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'''''Fatalities''''': |
'''''Fatalities''''': |
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*'''Stop Ahead (Mid):''' Down Back Forward 2. |
*'''Stop Ahead (Mid):''' Down Back Forward 2. |
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− | *'''Who's Next (Mid):''' Down Back Forward Up. |
+ | *'''Who's Next! (Mid):''' Down Back Forward Up. |
*'''Toasty! (Mid):''' Up Up 2. |
*'''Toasty! (Mid):''' Up Up 2. |
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Revision as of 19:58, 14 July 2015
Mortal Kombat
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch.
Fatality
- Toasty!: (Can hold Block or high kick) Up, Up. (Sweep)
Mortal Kombat II
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch (Can also be done in the air).
- Leg Takedown: Forward, Down, Back, Low Kick.
- Air Throw: Block (in the air next to opponent).
Finishers
- Toasty!: (Can hold Block) Up, Up, High Punch. (Jump)
- Anywhere Toasty!: (Can hold Block) Down, Down, Up, Up, High Punch. (Anywhere)
- Spear Slice: (Hold High Punch) Down, Forward, Forward, Forward, (Release High Punch). (Close)
- Stage Fatality: Down, Forward, Forward, Block. (Close)
- Babality: Down, Back, Back, High Kick. (Jump)
- Friendship: Back, Back, Down, High Kick. (Sweep)
Ultimate Mortal Kombat 3/Mortal Kombat Trilogy
Combos
- High Punch, High Punch, Up + Low Punch.
- High Punch, High Punch, High Kick, Back + High Kick.
- High Kick, High Kick, Low Kick, Low Kick.
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch (Also works in air).
- Forward Teleport Punch (MKT only): Down, Forward, High Punch (Also works in air).
- Air Throw: Block (in the air next to opponent).
Finishers
- Toasty!: Down, Down, Up, High Kick. (Sweep)
- Klones: Forward, Forward, Down, Up, Run. (Close)
- Hell's Hand (N64 Only): Forward, Forward, Back, Low Punch. (Sweep)
- Animality: Forward, Up, Up, High Kick. (Sweep)
- Friendship: Back, Forward, Forward, Back, Low Kick. (Close)
- Babality: Down, Back, Back, Forward, High Punch. (Jump)
Mortal Kombat 4/Mortal Kombat Gold
Special Moves
- Spear: Back, Back, LP.
- Teleport Punch: Down, Back, HP.
- Air Throw: BLK (in the air next to opponent).
- Fire Breath: Down, Forward, LP.
Fatalities
- Scorpion Sting: Back, Forward, Forward, Back, BLK. (Sweep)
- Toasty! 3D!: Back, Forward, Down, Up, HP. (Close)
- Prison Stage Fatality: Forward, Forward, Down, Down, LK.
- Goro's Lair Stage Fatality: Back, Forward, Forward, LK.
Mortal Kombat: Deadly Alliance
Special Moves
- Spear: Back, Forward, 1.
- Summon Hellfire
- Spear Throw: Back, Back + 2.
- Summon Flame: Down, Back + 1.
- Weapon Attack 1: Down, Forward + 1.
- Weapon Attack 2: Back, Forward + 2.
- Weapon Attack 3: Down, Back + 2.
- Weapon Attack 4: Down, Forward + 2.
- Throw: Forward, Forward + 1 + 2.
Fatalities
- Spear: Forward, Back + 1.
- Weapon Fatality: Up, Down, 1.
Mortal Kombat: Deception
Special Moves
- Bloody Spear: Back, Forward, 1.
- Hellfire: Down, Back, 2.
- Backflip Kick: Forward, Back, 3.
- Teleport Attack: Down, Back, 3.
Finishing Moves
- Hellish Dismemberment: Forward, Down, Forward, Forward, 1. (Sweep)
- Spine Rip: Forward, Back, Forward, Back, 1. (Close)
- Neck Snap: Down, Down, Up, Back, 1.
Mortal Kombat: Armageddon
Special Moves
- Bloody Spear: Back, Forward, 1.
- Hellfire: Down, Back, 2.
- Backflip Kick: Back, Forward, 3.
- Hellfire Punch: Back, Forward, 4.
Mortal Kombat vs. DC Universe
Special Moves
- Spear: Back, Back, 1.
- Fiery Teleport: Down, Back, 3.
- Inner Flames: Down, Down, 2.
- Hellfire: Down, Back, 2.
- Hellish Slide: Down, Back, 4.
Fatalities
- Toasty!: Down, Down, Down, 4. (Jump)
- Lava Pool: Forward, Forward, Back, Down, 3. (Jump)
Mortal Kombat (2011)
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Combo Attacks
- Torment: 1, 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 2, 1, 2.
- Gravedigger: 2, 1 + 2.
- Doom Blade: Forward + 2, 1, 4.
- Dead End: 3, 3, 4.
- Grievance: Forward + 4, 3.
Fast Tags
- Underworld: 2, 1 + 2, Tag.
- Soulless: Back + 2, Tag.
Tag Combos
- Eternal Vengeance: 1, 1, Tag.
- Punishment: 2, 1, Tag.
- Affliction: Forward + 2, 1, Tag.
- Revenge: 3, 3, Tag.
Special Moves
- Spear: Back, Back, 1.
- Demon Fire: Down, Back, 2.
- Teleport: Down, Back, 3.
- Takedown: Down, Back, 4.
- Air Throw: Throw (In Air).
Enhanced Moves
- Flame Spear: Back, Back, 1 + 5.
- Hell Fire: Down, Back, 2 + 5.
- Flameport: Down, Back, 3 + 5.
- Takeout: Down, Back, 4 + 5.
X-Ray
- Scorpion's Sting: Flip Stance + 5.
Finishers
- Split Decision: Forward, Down, Forward, 2. (Close)
- Nether-Gates: Back, Forward, Back, 3. (Close)
- Toasty!: Down, Up, Up, 2. (Jump)
- Stage Fatality: Forward, Up, Up, 1. (Close)
- Babality: Down, Back, Forward, Down, 2. (Jump)
Mortal Kombat X
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Combos
- Torment: 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 1, 2.
- Gravedigger: 1, 2, 3.
- Grievance: Back 1, 2.
- Affliction: Back 1, 2, 1.
- Eternal Flame: 2, 1.
- Dead End: 2, 1, 2.
- Eternal Vengeance: 2, 1, 4.
- Judgment Day: Back 3, 2.
- Cataclysm: Forward 4, 2.
- Torment: 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 1, 2.
- Gravedigger: 1, 2, 3.
- Grievance: Back 1, 2.
- End Game: Back 1, 2, 1.
- Eternal Flame: 2, 1.
- Eternal Vengeance: 2, 1, 4.
- Judgment Day: Back 3, 2.
- Catastrophe: Back 3, 2, Forward 2.
- Torment: 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 1, 2.
- Gravedigger: 1, 2, 3.
- Grievance: Back 1, 2.
- End Game: Back 1, 2, 1.
- Eternal Flame: 2, 1.
- Eternal Vengeance: 2, 1, 4.
- Judgment Day: Back 3, 2.
- Catastrophe: Back 3, 2, Forward 2.
Special Moves
- Teleport: Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Flameport: Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Teleport: (Air) Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Flameport: (Air) Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Spear: Back Forward 1.
- Double Spear: Back Forward 1 + 5.
- Enhance: 5.
- Takedown: Back Forward 4.
- Takeout: Back Forward 4 + 5.
- Teleport: Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Flameport: Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Teleport: (Air) Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Flameport: (Air) Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Spear: Back Forward 1.
- Double Spear: Back Forward 1 + 5.
- Enhance: 5.
- Takedown: Back Forward 4.
- Takeout: Back Forward 4 + 5.
- Fire Ball: Down Back 1.
- Delay: Hold 1.
- Cancel: Forward Twice or Back Twice.
- Hell Ball: Down Back 1 + 5.
- Delay: Hold 1.
- Cancel: Forward Twice or Back Twice.
- Hell Fire: Down Back 2.
- Hell-Ferno: Down Back 2 + 5.
- Flame Aura: Down Back 4.
- Burner: Down Back 4 + 5.
- Teleport: Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Flameport: Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Teleport: (Air) Down Back 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Flameport: (Air) Down Back 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Spear: Back Forward 1.
- Double Spear: Back Forward 1 + 5.
- Enhance: 5.
- Takedown: Back Forward 4.
- Takeout: Back Forward 4 + 5.
- Minion Grab: Down Back 4.
- Minion Hold: Down Back 4 + 5.
- Minion Charge: Down Back 1.
- Minion Slam: Down Back 1 + 5.
- Minion Drop: Down Back 2.
- Minion Strike: Down Back 2 + 5.
X-Ray Attack
- From Hell: L2 + R2/LT + RT
- Teleport: L2 + R2/LT + RT + Back.
- Delay: Hold L2 + R2/LT + RT
- Cancel: Forward Twice or Back Twice.
Finishing Moves
Fatalities:
- Stop Ahead (Mid): Down Back Forward 2.
- Who's Next! (Mid): Down Back Forward Up.
- Toasty! (Mid): Up Up 2.
Brutalities:
- Get Over Here (Universal): Have over 50% health remaining, final hit must come from enhanced Double Spear.
- Shirai Ryu Fire (Universal): Final hit must come from Air Flameport.
- Just A Scratch (Ninjutsu Variation): Connect 3 Downfalls during match, final hit must come from Doom Blade.
- Nether Hole (Hellfire Variation): Must have Flame Aura active, be at Full Screen distance, final hit must come from Fire Ball or Hell Ball.
- Little Devil (Inferno Variation): Must connect Minion Charge, Minion Drop and Minion Grab at least once, final hit must come from Minion Grab or Minion Hold.