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Dead or alive, you are coming with me.
 

 

—RoboCop to The Joker.

Alexander James "Alex" Murphy, also known as OCP Crime Prevention Unit 001 or better known as RoboCop, known best for the franchise of the same name, is a playable guest character in Mortal Kombat 11.

RoboCop makes his debut as part of the "Aftermath" DLC expansion.

About RoboCop

RoboCop, formerly Alex Murphy, is a police officer in a dystopian future Detroit who is transferred to the Metro West Precinct as part of OCP's drive to restructure the police department. As Alex was killed on duty by the Boddicker gang, he is resurrected as RoboCop, OCP Crime Prevention Unit 001.

RoboCop at first followed the three directives given to him:
1. "Serve the public trust"
2. "Protect the innocent"
3. "Uphold the law"
4. A directive which RoboCop was programmed to be unaware of unless it became relevant. This directive prevented him from arresting any senior OCP employee under arrest: "any attempt to arrest a senior OCP employee results in shutdown." While it did not actually shut RoboCop down, it did inflict severe pain and stun RoboCop. Dick Jones stated that Directive 4 was his contribution to RoboCop's psychological profile, in order to protect himself from being arrested for his crimes. This directive failed Jones when he held the "Old Man" hostage and was fired by him, allowing RoboCop to kill Jones. Eventually in the second RoboCop movie, RoboCop was given over-three hundred directives which changes his behavior in certain situations until RoboCop electrocuted himself to get rid of every single directive.

In the 2014 RoboCop movie, RoboCop was instead named RC-2000, and instead of the original trilogy having Alex Murphy's memories erased to be RoboCop, his memories was still intact. However, that does not mean that he is free from the influence of OCP. Dr. Dennett Norton, the head scientist of the RoboCop project, can shut RoboCop down anytime he orders it.

Peter Weller, who played RoboCop in the first two films of the original trilogy, returns to voice him in MK11.

Appearance

RoboCop's body, while incorporating portions of Alex Murphy's living tissue, is largely electronic and mechanical. This interior structure is protected by an armored shell composed laminated with kevlar, making RoboCop incredibly resilient against both bombs and bullets, as well as extreme impacts such as being hit by cars and falling off skyscrapers. The body armor can sustain multiple high-caliber rounds before damage begins to become visible on it. It is also highly resistant to heat, as RoboCop was unaffected after being caught in a gas station explosion. His visor is made of the same material, along with a black strip of bulletproof anti-fog glass which protects the cranium apparatus and the eyes. The visor also has an undercloth of Kevlar, which protected the neck and covered up any wires. The visor was attached with screws. When the visor was removed, only the front of Murphy's face, from the top of the neck up, was exposed; the back of his head was entirely mechanical.

In the 2014 RoboCop movie, Alex Murphy's right hand, face, brain, heart and lungs were used in RoboCop. He has two different suits to use when fighting crime. His 1.0 suit, which is a suit with silver color and was used by RoboCop when he was first activated. Next is his 3.0 suit, which has a black armour and upgraded features, used at the demand of Raymond Sellars.

NetherRealm Studios have also designed a skin for him in Mortal Kombat 11, modeling him after the Mortal Kombat 3 version of the cyber ninja outfit used by Cyrax, Sektor and Smoke, with his own unique helmet that features his distinct visor in place of the usual two-eyed visor.

Biography

  • Mortal Kombat 11: "Alex Murphy was a dutiful police officer who was brutally executed by a local gang. Brought back to life through OCP technology, Murphy was transformed into RoboCop, a highly advanced cybernetic police officer designed to uphold the law and protect the innocent. Now entering the Mortal Kombat universe, RoboCop has received a few upgrades and is ready to serve the public by apprehending any Kombatants that stand in his way."

Combat characteristics

Powers and abilities

As a human, Alex was known to be an exceptional officer, proficient with firearms and self-defense, and was most known for his ability to bust drug schemes.

Upon being revived as a robot, Alex was outfitted with state-of-the-art experimental technology. His new body grants him enhanced strength as well as rendering him bulletproof, making him essentially invincible against conventional firearms. His optics were also enhanced greatly, now able to zoom in and enhance images or even perfectly calculate bullet trajectory, allowing him to hit and kill a target without harming any hostages. He was also outfitted with the ability to record and store data from hard drives with a spike in his wrist, which was sharp enough to be used as a makeshift close-range weapon.

While RoboCop is able to expertly wield any firearm with little effort, he is rarely seen without his signature Auto-9, an exceptionally powerful handgun with a three-bullet rapid fire burst, holstered within his left thigh. He is also outfitted with a weapon assembly, called a "gunarm", that replaces his left hand when in use; this assembly contains a 9 mm machine gun, a flamethrower, and a small missile launcher. RoboCop is also equipped with a jetpack to enhance his somewhat-average mobility, though it can also double up as a recharging unit should RoboCop run low on battery. In Mortal Kombat 11, he is outfitted with a riot shield, a high-power flame thrower, and grenades, as well as the Cobra assault cannon from the first movie.

Despite all of RoboCop's technological advances, he requires by regular maintenance and tune-ups from time to time. On top of that, his organic systems needed to be monitored as well; therefore, the scientists working on him, such as Dr. Lazarus, would have to monitor both systems during his rest periods.

RoboCop is also held back by a slew of physical drawbacks. Much like a Terminator, he can be reprogrammed; this means that, should RoboCop fall into the wrong hands, he could be programmed to be incompetent, corrupt officer, or a dangerous threat to society. As he is still partially human, he requires sustenance, regularly needing to be fed baby formula due to his inability to efficiently digest food. The sheer amount of experimental machinery RoboCop carries makes his movement slow and awkward, as opposed to quick and natural human movement.

In addition, while he was inherently programmed with three directives (Serve the Public Trust, Protect the Innocent, and Uphold the Law), shady deals led to a fourth, classified directive being programmed. This directive prevents him from directly harming or acting against any OCP staff member; doing so will result in a force shutdown or incapacitation, though RoboCop has been shown to be able to move in this state. Should an OCP member be fired, with or without due process, RoboCop then has free rein to act against the fired member (as shown in the final scene of the original RoboCop during the death of Dick Jones). This directive, however, has since been removed.

Signature Moves

  • Straight Auto-9: RoboCop pulls out his pistol and fires straight forward once. (MK11)
    • Amplifying the move has RoboCop shoot three times.
  • Cobra Assault Cannon: RoboCop equips the Cobra assault cannon and fires an explosive shot forward. (MK11)
    • Amplifying the move has RoboCop shoot three times.
    • If RoboCop connects the move as a Kounter or a Punish at a close range, the attack turns into a Krushing Blow, where the cannon shot shatters the opponent's ribcage, doing over 2.5 times the original damage.
  • Riot Shield: RoboCop equips his shield and holds it in front of himself. If the opponent strikes him, he blocks the attack and kicks them in the stomach, knocking them away. This attack negates projectiles. (MK11)
    • Amplifying the move has RoboCop shoot the opponent with Cobra assault cannon.
    • If RoboCop parries a Getup Attack, the attack turns into a Krushing Blow, where the cannon shot shatters the opponent's ribcage, doing increased damage.
  • Shoulder Crowd Control Cannon: RoboCop fires a grenade from a shoulder-mounted launcher. This move can be used at normal, close and far range, called Close/Far Shoulder Crowd Control Cannon, respectively. (MK11)
    • Amplifying the move has RoboCop shoot out a mine that explodes after several seconds.
    • Upgraded: Using Shoulder Crowd Control Cannon at this stage prompts RoboCop to fire an electrically charged canister that shocks the opponent upon exploding. (MK11 - Equip Ability)
  • Terminal Strip: RoboCop pierces the opponent with his terminal spike and lifts them up before knocking them away with a punch. This ability replaces Riot Shield when equipped. (MK11 - Equip Ability)
    • Amplifying the move has RoboCop toss the opponent backwards or walk a few steps forward or backwards before punching them away.
  • OCP Charge: RoboCop activates jet thrusters in his legs to charge towards his opponent in the air, bashing them with his shield. (MK11 - Equip Ability)
  • Active Patrol: RoboCop holds his opponent at gunpoint while moving forward before firing a shot. This ability replaces Straight Auto-9 when equipped and conflicts with Low Auto-9 and Trick Shot when equipped, disabling the option to select Low Auto-9 or Trick Shot. (MK11 - Equip Ability) (MK11 - Equip Ability)
    • Robocop can cancel out of this move at the cost of one bar of Defensive Meter.
  • Reactive Patrol: RoboCop holds his opponent at gunpoint while walking backwards before firing a shot. (MK11 - Equip Ability)
    • Robocop can cancel out of this move at the cost of one bar of Defensive Meter.
  • Low Auto-9: RoboCop kneels down and fires once straight forward. This ability replaces Straight Auto-9 when equipped and conflicts with both Active and Reactive Patrol and Trick Shot when equipped, disabling the option to select Active & Reactive Patrol or Trick Shot. (MK11 - Equip Ability)
    • Amplifying the move has RoboCop shoot three times.
    • If RoboCop ducks under the opponent's projectile while performing the move, the attack turns into a Krushing Blow, where RoboCop shoots the opponent in the crotch, causing blood to splatter and doing increased damage.
  • Trick Shot: RoboCop shoots at the camera, making the bullet bounce off at the opponent. This ability replaces Straight Auto-9 when equipped and conflicts with Active & Reactive Patrol and Low Auto-9 when equipped, disabling the option to select Active & Reactive Patrol or Low Auto-9. (MK11 - Equip Ability)
  • Flamethrower: RoboCop releases a burst of flames from his wrist-mounted flamethrower. (MK11 - Equip Ability)
    • Amplifying the move has RoboCop advance forward while keeping the flames active.
  • Arm Crowd Control Cannon: RoboCop fires a rocket from a wrist-mounted launcher. This ability replaces Cobra Assault Cannon when equipped. (MK11 - Equip Ability)
    • Amplifying the move has RoboCop advance forward while keeping the flames active.
  • Cheval Trap: RoboCop fires a metal construct from a shoulder-mounted launcher that unfolds into a spiked strip that damages his enemy as they step on it. This ability replaces Shoulder Crowd Control Cannon when equipped. (MK11 - Equip Ability)
    • Amplifying the move has RoboCop fire a tear gas grenade that deals damage over time and can stun the opponent if they stand in the gas cloud for too long.
  • Electric Shield: RoboCop creates an electric field around his body that damages the opponent if they attack him. (MK11 - Equip Ability)

Fatal Blow

  • ED-209: RoboCop bashes his opponent with a shield bash. If it connects, RoboCop proceeds to fires his pistol three times while raising his arm, then slamming the pistol onto the opponent's head. He then grabs the opponent and stabs them with his terminal spike and follows with a massive punch that sends his opponent towards an ED-209. The ED-209 then starts firing a machine gun and finishes with a rocket launcher.

Other Moves

  • Throw (Forward): RoboCop grabs his pistol and shoots his enemy three times in the stomach. He then gets the Cobra assault cannon and blasts his opponent in the chest with it.
    • If RoboCop performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where the cannon shot will shatter the opponent's ribcage, dealing increased damage. If this is successful, RoboCop can not perform the Krushing Blow version of his Throw (Backward).
  • Throw (Backward): RoboCop slams the opponent behind himself, strikes them in the back of the neck with his shield and fires a grenade from the wrist-mounted launcher to knock them away.
    • If RoboCop performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where RoboCop crushes the top of their skull with his shield, dealing increased damage. If this is successful, RoboCop can not perform the Krushing Blow version of his Throw (Forward).
  • I'd Buy That For A Dollar!: RoboCop delivers two punches to the opponent's abdomen, finishing with a vertical chop to the head. (MK11)
    • Connecting the combo as a Kounter or a Punish turns the attack into a Krushing Blow, with the edge of RoboCop's hand cracking the top of the opponent's skull, dealing increased damage.

Fatalities

  • Dead Or Alive: Using his terminal spike, RoboCop stabs his opponent's throat and blasts their hand off using his Auto-9. An ED-209 then approaches the opponent to blast them repeatedly with machine gun fire as Robocop reaches for his Cobra assault cannon to blow them to pieces with a single shot.
  • Thank You For Your Cooperation: RoboCop shoots a grenade at the opponent's head, which bounces off of them. He then targets their crotch and poses to shoot, the bullet piercing them and setting off the falling grenade behind them as it blows them to pieces while walks away with the ball of fire behind him.

Brutalities

  • The Klassic: RoboCop performs an uppercut, decapitating the opponent with their spine still attached. This Brutality is shared with every character. (MK11)
    • Must not block an attack for the entirety of the final round.
    • A button must be held.
    • Will not trigger on Krushing Blow, if it has not been activated during the match.
  • Kase Klosed: RoboCop performs a Throw (Forward) and shoots the opponent in the kneecaps, bringing them down to their knees before riddling their torso with bullets. After they fall, RoboCop steps on their arm, shoots their hand off and puts a final shot into their head. (MK11)
    • A button must be pressed repeatedly.
    • Will not trigger on Krushing Blow, if it has not been activated during the match.
  • Don't Kount On It Chum: RoboCop performs a Throw (Backward), smashing the opponent's head with a shield and obliterating their body with wrist-mounted grenade launcher. (MK11)
    • Certain buttons must be pressed repeatedly.
    • Will not trigger on Krushing Blow, if it has not been activated during the match.
  • That One Time: RoboCop parries an attack with his Riot Shield and holds his opponent at gunpoint, prompting them to put their hands up. If the opponent is a male, RoboCop shoots him in his crotch, leaving him to bleed to death. If the opponent is a female, RoboCop shoots off her head. (MK11)
    • A button must be held.
  • You're Coming With Me: RoboCop performs Terminal Strip, then grabs the opponent's neck, stabs their body three times with his terminal spike and burns the front part of the opponent's body and head with his wrist flamethrower. (MK11)
    • A button must be held.
  • Thank You For Not Smoking: RoboCop performs an amplified Straight Auto-9, shooting the opponent's head off. (MK11)
    • Must not be close to the opponent.
    • A button must be held.
  • Need To Comply: RoboCop performs an amplified Arm Crowd Control Cannon, blowing up the opponent's torso, leaving only the head with spine attached to it, stuck between the legs. (MK11)
    • Must not be close to the opponent.
    • A button must be held.
  • Your Move, Creep: RoboCop performs Cobra Assault Cannon, blows them up with an explosive round. (MK11)
    • Must not be close to the opponent.
    • A button must be held.
  • Let's Step Outside: RoboCop performs Trick Shot; the bullet starts to ricochet off several surfaces until it reaches the opponent's head blowing out their brains. (MK11)
    • Must not be close to the opponent.
    • A button must be held.
  • Air Kontrol: RoboCop performs his (Air) OCP Charge, obliterating his opponent with a shield bash. (MK11)
    • The opponent must be airborne.
    • A button must be held.

Other finishers

  • Friendship: Breakin' It Down: RoboCop stops and performs a robot dance while wearing an OCP chain, with a cassette player placed on the ground playing. The camera takes on a VHS filter while RoboCop is dancing. (MK11)

Quotes

Mortal Kombat 11 Gameplay

  • "Do not assault police officers." (Round Win quote)
  • "You have the right to remain silent." (Round Win quote)
  • "You are under arrest." (Round Win quote)
  • "You are persistent." (Round Win quote)
  • "You have been through an emotional shock." (Round Win quote)
  • "I am authorized to use deadly force." (Round Win quote)
  • "Bad language makes for bad feelings." (Round Win quote)
  • "You are persistent." (Round Win quote)
  • "Don't move, chum." (Round Win quote)
  • "You are wanted: dead or alive." (Brutality quote)
  • "I must go. Somewhere, there is a crime happening." (Brutality quote)
  • "I uphold the law." (Brutality quote)
  • "Thank you for your cooperation. Goodnight." (Brutality quote)
  • "You are under arrest, dirtbag." ("Under Arrest" Victory Quote)
  • "Crime does not pay." ("On the Record" Victory Quote)
  • "You are coming with me." ("Apprehended" Victory Quote)

Ending

  • Mortal Kombat 11 (Aftermath): "OCP built me to serve the public trust, protect the innocent, and uphold the law. So when I found Kano dealing arms to Old Detroit's gangs, I had one duty: Apprehend him. I never thought the chase would take me to a different universe, let alone end in a fight with Kano's protector, Kronika. And when Kronika went down, something unexpected happened. Her power washed over me, sweeping away the limits my designers had put on my programming. For the first time, I saw the depth of OCP's corruption. It wasn't just a couple of greedy executives...it was the whole damned company. OCP is making a killing playing both sides, selling to cops and criminals. When I get home, I am bringing them to justice. It will not be fast or easy. OCP has too much cash, and too much firepower, for me to clean things up alone. It is a good thing this'll be an "inter-agency" effort. Welcome to the future of law enforcement."

Trivia

  • RoboCop is the third guest character to not be a villain. The first was Kratos and the second was Spawn.
    • He is, however, the first guest character to truly be a good character, as Kratos is closer to anti-hero status while Spawn himself is an anti-hero.
      • The Terminator could possibly fall into this category, however the character's alignment in its origin franchise varies between films.
  • Mortal Kombat 11 marked the second game where RoboCop and the Terminator have crossed-over, the first one being RoboCop Versus The Terminator, based off the comic of the same name.
    • It is also the second Mortal Kombat game where two guests characters cross over from their respective franchises and meet each other again in Mortal Kombat, this happening in Mortal Kombat X with not only the Alien and the Predator, but also Jason Voorhees and Leatherface.
      • The Alien and Predator hail from their respective franchises alongside their shared Alien vs. Predator franchise.
      • Jason and Leatherface have crossed over in several comic books, but never in film or video games like the Alien and Predator.
  • RoboCop is the third character in the Mortal Kombat franchise to have their original movie actor reprise their role in the games, the first being Freddy Krueger in Mortal Kombat (2011) and Shang Tsung in Mortal Kombat 11.
    • He is also the fourth guest character where the original actor reprised the role for the character's guest appearance, the first being Kratos, the second being Freddy Krueger, and the third being Spawn.
  • RoboCop is the second cyborg guest character featured in the series. The first was the Terminator, however between the two, the Terminator is the first pure cyborg, as RoboCop was formerly human.
    • He is also the fourth science fiction character, after the Predator, the Alien and the Terminator.
  • RoboCop's name was initially used as a placeholder for Cyrax in a beta version of Mortal Kombat 3.
  • One of Jax's interactions with the Joker quotes RoboCop's famous line "Dead or alive, you're coming with me".
    • One of two responses to this line has the Joker say "Whatever you say, robo-cop".
  • Both of RoboCop's Fatalities are references to the first movie:
    • His finisher with ED-209 triply references Boddicker's, Kinney's and his own death scene as Alex Murphy.
    • His second one is a reference to his first outing where he shoots a crook in the crotch while avoiding hitting his held hostage.
  • RoboCop was given an exclusive skin resembling the cyborg ninjas featured in Mortal Kombat 3. [1] Spawn was also given a Mortal Kombat exclusive skin, making him look similar to the male ninja characters and gaining an onyx mask.
    • This idea could have been taken from Scorpion, Sub-Zero, and Raiden's guest appearances in the Injustice series, as all three received exclusive redesigns for their guest appearances.
  • RoboCop uses attacks that are similar to Sektor and Cyrax.
    • He uses a wrist-mounted flamethrower such as Sektor does and uses bomb traps nearly the same way as Cyrax.
  • Despite the ED-209 being an enemy of RoboCop's in his origin franchise, one assists him during his Fatal Blow and Dead Or Alive Fatality. This could be explained in his Urban Pacification intro, as it has him use his terminal spike on an ED-209 possibly reprogramming it to assist him.
  • One of RoboCop's Brutalities is a reference to his own demise in the original 1987 film of the same name, where Alex is tortured with repeated shotgun blasts to his Kevlar vest, before being finished with a headshot.
  • If the player chooses RoboCop with Johnny Cage as an announcer, Cage will say "Hey there Buckaroo", a reference to a 1984 film Buckaroo Banzai which stars Peter Weller.
  • In his ending, RoboCop's chosen fellow Kombatants that he brings back to his Detroit to bring OCP to justice are Sonya, Jax, Stryker and an unburnt Kabal (in his police uniform).
    • In the ending, Kronika's power infusing RoboCop also manifests by changing his armor to be more updated and with a gold motif accent similar to that of Kronika and the Hourglass.
  • It is revealed through interactions with many characters that Kano is a primary target of RoboCop, revealing Kano had committed many crimes in RoboCop's universe.

References

  1. https://www.youtube.com/watch?v=fTNvlOXubxk
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