- 1 About Rain
- 2 Appearance
- 3 Combat Characteristics
- 4 Movie appearance
- 5 TV appearance
- 6 Quotes
- 7 Trivia
- 8 References
- 9 Navigation
Rain was originally meant to appear in Mortal Kombat 3, but didn't actually appear until Ultimate Mortal Kombat 3. Rain was originally a red herring inserted by the game developers; a character shown in the game's attract mode who did not actually exist within the game itself. A recent interview reveals that the insert was made by Ed Boon himself to intentionally trick players. Many MK fans searched for him in vain, with the eventual realization of his status as a joke character (named after a Prince song, "Purple Rain" due to Boon himself being a longtime fan of the musician) dawning. The joke expands further when it is revealed that Rain is a "prince" himself. He would, however, soon make an actual appearance in the console versions of Ultimate Mortal Kombat 3, and Mortal Kombat Trilogy as a full-fledged character with his own history (that of a traitor to his realm) and move set, to the delight of many fans and the chagrin of others.
Originally depicted as a purple garbed ninja, Rain's heritage as both an Edenian and the revelation of his divine blood has him incorporate more regal themes into his overall appearance, mainly gold, jewelry, and even a cape. His mask in his later appearances also bears a gold crown or tiara like attachment, further reinforcing his self-proclaimed royal status.
Power and Abilities
Being the half-god he is, Rain wields immense power. Rain can control two things that involve weather: water and lightning. His powers being related to such, he is able to pressurize jet streams of water to either propel himself or slice his opponents like a blade. Rain's control over water and lightning is so powerful he can create massive storm clouds to block out the sun from the sky. He is most noted for his ability to trap opponents in a spherical prison of water that gives him limited control over their body. In addition, he is able to conjure up lightning blasts from the sky to blast his opponents into the air. He also possesses the ability to liquefy himself, turning himself into water and reconstituting behind them in a swift manner akin to teleporting. Through mysterious means, he enchants the strength in his legs, distorting space to strike them so hard that they would reappear opposite to his direction.
In Mortal Kombat 11, Rain now wields a jamadhar, a katar consisting of three blades with the middle blade being hidden by two retracting blades. His powers and the backstory behind most of them have been heavily expanded on as well. He now has the ability to open dimensional rifts into the previously unexplored water realm. This allows him to create two different kinds of portals: a portal made out of water and one that has a purple color with a yellowish outline. The latter is often used in combat to teleport opponents after being launched by an attack, but he can also use it as a deadly projectile as well as imbue his attacks with it. Even his hydrokinesis has been expanded, as he can now create deadly weapons out of highly pressurized water and even summon tidal waves to wash away his opponents. His ability to turn into water has also been expanded considerably, being able to reshape himself into an orb to snag his enemies into the air and slam them into the ground or shift into his liquid state to either slip past his opponents or allow attacks to pass through his form harmlessly.
- Mind Control Orb: Rain projects a light-blue sphere at his opponent, which shatters as it hits. A successful hit allows Rain to move his opponent's body in any direction for a brief time. In Mortal Kombat (2011), the move is now called Water Bubble and the opponent is encased within an actual water bubble. In MK11, the move is renamed to Water Ball, and Rain launches a small water orb that knocks the opponent down on hit. This ability replaces Katar Toss when equipped. (MKT, MK 2011, MKX, MK11 - Equip Ability)
- The enhanced version is called Hydro Bubble and it grants a meter drain while the opponent is encased in it.
- In MK11, amplifying the move expands the orb into a large bubble that encases the opponent within and pops, launching them in a direction Rain chooses. By default, they are launched towards Rain.
- When launched downwards, the opponent bounces off the ground, allowing for a juggle.
- When launched upwards, the opponent is launched even higher.
- When launched towards Rain, the opponent is sent flying to him.
- The opponent can also be thrown away from Rain, creating distance between them.
- Shocking Bolt: Rain raises his arm and summons a blue lightning bolt to strike his enemy. This attack was borrowed by Nightwolf in Mortal Kombat: Deception. In Mortal Kombat (2011), it is called Lightning and the bolts are purple. This move also returns in MK11 as a custom ability, now known as Purple Pain. Unlike its previous versions, the lightning strike has a short delay before it comes out. It can also performed in three different distances, namely Close/Far/Very Far Purple Pain. (MKT, MK:A, MK 2011, MKX, MK11 - Equip Ability)
- The enhanced version is called Thunder Storm and it allows him to fire off three bolts in succession. The MK11 version of this move has the same effect but with a slower interval between the strikes and the third hit launches them in the air.
- Super Roundhouse: Rain reverse roundhouses his opponent clear to the other side of the screen. In Mortal Kombat (2011), it's called Super Kick and can be postponed. In MK11, it is called Geyser Kick and has a new animation where Rain spins around and kicks the opponent away. (MKT, MK 2011, MKX, MK11)
- The enhanced version is called Power Kick, it can be postponed and increases in damage.
- In MK11, the move does not launch by itself. It must be amplified to make it a launcher, which causes Rain to kick them to a portal that teleport them behind him.
- Water Blast: Rain shoots a high-pressure stream of water at his adversary, knocking the opponent down. In Mortal Kombat (2011), the move is named Aqua Splash. (MK:A, MK 2011)
- The enhanced version is called Aqua Blast, allowing Rain to shoot streams of water from both hands.
- Mystic Vapors: Rain submerges himself in a small pool of water and emerges behind his opponent. In Mortal Kombat (2011), the move is named Water-Port and can be done in the air. (MK:A, MK 2011, MKX)
- The enhanced version is called Aqua-Port which adds a Geyser Kick after the teleport.
- Windy Feet: Rain propels himself forward with a blast of water from behind, kicking his opponent in the chest with both feet. (MK:A)
- Geyser Kick: Rain goes into a handstand position and propels himself into the air using a geyser kicking anyone who is near. (MK 2011, MKX)
- The enhanced version is called Thermal Spring, and increases in damage.
- H2O Boost: Rain waves his arm above his head and gains a damage boost, but he is unable to block. He glows yellow while this is active. (MK 2011)
- The enhanced version is called H2O Buff which has a longer effect and grants a larger damage increase, but he is still unable to block. He glows purple instead of yellow.
- Katar Toss: Rain throws his Katar at the opponent. (MK11)
- Amplifying the move while the projectile is travelling turns it from a High attack into a Mid attack.
- The move can be amplified when the katar has been stuck in the opponent, causing him to dislodge it from them which knocks them down.
- Argus Plunge: Rain turns into a sphere of water and dashes towards the opponent, encasing them in the bubble if they are hit. He then travels a certain distance before morphing back and slamming them down on the floor. This attack has armor breaking properties, ignoring the armor granted by specific abilities and Fatal Blows. (MK11)
- Amplifying the attack causes Rain to fly upwards with the opponent, before crashing them down to the floor as Rain lands safely. He may also choose where he lands after when the attack is amplified, appearing in front or behind the opponent.
- If Rain travels a full-screen distance during the move or breaks armor, the amplified version is turned into a Krushing Blow, where the opponent's neck is broken upon landing without the X-Ray effect.
- Evaporate: Rain strikes a pose and turns into an intangible body of water. This move turns him invulnerable even against unblockable attacks and allows his opponent to phase through him. Only throws can affect Rain while he uses this move. (MK11)
- Riptide: Rain shoots a stream of scalding hot water at the opponent. This attack will restand the opponent, opening them up for more attacks. (MK11 - Equip Ability)
- Geyser Palm: Rain aims high and shoots a stream of water that can hit airborne opponents that blasts them into a portal, teleporting them to the opposite side. (MK11 - Equip Ability)
- Amplifying the attack makes Rain to recover faster for combo opportunities.
- Quantum Slice: Rain uses his katar to make a tear in time and space that turns into a deadly angled projectile. This ability replaces Argus Plunge when equipped. (MK11 - Equip Ability)
- Amplifying the attack allows Rain to release a second projectile that travels up with a higher angle. This will also launch the opponent, but there is a small window for combos if it's not done in the corner.
- If Rain absorbs two or more projectiles using Quantum Rift, the attack turns into a Krushing Blow where the tear in spacetime rips through their abdomen, launching them up for additional attacks. The Krushing Blow can also apply to its airborne versions if Edenian Force is equipped.
- (Air) Quantum Slice: While in the air, Rain rips through time and space to create a deadly slash attack while dashing forward. This move is only available if Edenian Force is equipped and shares the same Krushing Blow requirement as the original. (MK11 - Equip Ability)
- Can be amplified up to two times, causing Rain to dash back and forth with his dashes being accompanied by his slash attack.
- (Air) Diving Quantum Slice: While in the air, Rain rips through time and space to create a deadly slash attack while diving. This move is only available if Edenian Force is equipped and shares the same Krushing Blow requirement as the original. (MK11 - Equip Ability)
- Can be amplified, causing Rain to perform a second slash on the ground that goes upward.
- Hydroplane: Rain dashes back and forms water around his palm before charging towards the opponent, knocking them away. The attack can be delayed before Rain can charge and it can even be cancelled at the cost of one bar of meter. This ability conflicts with Tidal Wave, disabling the option to select Tidal Wave. (MK11 - Equip Ability)
- Amplifying the move increases its damage and the speed of Rain's charge attack, as well as giving it extra pushback.
- If Rain charges the move before hitting, the attack turns into a Krushing Blow where the water screen shatters the opponent's ribcage, dealing increased damage.
- Tidal Wave: Rain plunges his katar into the ground, summoning a wave that washes opponents away in front and behind him. This ability conflicts with Hydroplane, disabling the option to select Hydroplane. (MK11 - Equip Ability)
- Amplifying the move increases the damage and hit count, causing Rain to summon multiple, larger waves.
- Hydro Boost: Rain launches himself upwards with rising pillars of water surrounding him. Rain can choose to fall back or advance with this move, namely Retreating/Advancing Hydro Boost. This ability replaces Geyser Kick when equipped. (MK11 - Equip Ability)
- Amplifying the move allows Rain to perform a jump attack on the way down, creating a small window for combo opportunities.
- Quantum Rift: Rain waves his hands to open a hole in time and space, creating a mysterious portal on the fightline that absorbs a single projectile. This ability conflicts with Wave Dash, disabling the option to select Wave Dash. This ability replaces Evaporate when equipped. (MK11 - Equip Ability)
- Amplifying the move increases the duration of the portal before it disappears.
- Wave Dash: Rain performs a short stance, giving him a buff that increases the speed and distance of Rain's normal dash, complimenting his excellent movement. When activated, his feet will emit water and leave trails of water while dashing. This ability conflicts with Quantum Rift, disabling the option to select Quantum Rift. This ability replaces Evaporate when equipped. (MK11 - Equip Ability)
- Rain can choose to cancel out of this move for one bar of Defensive meter, allowing him to recover faster from the move.
- X-Ray - Rain Check: Rain conjures a geyser below the opponent, which lands them in front of him. He then snaps one of the opponent's arms from the elbow, and then delivers a brutal reverse roundhouse kick to the face, damaging the skull forcing the victim to fly to the other side of the screen just like the super roundhouse. (MK 2011)
- Fatal Blow - Rain Check: Rain summons a waterspout from the ground that suspends the opponent before creating a downpour and delivering two spin kicks to their face and a backflip kick to launch them into the air. He then opens the blades of his katar and leaps after the opponent, impaling them through the abdomen and tossing them down to bounce off the ground. Rain finishes by creating water spears and piercing the opponent's chest and limbs with them. (MK11)
- Throw: Rain grabs his opponent in a bear hug, then launches himself into the air in a jet stream of water, and comes back down headfirst, slamming his opponent onto the ground just as Rain vanishes into a burst of water. (MK 2011, MKX)
- Throw (Forward): Rain stabs the opponent in the chest with his katar, blasts them with a high pressure water stream and finally kicks them away. (MK11)
- If Rain performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where the high pressure water bursts through their body with a splash of blood, dealing increased damage.
- Throw (Backward): Rain becomes liquid and phases through the opponent before hooking their arm behind their back, stabbing them in the back through the hand with his katar and knocking them away with a tidal wave. (MK11)
- If Rain performs this on an opponent who has failed a Throw Escape during a previous Throw before, the attack turns into a Krushing Blow, where when Rain stabs the opponent in the back, the katar plunges deep and causes blood to spurt out, dealing increased damage.
- What The Hail: Rain does a water coated palm strike before teleporting above the opponent to deliver a kick. The last hit of the combo can be changed to make Rain perform a teleport kick behind the opponent. (MK11)
- Insatiable Prince: Rain throws a cross punch with his katar, a high kick and a left hook before stabbing their chest with his katar. The last hit is a grab attack that can be blocked. (MK11)
- When Mortals Kry: Rain dashes forward with a spinning katar slash and holds the opponent's arm up. He proceeds to stab their biceps and slashes it open. The attack after the spinning slash is a grab attack that can be blocked. (MK11)
- If Rain lands this attack as a Kounter or Punish, the attack turns into a Krushing Blow where more blood spatters from the opponent's arm being sliced, dealing additional damage.
- Prince of Pain: After performing When Mortals Kry, Rain pulls the opponent to the other side to kick them away. The combo can be finished after triggering the Krushing Blow. (MK11)
- Edenian Force: A passive ability that enables some of Rain's moves to be performed while airborne. This includes Argus Plunge, Quantum Slice and Evaporate. (MK11 - Equip Ability)
- Upside Down Uppercut: Rain uppercuts his opponent into the air in several sections and they fall back down upside down. (MKT)
- When Lightning Strikes: Rain sends a bolt of lightning that strikes the opponent over and over until they explode to pieces. (MKT, MK Advance)
- Bubble Burst: Rain summons a large ball of water around the victim's head, and then forces it down their throat, causing them to inflate and then explode. (MK 2011)
- Does it Sting?: Rain conjures a ball of water below the opponent to snap their legs, breaking them off. He then manipulates the water around his arm and shapes it into a highly pressurized blade to cut off the opponent's head through the jawline. (MK 2011)
- Eye-Solated: Rain creates a spinning discus out of water and sends it at the opponent where it cleaves their body horizontally in two before transforming into a high pressure geyser that tears their skin off of their front torso along with the eyes. Rain then uses the discus to slice the body into four parts and creates a water bubble in his hand with the opponent's eyes dropping into it. (MK11)
- Power Washer: Rain performs his Super Roundhouse kick on his opponent, then uses two high-pressure streams to blast two holes into their body - one through their head and the other through their chest. The camera pans through the hole in the chest, where Rain poses alongside Ermac, Reptile, and Smoke in homage to the cover of Queen's album Queen II, before slicing his opponent apart with two jets of water. (MK11)
- The Klassic: Rain performs an uppercut, decapitating the opponent with a rising katar stab with their spine still attached. This Brutality is shared with every character. (MK11)
- Must not block an attack for the entirety of the final round.
- A button must be held.
- Royal Execution: Rain performs his Throw (Forward), only this time he stabs his katar in the opponent's mouth and opens the blades, horizontally cutting the half of their head off. (MK11)
- A button must be held.
- Fountain of Life: Rain performs his Throw (Forward) and keeps blasting the opponent's abdomen with pressurized water until it creates a gaping hole, and their head is popped off by a geyser erupting from their neck. (MK11)
- A button must be held.
- Liquiefied: Rain performs his Throw (Backward) turning the opponent's skin and flesh into water and washing them away with a wave, leaving only a skeleton. (MK11)
- A button must be held.
- Just Kickin' It: Rain performs an amplified Geyser Kick, kicking his opponent continuously side to side and eventually severing their limbs. (MK11)
- A button must be held.
- Around The World: Rain performs his Prince Of Pain combo, kicking off the opponent's head and sending it into a portal. The head comes back from the other side of the screen and lands back on the neck. (MK11)
- A button must be held.
- Can be performed even if a Krushing Blow was triggered with the When Mortals Kry kombo.
- Heartless: Rain performs his Insatiable Prince combo, ripping out the opponent's heart. (MK11)
- A button must be held.
- Bubbling Up: Rain performs an amplified Water Ball, freezing the opponent inside it and shattering them by throwing them on the screen. (MK11)
- A button must be held.
- Edenian Rage: Rain performs an amplified Argus Plunge, smashing the opponent's head when slamming them against the floor. (MK11)
- A button must be pressed repeatedly.
- Will not trigger on Krushing Blow, if it has not been activated during the match.
- Deadly Storm: Rain performs an amplified Purple Pain, tearing off the skin and flesh from the opponent's head and body. (MK11)
- A button must be held.
- Clean Cut: Rain performs his (Air) Diving Quantum Slice, cutting the opponent diagonally in half from the shoulder to the waist. (MK11)
- A button must be held.
- Friendship: Rain makes it rain around his opponent, causing a few flowers to grow at their feet. (MKT)
- Friendship #2: Rain gets out an umbrella and starts flying straight up. (MK Advance)
- Friendship #3 - Sofishticated: Rain runs to a water shooting game. He shoots water with his finger into a target shaped like Mileena which bursts a balloon above it. He receives a goldfish plushie as a prize. (MK11)
- Animality: Rain turns into a small elephant and blows his opponent's skin off their body by yelling out of its trunk. (MKT)
- Babality: Rain creates a jet of water he propels upwards, creating a storm cloud above him. It proceeds to rain on top of him, causing him to fall down and cry. (MK 2011)
Played by Tyrone Cortez Wiggins, Rain made a brief appearance in Mortal Kombat: Annihilation. He was killed by Shao Kahn at a relatively early stage in the film due to not forcing Kabal and Kurtis Stryker to beg for their lives and not killing them. Enraged, Shao Kahn knocks him into a fire pit using his Wrath Hammer. This abrupt end, before any display of Rain's fighting or magical abilities, was seen by fans as an example of the film's inability to deal properly with a large number of characters introduced within its running time. It is implied that Rain was the general of Shao Kahn's extermination squads, ranking higher than Motaro, Sheeva, and Ermac, as all three contend to fill the role after Rain's death (a role eventually awarded to Sindel). This, however, contradicts Raiden's threat of killing all four of Kahn's "generals" at the start of the movie. Stock footage of Rain's demise is used for Baraka's death in a later scene.
Rain made an appearance during one episode of Mortal Kombat: Conquest, where he was played by Percy Brown. Shao Kahn sends him to kill Kung Lao so as to eliminate Earth's Grand Champion before the next tournament. Rain does battle with the monk, whom he is able to damage greatly, but Rain also becomes injured during the fight. As Kung Lao's friends arrive, Rain escapes in his weakened state. He appears later in the episode after being trailed by Siro. While the two are in combat, Kitana intervenes, forcing Rain to flee once again. Kitana then reveals that she and Rain were once 'close', but he had become seduced by the power offered by Shao Kahn and chose to betray his homeland of Edenia.
Rain has also appeared in an episode Skin Deep of the animated Mortal Kombat: Defenders of the Realm series. He was portrayed as Kitana's ex-fiance who was thought to have been killed in battle against Shao Kahn thousands of years ago, sparking jealousy in Liu Kang. However, Rain betrayed the heroes and kidnapped his former comrade, swearing allegiance to Shao Kahn as the emperor appreciated his talents. He went unmasked throughout this entire episode. It is also hinted that Rain was only engaged to Kitana simply because of her power as a princess.
Mortal Kombat X
- "Stopping a carriage is nothing. Killing an emperor..."
- "... requires power. Power you have, Mileena. And won't use."
- "The rain falls when it may."
- "koh GAH tya!" (trapping Kotal with Water Bubble)
- "I am a son of Argus! I was not merely declared a god by befuddled commoners, Buluc."
- "My intentions... are to teach you the difference between pretention..."
- "... and godhood."
- "Here to surrender, traitor?"
- "I advise her. Stealing the amulet was my genius. It kills her a bit each time she uses it."
- "Exactly my plan."
- "A shame you will not see it's fruition."
Mortal Kombat 11
- "I am a God." (Kombo/Throw quote)
- "Submit." (Kombo/Throw quote)
- "I am Prince Rain!" (Round Win quote)
- "Make it rain!" (Round Win quote)
- "You won't be missed!" (Round Win quote)
- "You will be washed away!" (Round Win quote)
- "Drowning, are you?" (Round Win quote)
- "Pitiful." (Round Win quote)
- "Useless!" (Round Win quote)
- "You will fall." (Round Win quote)
- "Cower!" (Round Win quote)
- "Let's end this!" (Round Win quote)
- "I am your fears!" (Round Win quote)
- "I will finish you!" (Round Win quote)
- "Pathetic!" (Round Win quote)
- "Behold the son of Argus!" (Round Win quote)
- "Impressive!" (Round Win quote)
- "A worthy death." (Brutality quote)
- "I am why mortals cry." (Brutality quote)
- "The storm is over." (Brutality quote)
- "This is my reign!" (Brutality quote)
- "You are beneath me!" (Brutality quote)
- Rain, Stryker, Sheeva, Kintaro and Motaro did not appear in the series for 9 years (starting with MK4 to MKD). This is the largest period of time during which the character does not appear in the games of the series.
- In Mortal Kombat: Defenders of the Realm, Rain was once engaged to Kitana, causing Liu Kang to become jealous whenever he made an appearance. Rain's former relationship with Kitana was also included in Mortal Kombat: Conquest. The relationship between them has never been hinted in the games.
- In the fighting game Skullgirls Encore, the character Fukua has a color palette that is based on Rain's colors. This is one of her three color palettes referencing Mortal Kombat, the other two being Ermac and Reptile.
- Rain is the seventh palette swap ninja to appear in the series, first introduced in Ultimate Mortal Kombat 3.
Mortal Kombat 3/Ultimate Mortal Kombat 3/Mortal Kombat Trilogy
- Rain's stationary pose changes between console versions of Mortal Kombat Trilogy. In the Nintendo 64 version, Rain uses the same "dragon claw" pose as Reptile, as he did in versions of Ultimate Mortal Kombat 3 where he was selectable. In every other version of MKT, however, Rain uses the "Scorpion Tail" pose used by every other male ninja (minus Reptile) featured in the game.
- One Kombat code activated the message: "Rain can be found in the graveyard."
- Rain's roundhouse kick sends the opponent flying off the screen and back on the other side. However, it only does about one-third as much damage as other kombatants' roundhouse kicks.
- Mortal Kombat Advance was the only port of Ultimate MK3 that gave Rain his own unique fatality (though the fatality was borrowed from MK Trilogy).
- Rain's Friendship in Mortal Kombat Advance may be a reference to Mary Poppins, as she can fly with an umbrella just as Rain did.
- His bio, before it was retconned, had him as an ex-member of the Lin Kuei who left to work for Shao Kahn, which was meant for Tremor before Rain replaced him.
Mortal Kombat Deception
- In Mortal Kombat: Deception's Konquest mode, he retains his UMK3 appearance.
- Further hints to Rain's concept designs that are based on the 80's pop song can be found in Mortal Kombat: Deception's Konquest mode after Jade succeeds in her ambush against Rain. When speaking to Jade, she will say "Purple? Rain chooses his wardrobe most curiously."
Mortal Kombat: Armageddon
- In Mortal Kombat: Armageddon, both of Rain's costumes depicts him carrying a dagger on his waistline. This could be a reference to Mortal Kombat: Deception's Konquest mode, where Shujinko finds and delivers a ceremonial dagger to Rain.
- In early versions of MK:A, Karate was supposed to be his unarmed fighting style.
Mortal Kombat X
- Rain was considered to be on the Mortal Kombat X playable roster but didn't make the cut. Instead, he makes an appearance in the story mode as well as in the background of the Pit stage where he is seen fighting Blaze.
- He cameos in the mobile game when fighting Klassic Reptile in the background of The Pit, appearing as his UMK3 palette fighting a dark orange palette of Blaze.
Mortal Kombat 11
- Rain makes his return in Mortal Kombat 11 as part of the Kombat Pack 2 DLC. This also marks his second time he return as a DLC character, the first being in Mortal Kombat (2011).
- This makes him the first character to become DLC twice, breaking the well known rule and misconception of "No repeating DLCs".
- Before Kombat Pack 2, Rain makes four cameo appearances in MK11:
- Two of these are found in the Krypt; when crossing the bridge over the Pit, he can be seen fighting Blaze, much like in MKX. His other cameo occurs near the Pit, appearing as one of the other random ninjas that fall to their death.
- Shang Tsung uses Rain's likeness in his moveset; appearing in his Klassic costume and using his Super Roundhouse move.
- In some random occasions, The Terminator's Terminated outro will display Rain's character file when the former is executing a data mine.
- Kombat League had made Purple/Rain Themed skins for Kitana, Geras, Shao Kahn and Kuai Liang in its 13th season, Season of The Fallen Kingdom.
- Rain's Power Washer Fatality is a homage to the cover of Queen's album Queen II.
- Among the three DLC characters of Kombat Pack 2, Rain has the lowest Fatal Blow damage (32%) compared to the Rambo and Mileena who can deal 33% damage without increasing or decreasing its damage.
- When using his Hydro intro animation, Rain can be seen doing his UMK3 "dragon claw" fighting stance.
- Besides Rambo and Shao Kahn, Rain is one of the few characters in Mortal Kombat 11 to have a Friendship that has a theme based on a recreational game.
- Rain's ending finally reveals his mother's identity for the first time, directly acknowledging the fact that Argus has indeed committed infidelity.