
- The enhanced version is called Dual Up Slash and adds an additional hit.
- Down Slash: Skarlet unsheathes one of her swords and slices her opponent downward, allowing a juggle. Can be performed during her Red Dash to increase its range. (MK 2011)
- The enhanced version is called Dual Down Slash and adds an additional hit.
- Dagger Toss: Skarlet throws two of the kunai strapped to her leg. The second kunai can be delayed. (MK 2011)
- The enhanced version is called Double Daggers and allows Skarlet to throw four kunai.
- Air Dagger: Skarlet throws a kunai in the air. This has straight and diagonal commands. (MK 2011)
- The enhanced version is called Tri Air Dagger and allows her to throw 3 kunais at a time. This has close and far commands.
- Blood Ball: Skarlet casts a ball composed of her own blood at the opponent. (MK 2011, MK11)
- In MK 2011, this decreases some of her own health but compensates by being the most powerful non-boss projectile in the game. Its trajectory may be altered somewhat by holding down or up as it is launched.
- In MK11, the damage is far less but it doesn't drain Skarlet's health.
- Blood Flow: The speed of the Blood Ball can be adjusted by amplifying it. This ability requires two ability slots. (MK11 - Equip Ability)
- Blood Drop: Skarlet teleports above and behind her opponent and slashes them. This move can be performed in mid-air. This move is similar to Mileena's Sky kick. (MK 2011)
- The enhanced version is called Blood Stomp and makes her stab the opponent, digging her swords into their shoulder blades until they fall down, and then rolls off them. (MK 2011)
- Red Dash: Skarlet dashes forward, leaving a blood trail behind her. This move does not hit on its own. (MK 2011)
- The enhanced version is called Krimson Dash and lets her dash a longer distance.
- Red Slide: Skarlet slides on a pool of blood and attacks her enemies. This can only be done during Red Dash. (MK 2011)
- Bloodshot: Skarlet casts a small blood-based projectile at her opponent. (MK11)
- Amplifying the move causes the projectile to return to Skarlet and grant health to her after it hits the opponent.
- Blood Spatter: Skarlet forms a spherical blood-based forcefield which knocks the opponent back. (MK11)
- Amplifying the move makes the move launch the opponent in the air, allowing Skarlet to perform a juggle.
- Blood Trail: Skarlet casts a blood-based projectile that moves along the ground. (MK11)
- Amplifying the move has the blood stain trap the opponent's leg, opening them up for attacks.
- Blood Tentacle: Skarlet summons a tentacle of blood that swings at the opponent. The attack can be used at four different ranges, normal, close, far and full screen range, called Close/Far/Very Far Blood Tentacle, respectively. (MK11)
- Blood Ritual: Skarlet surrounds both herself and her opponent in red aura, which drains both of the fighters' healths, but Skarlet's health drains faster. (MK11 - Equip Ability)
- Krimson Shield: Skarlet casts a red aura around herself which reduces the damage she takes. (MK11 - Equip Ability)
- Cell Siphon: Skarlet trances her opponent and draws them closer to her, drawing their blood to her. This move is similar to Quan Chi's trance. This ability conflicts with Boiling Point and Retch-Rebution when equipped, disabling the option to select Boiling Point or Retch-Rebution. (MK11 - Equip Ability)
- Amplifying the move grant Skarlet some health.
- Bloodport: Skarlet turns into blood and teleports behind her opponent. It has two additional distances, where she teleports in front of the opponent or further behind them, calledBloodport in Front/Behind, respectively. Changing the distance uses a bar of defense meter. (MK11 - Equip Ability)
- Killer Clot: Skarlet places a blood-based clot to the ground and when the clot sticks to the opponent, they get covered in blood and they won't be able to cancel strings into special attacks for a short period of time. (MK11 - Equip Ability)
- Dagger Dance: Skarlet enters a defensive stance and parries High attacks. She will retaliate by teleporting behind the opponent and stabbing their back. Holding down the button prolongs the time Skarlet spends in this stance. (MK11 - Equip Ability)
- Amplifying the move has Skarlet stab the opponent in the back, receiving some lost health back, cut their leg and drive the dagger into their skull before kicking them away.
- If Skarlet parries three attack with Dagger Dance during the match, the attack is turned into a Krushing Blow, where when Skarlet thrusts her dagger into the opponent's skull, it causes blood to splatter, dealing damage over time.
- Boiling Point: Skarlet lifts the opponent in the air by manipulating their blood. The attack can be used at three different ranges, normal, close and far range, called Close/Far Boiling Point, respectively. This ability conflicts with Cell Siphon and Retch-Rebution when equipped, disabling the option to select Cell Siphon or Retch-Rebution. (MK11 - Equip Ability)
- Amplifying the move has Skarlet keep the opponent suspended for a bit longer and knock them away with a blood burst.
- Red Mist: Skarlet creates a blood aura around herself that can damage the opponent if they get too close to her. (MK11 - Equip Ability)
- Red Rain: Skarlet stabs herself in the chest and summons a blood rain to the area she stands in which increases her damage as long as she stands in the rain. (MK11 - Equip Ability)
- Retch-Rebution: Using her ritual dagger, Skarlet causes the opponent to choke on their own blood and vomit it. The attack can be used at three different ranges, normal, close and far range, called Close/Far Retch-Rebution, respectively. This ability conflicts with Boiling Point and Cell Siphon when equipped, disabling the option to select Boiling Point or Cell Siphon .(MK11 - Equip Ability)
- Amplifying the move will leave the opponent standing, allowing Skarlet to further extend her combos.
- X-Ray - Blood Bank: Skarlet flips forward, whereupon connecting, she delivers a brutal palm strike into her opponent's nose area, breaking the skull, followed by a reverse kick, piercing their eye cavity with the heel of her boot. (MK 2011)
- Fatal Blow - Bloody Fun: Skarlet slices her opponent's neck with her dagger and then stabs them multiple times before vertically slicing through their torso. She turns the resulting gush of blood into a scythe and impales them through the gut with it, launching them upwards. She then hurls a blood spear through the opponent's open mouth and out the back of their head. (MK11)
- Throw: Skarlet grabs her opponent, stabs them in the shoulder with her ninja sword, forces them onto their knees, then either plants her foot on their chest and kicks them away (Forward Throw), or flips herself behind them and wrenches her ninja sword out - the force of which causes the opponent to fall to the ground (Backwards Throw). (MK 2011)
- Throw (Forward): Skarlet summons blood tentacles which hold the opponent by their arms and feet and proceeds to stab them with a blood spear and finishes by shattering her blood vial in front of the opponent.
- If Skarlet performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack is turned into a Krushing Blow, where when Skarlet stabs the opponent with a spear, it impales them through and causes the blood to splatter, dealing over double the original damage.
- Throw (Backward): Skarlet summons blood tentacles to hold the opponent like before, then stabs them through their chin with her scythe and throws her opponent to other side. (MK11)
- If Skarlet performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack is turned into a Krushing Blow, where when Skarlet stabs the opponent with the scythe, the blade goes through the skull, dealing over double the original damage.
- Scythe Slam: Skarlet creates a scythe from blood and brings it down in an overhead swing. (MK11)
- if Black connects two Scythe Slams in a row, the attack is turned into a Krushing Blow, with the scythe impaling the opponent through the back, dealing over double the original damage.
- Thicker Than Blood: Skarlet swings downwards with a blood whip and thrusts forward with a blood spear. (MK11)
- If Skarlet connects the kombo as a Kounter or a Punish, the attack is turned into a Krushing Blow, where when Skarlet stabs the opponent with a spear, it impales them through and causes the blood to splatter, dealing damage over time.
- Blood Bath: Skarlet takes one of her ninja swords and stabs her opponent in through the ear. She then takes the other sword and slashes her opponent´s throat, holding them back as she lets their blood gush on her face. (MK 2011)
- Make It Rain: Skarlet stabs herself with her sword. She then becomes a puddle of blood and moves underneath the opponent. She then creates blood pillars, which stab the hands and legs of the opponent, causing them to elevate. Skarlet appears under the opponent, slices their stomach and proceeds to bathe in the blood and chunks of flesh that pour out from their wound. (MK 2011)
- Bloody Mess: Skarlet lifts the opponent's own blood in the air through their mouth and eyes and creates six stakes of it. The stakes pierce the enemy's chest, shoulders, heart and eye socket. Skarlet then laughs and presses the stake in the victim's eye socket, causing the impaled eyeball to pop out through the head. (MK11)
- Heart Condition: Skarlet launches tendrils of blood at the opponent's heart, and starts to rapidly pump blood through them. The blood rushing to the opponent's heart builds, and the heart eventually explodes, creating a surge of blood and gore that bursts through the victim's chest. (MK11)
- The Klassic: Skarlet uppercuts the opponent's head off with their spine attached. It is available to all other characters. (MK11)
- Bottom Out: Skarlet does her forward throw, but after the spear, she instead uses her knife to stab her opponent and slashes sideways, causing their intestines to come out, all while the opponent bleeds to death. (MK11)
- Requires a number of throws to connect during the match.
- Melted: Skarlet throws a Blood Ball which engulfs the opponent, causing them to shake violently before exploding. (MK11)
- Requires Skarlet to be at a certain health level.
- Must not be Close to the opponent.
- A button must be held.
- Not Dead Yet: Skarlet performs an amplified Blood Trail, and the blood stain engulfs the opponent's legs, stripping away flesh and leaving only bones. (MK11)
- The Red Mist buff must be active.
- Feeding Time: Skarlet hits the opponent with a Blood Tentacle, and another tentacle ensnares them, slowly squeezing until their head pops off from the pressure. (MK11)
- Beautiful Blood: Skarlet performs a Simple Slaugther kombo and vertically cleaves the opponent in half in a blood scythe swing. (MK11)
- The Red Rain buff must be active.
- Purge: Skarlet performs Retch-rebution, causing the opponent to vomit blood continously until they die. (MK11)
- Mercy must be performed beforehand.
- Gushing Garrote: Skarlet performs an amplified Dagger Dance and slits the opponent's throat, leaving them to bleed out. (MK11)
- Babality: Skarlet takes out a bottle of milk and starts to drink. She then throws the milk bottle, taking out a bottle of blood and drinks that instead, much to her enjoyment. (MK 2011)
Skarlet is based on the (debunked) rumor of Skarlet in Mortal Kombat II. Supposedly, a red palette swap of Kitana, same as with Ermac as a red palette swap of Scorpion, little was known about her aside from that. On September 10th, 2010, Ed Boon updated his twitter with an image of the leg of an unknown, red-clad, female character. Speculation has abounded that this might be a redesign of Sareena or Kira. Boon had initially promised to release the full image should Shao Kahn win against Gears of War's General RAAM in Gamespot's "All Time Greatest Villain" Contest. However, after Shao Kahn's loss, no additional information as to the identity of this character was given for months. Since then, she has been seen in the background of the Kahn's Arena during gameplay videos for Mortal Kombat (2011). On March 26th, 2011, Gamepro released information regarding which characters would be available as Downloadable Content (DLC) in Mortal Kombat (2011). Skarlet was revealed – although her name was not. Through hacking of the game, Skarlet was discovered, as well as having a Babality model, but the model was glitched and did not move.
She was rumored to have appeared briefly in MKII as a red, glitched Kitana. According to Hans Lo from NetherRealm Studios, Skarlet's appearance in MKII was a "programming glitch." MK series co-creator (and MKII lead programmer) Ed Boon has publicly contradicted this, initially calling it simply "not true". In a later interview, Boon expanded on this remark somewhat, saying: "...there was never a glitch that turned Kitana red, that never existed. That was just an urban legend like Animalities and Ermac — a rumor that we eventually wanted to make true." This glitch could, however, be the result of physical damage to the hardware of the arcade cabinet, leaving the validity of the glitch still up to debate.
- "Better to thrive in Shao Kahn's court than starve in the streets." (To Kotal Kahn)
- "You Osh-Tekk may practice blood magic, Kotal, but I am its master."
- "Edenian blood is most sweet, your Excellency. It is also a rare commodity." (To Shao Kahn)
- "Almost done. Then time to feast." (While draining Jade's blood)
- "Princess Kitana?"
- "All those years, the Kahn's high and mighty daughter. Now brought low by common soldiers. Have you learned, finally, that you're no better than the rest of us?" (To Kitana)
- "You won't be seeing anyone... Liu Kang."
- "Nor arka! (Grab them!)" (Commanding the Tarkatans to attack Liu Kang, Kung Lao and Kitana)
- "You betrayed your father, Kitana!"
- "Because your people, and your bloodline, were weak."
- Skarlet is the only one of the female "ninjas", that can be truly considered a kunoichi (female ninja) due to the fact that she possesses Kodachi Swords and Kunais and her fighting style is based on Taijutsu.
- She is the third character based on a rumor to have been made playable, the first two being Ermac and Blaze, respectively.
- Similar to Ermac, her color is red.
- Skarlet makes multiple appearances throughout MK (2011)'s Story Mode, appearing among the other fighters; however, she has no dialogue or scenes. She is also seen chained up in Kahn's Coliseum.
- Before her release as an official character, Skarlet was known simply as "The Lady in Red."
- In the MKX comic series, it is revealed that Kytinn blood causes Skarlet to lose her energy and become weak, making it a type of blood she steers clear from.
- She is the third character whose power has to do with blood, the first two being Nitara and Meat.
- Story-wise, she is the third character created by Shao Kahn's will, the first two being Mileena and Ermac.
- However Mortal Kombat 11 retcons her history, making her a starving Outworlder before being reborn in blood and sorcery. Despite this, Ed Boon in his interview after the game release still refers to her as the creation of Shao Kahn.
- In early development, Skarlet had Jade's fighting stance.
- Her Babality is the only one in the series to have blood in it.
- When Shang Tsung's Identity Theft Fatality is performed on Skarlet, she will not yell "No!"; instead, she will grunt.
- At only 27% damage, Skarlet's X-Ray Move does the least amount of damage out of all the other kombatants'.
- Much like Ermac, Skarlet's voice is composed of multiple voices, which talk in unison.
- As of MK11, Skarlet now talks in a singular voice.
- Skarlet's Blood Ball, Kotal Kahn's Blood Offering, Ferra/Torr's Pain and Gain, Kano's Power Up and Predator's Self Destruct are the only special moves in the Mortal Kombat series that drain health when used.
- Skarlet and Khameleon are the only female ninjas that have not been unmasked.
- However, Skarlet is unmasked in her Babality.
- Through hacking, it was revealed that her Babality was originally going to have her mask on. However, this model is glitched and does not move.
- Also through hacking, it was revealed that she has an alternate costume. It is only featured on the PS Vita version of Mortal Kombat (2011), however.
- As of MK11, Skarlet can be customized to remove her mask.
- As revealed in Fatality Practice mode, her favorite historical figure when she was a young girl was the 16th century Hungarian Countess and murderer Elizabeth Báthory, who was rumored to have bathed in the blood of young women to maintain her youth.
- Skarlet received two Klassic Costumes in the PS Vita version of Mortal Kombat (2011): a MKII outfit, based on her speculation of being a character in that game, and the other is a UMK3-styled outfit.
- She also received her scrapped alt from the console version. It (along with Rain's and Kenshi's) is unlocked by beating Challenge #150 on the Bonus Challenge Tower.
- The fact that Skarlet was a rumor in MKII is referenced in one of the challenges in the Bonus Challenge Tower from the PS Vita version of Mortal Kombat (2011).
- Besides Cyber Sub-Zero, Skarlet is the only non-klassic character in the series to receive a Klassic Character skin.
- Skarlet was in an early draft of Mortal Kombat X's Story Mode but was cut.
- Skarlet does not appear in Mortal Kombat X but makes an appearance in the comics for the game.
- Skarlet is the first new non-guest character to be introduced to the series as DLC. The second was Triborg in MKX.
- Between her and Triborg, Skarlet is currently the only one of the two to return as a playable character.
- Skarlet is shown to have had a relationship with Erron Black in the past through their dialogues, especially with her quote "It's been a long time, Erron."
- In Mortal Kombat (2011) she was said to have been created from the blood of countless warriors by Shao Kahn. Mortal Kombat 11 contradicts this however through dialogue and her biography on the official website stating that she was a starving wretch before Shao Kahn found her and anointed her in blood, allowing her to be reborn.
- In Mortal Kombat 11, in a interaction with Kitana, Kitana says to Skarlet; "Mileena took your legs didn't she?" referencing the MKX comics, when Skarlet got herself telekinectically bound in place by Ermac and then had her legs destroyed by Mileena. She is believed to have had them restored through some unknown means.