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As the Original Sub-Zero

Mortal Kombat Mythologies: Sub-Zero

Combo

  • 6 Hits: High Punch, High Punch, Low Punch, Low Kick, High Kick, Back + High Kick.

Special Moves

  • Ice Blast: Down, Forward, Low Punch.
  • Slide: Back + Block + Low Punch + Low Kick.
  • Diagonal Ice Blast, Angle Up: Down, Forward, High Kick.
  • Diagonal Ice Blast, Angle Down: Down, Forward, Low Kick.
  • Ice Clone: Down, Back, Low Punch.
  • Ice Shatter: Do 2 Ice Blasts.
  • Super Slide: Back + Block + Low Punch + High Punch.
  • Freeze on Contact: Down, Forward, Forward, High Punch.
  • Polar Blast: Forward, Back, Back, High Punch.

Fatality

  • Spine Rip: Forward, Down, Forward, High Punch. (One Step Away)

Mortal Kombat

Special Moves

  • Ice Freeze: Down, Forward, Low Punch.
  • Ice Freeze (Gameboy)​: Back, Forward, Kick
  • Slide: Back + Low Punch + Low Kick + Block.
  • Slide (Gameboy)​: Forward, Down, Punch

Fatality

  • Spine Rip: Forward, Down, Forward, High Punch. (Close)

Ultimate Mortal Kombat 3/Mortal Kombat Trilogy

Kombos

  • Low Kick, Back + High Kick, Forward + Low Kick.
  • High Punch, High Punch, Down + Low Punch, Down + High Punch.
  • High Punch, High Punch, Low Kick, Back + High Kick, Forward + Low Kick.

Special Moves

  • Freeze: Down, Forward, Low Punch.
  • Ice Puddle: Down, Back, Low Kick.
  • Slide: Back + Low Kick + Low Punch + Block.
  • Ice Clone (MKT N64 Only): Down, Back, High Punch.
  • Ice Shower (MKT N64 Only (Above)): Down, Forward, High Punch.
  • Ice Shower (MKT N64 Only (Far)): Down, Back, Forward, High Punch.
  • Ice Shower (MKT N64 Only (Close)): Down, Forward, Back, High Punch.

Finishers

  • Spine Rip: Down, Down, Down, Forward, High Punch. (Close)
  • Ice Stalagmite (MKT Only): Down, Forward, Forward, Forward, High Punch. (Close)
  • Stage Fatality: Forward, Down, Forward, Forward, High Punch. (Close)
  • Animality (MKT Only): Back, Back, Forward, Down, Low Punch. (Close)
  • Friendship (MKT Only): Down, Back, Back, Forward, Low Kick. (Close)
  • Babality (MKT Only): Down, Back, Back, High Kick. (Jump)
  • Brutality (MKT Only): High Punch, Low Punch, High Punch, Block, Low Kick, Low Kick, High Kick, High Kick, High Kick, Low Punch, High Punch, Low Punch.

Mortal Kombat 1

Basic Attacks

  • Clammy Palm: 1.
  • Advancing Frost: Forward + 1.
  • Cold Front: Down + 1.
  • Quick Chill: 2.
  • Spinal Tap: Back + 2.
  • Brain Freeze: Down + 2.
  • Heavy Toe: 3.
  • Shin Shatter: Back + 3.
  • Low Step: Down + 3.
  • Harmful Heel: 4.
  • Chilled Sweep: Back + 4.
  • Swing Kick: Down + 4.

Jumping Attacks

  • Icy Knuckles: 1.
  • Ice Maker: 2.
  • Balanced Boot: 3 or 4.

Throws

  • Shove: THROW + Forward or Forward + 1 + 3.
  • Negative Zero: THROW or 1 + 3.

Kombo Attacks

  • Lin Kuei Storm 1, 2.
  • Arctic Hammer: 1, 2, 2.
  • Frozen Over: Forward + 1, 2.
  • Freezing Point: Forward + 1, 2, 3.
  • Blistering Blizzard: 2, 1.
  • Whiteout: 2, 1, 2.
  • Slip Slide: 3, 4.
  • Permafrost: Back + 3, 4.
  • Hail Damage: 4, 4.

Aerial Kombo Attacks

  • Slick Strike: 1, 1.
  • Polar Plunge: 1, 1, 2.
  • Menacing Mace: 1, 2.
  • Air Lin Kuei: 1, 3.
  • Frosted Frenzy: 1, 3, 4.
  • Frostbite: 2, 1.
  • Freezer Burn: 2, 2.
  • Arctic Blast: 2, 2, 2.

Special Moves

  • Ice Ball: Down Forward 1.
  • Enhanced Ice Ball: Down Forward 1 + R2.
  • Ice Klone: Down Back 1.
  • Enhanced Ice Klone: Down Back 1 + R2.
  • (Air) Ice Klone: (Mid-jump) Down Back 1.
  • Enhanced (Air) Ice Klone: (Mid-jump) Down Back 1 + R2.
  • Ice Klone Charge: Back Forward 2.
  • Enhanced Ice Klone Charge: Back Forward 2 + R2.
  • Ice Slide: Back Forward 3.
  • Enhanced Ice Slide: Back Forward 3 + R2.
  • (Air) Diving Glacier: (Mid-jump) Down Back 4.
  • Enhanced (Air) Diving Glacier: (Mid-jump) Down Back 4 + R2.
  • Deadly Vapors: Down Forward 4.
  • Enhanced Deadly Vapors: Down Forward 4 + R2.

Fatal Blow

  • Chill Out: STANCE + BLOCK.

Kameo Attacks

  • Arctic Armor: R1.
  • Cold Shoulder: Forward + R1.
  • Iced Out: Back + R1.

Kameo Throws

  • Unhappy Feet: THROW + Forward or Forward + 1 + 3.

Finishers

Fatalities:

  • Hairline Fracture (Anywhere): Back, Down, Down, 2.
  • Brain Freeze (Close): Forward, Forward, Down, 4.
  • Happy Halloween (Mid-Range): Hold Block, Up, Up.

Brutalities:

  • The Klassic: Down + 2.
  • Absolute Zero: Back Forward 3.
  • Snowball: Down Forward 1.
  • Karbon Kopy: Back Forward 2.
  • Krushed Ice: 2, 1, 2.
  • Ability To Freeze: Down Forward 4.

Kameo Fatalities:

  • Spine Rip (Mid): Forward, Down, Forward, R1.

Kameo Brutalities:

  • Frost Bite: THROW + Forward or Forward + 1 + 3.
  • Big Leg: Back + R1.

As Noob Saibot

Ultimate Mortal Kombat 3/Mortal Kombat Trilogy

Combos

  • Low Kick, Low Kick, Low Kick, Low Kick.
  • High Punch, High Punch, Low Punch, High Kick.

Special Moves

  • Disabler: Down, Forward, Low Punch.
  • Teleport Slam: Down, Up.
  • Shadow Throw: Forward, Forward, High Punch.

Finishers

  • Shadow Spin: Back, Back, Forward, Forward, High Kick. (Sweep) (MKT only)
  • Teleport Slams: Down, Down, Up, Block. (Anywhere (N64 Version)) (Full Screen (PSX Version)) (MKT only)
  • Stage Fatality: Down, Forward, Block. (Close)
  • Brutality: High Punch, Low Kick, Low Punch, Block, Low Kick, High Kick, High Punch, Low Punch, Block, Low Kick, High Kick.
  • Animality: Back, Forward, Back, Forward, High Kick. (MKT only)
  • Babality: Forward, Forward, Forward, Low Punch.
  • Friendship: Forward, Forward, Back, High Punch. (MKT only)

Mortal Kombat 4

Special Moves

  • Scythe: Forward, Forward, HK
  • Fireball: Down, Forward, LP (also while in air).
  • Air Throw: BLK in air next to opponent.
  • Teleport: Down, Up (Press Block next to opponent to slam).

Mortal Kombat: Tournament Edition

Special Moves

  • Blue Fireball: Down, Back, 1.
  • Spear: Forward, Back, 2.
  • Weapon Attack 1: Down, Forward + 1.
  • Weapon Attack 2: Down, Back + 2.
  • Weapon Attack 3: Back, Forward + 2.
  • Weapon Attack 4: Down, Forward + 2.
  • Throw: Forward, Forward + 1 + 2.

Fatalities

  • Beatdown: Up, Forward, 1. (Close)
  • Weapon Fatality: Up, Back, 1. (Close)

Mortal Kombat: Deception/Unchained

Monkey

  • Sloth Fist: 1.
  • Downward Slap: Forward + 1.
  • Low Twisting Slap: Down + 1.
  • Hooking Wrist: 2.
  • Berzerk Slap: Back + 2.
  • Palm Uppercut: Down + 2.
  • Thrust Kick: 3.
  • Leg Scraper: Back + 3.
  • Push Kick: Down + 3.
  • Bad Monkey: 4.
  • Whirling Low Kick: Down + 4.
  • Tree Monkey: 1, 1.
  • Going Ape: 2, 1.
  • Krazy Apes: 2, 4.
  • Monkey Rage: 2, 1, 1.
  • Monkey Trouble: 2, 1, 3.
  • Double Trouble: 1, 1, Style Change.

Special Moves

  • Monkey Flip: Throw.
  • Death from Above (Noob-Smoke): Forward, Forward, 3.
  • Dark Shadows (Noob-Smoke): Down, Back, 3.
  • We Live (only Noob): Down, Back, 2.
  • Darkness (only Noob): Up, Down, 1.

Finishers

  • Shuriken Barrage: Back, Forward, Back, Forward, 4. (Sweep)
  • Shuriken Headshots: Down, Up, Up, Down, 4.

Mortal Kombat: Armageddon

Monkey

  • Sloth Fist: 1.
  • Downward Slap: Forward + 1.
  • Low Twisting Slap: Down + 1.
  • Hooking Wrist: 2.
  • Berzerk Slap: Back + 2.
  • Palm Uppercut: Down + 2.
  • Thrust Kick: 3.
  • Leg Scraper: Back + 3.
  • Push Kick: Down + 3.
  • Bad Monkey: 4.
  • Monkey Push: Back + 4.
  • Whirling Low Kick: Down + 4.
  • Tree Monkey: 1, 1.
  • Going Ape: 2, 1.
  • Krazy Apes: 2, 4.
  • Outworld Guard: 1, 1, Back + 2.
  • Climbing Trees: 1, 1, 3.
  • Monkey Trouble: 2, 1, 3.
  • Onslaught: 1 (in air).
  • Spin Cycle: 2 (in air).
  • Big Blast Combo: 3 (in air).
  • Rain Drop: 4 (in air).
  • Medium Hit: 1, 1 (in air).
  • The Twist: 3, 3 (in air).
  • Take Off: 1, 1, 1 (in air).
  • Power Spin: 1, 1, 2 (in air).
  • Twister: 1, 1, 3 (in air).
  • Drop Down: 1, 1, 4 (in air).
  • Fierce Power: 3, 3, 2 (in air).
  • Kickback: 3, 3, 3 (in air).
  • Bird Toss: 3, 3, 4, (in air).
  • Hurricane: 1, 1, 3, 2 (in air).
  • Gravity Strikes: 1, 1, 3, 3 (in air).
  • Over Head Air Toss: 1, 1, 3, 4 (in air).
  • Prowler: 1, 1, Style Change.

Troll Hammer

  • Spike Splitter: 1.
  • Hammer Pain: Back + 1.
  • Blunt End: Down + 1.
  • Screaming Hammer: 2.
  • Smack with da Hammer: Forward + 2.
  • Power Swing: Down + 2.
  • Hammer Stomper: 3.
  • Low Hammer Hit: Forward + 3.
  • Shin Destroyer: Down + 3.
  • Power Kick: 4.
  • Krazy Hammer: Back + 4.
  • Cheap Shot: Down + 4.
  • Thrash Out: 1 (in air).
  • Bogie: 2 (in air).
  • Long Legs: 3 (in air).
  • Spinning Feet Grab: 4 (in air).
  • Rebel: 1, 1 (in air).
  • Airborne Kick: 3, 3, (in air).
  • Fresh Air: 1, 1, 1 (in air).
  • Spinning Attack: 1, 1, 2 (in air).
  • Lucky Wind: 1, 1, 3 (in air).
  • Somersault: 3, 3, 2 (in air).
  • Flip Down: 1, 1, 4 (in air).
  • Boot to the Face: 3, 3, 3 (in air).
  • Pincer Throw: 3, 3, 4 (in air).
  • Guiding Light: 1, 1, 3, 3 (in air).
  • Zero Gravity: 1, 1, 3, 4 (in air).

Special Moves

  • Shadow Fling: Throw.
  • Darkness: Up, Down, 1.
  • Teleport Grab: Down, Up, 2.
  • Dark Assassin: Down, Forward, 3
  • Black Hole: Down, Forward, 4.

Mortal Kombat (2011)

Input Legend
Input Xbox PS
1 Xbox-controller-x-button-md Ps3 button square by thedevingreat-d5g6clf
2 Xbox-controller-y-button-md Ps3 button triangle by thedevingreat-d5g6cex
3 Xbox-controller-a-button-hi Ps3 button x by thedevingreat-d5g6c9k
4 Xbox-controller-b-button-md Ps3 button o by thedevingreat-d5g6d2x
5 XBOX ONE Buttons RT PS3 R2

Basic Attacks

  • Front Punch: 1.
  • Back Punch: 2.
  • Front Kick: 3.
  • Back Kick: 4.
  • Uppercut: Down + 2.
  • Saibot Strike: Back + 1.
  • Hook Punch: Back + 2.
  • Point Kick: Forward + 3.
  • Snap Kick: Forward + 4.
  • Sweep: Back + 4.
  • Throw (Away): Throw.
  • Throw (Towards): Forward + Throw.

Combo Attacks

  • Saibot Blast: 1, 2.
  • Sneaky Saibot: Back + 1, 2, Forward + 4.
  • Evil Twin: Back + 1, 2, 1, 4.
  • Assassinate: 2, 1, 2.
  • No Compassion: Back + 2, 1, 4.
  • Reincarnated: Forward + 3, 3, 3.
  • Possessed: Forward + 4, 3.

Fast Tags

  • Mysterious: Back + 1, 2, 1, Tag.

Tag Combos

  • Entangled: Back + 1, 2, Tag.
  • Warped Rush: 2, 1, Tag.
  • Tragic: Forward + 2, 1, Tag.
  • The Shadow: Forward + 3, 3, Tag.

Special Moves

  • Ghostball: Down, Forward, 1.
  • Blackhole (Above): Down, Back, 2.
  • Blackhole (Behind): Down, Forward, 2.
  • Blackhole (In Front): Down, Forward, Back, 2.
  • Teleport Slam: Down, Up. (Can be done in the air.)
  • Shadow Charge: Down, Forward, 3.
  • Shadow Upknee: Down, Back, 3.
  • Shadow Slide: Back, Forward, 4.

Enhanced Attacks

  • Spirit Ball: Down, Forward, 1 + 5.
  • Darkness (Above): Down, Back, 2 + 5.
  • Darkness (Behind): Down, Forward, 2 + 5.
  • Darkness (In Front): Down, Forward, Back, 2 + 5.
  • Teleport Smash: Down, Up + 5. (Can be done in the air.)
  • Saibot Charge: Down, Forward, 4 + 5.
  • Saibot Upknee: Down, Back, 3 + 5.
  • Saibot Slide: Back, Forward, 4 + 5.

X-Ray

  • Together Again: Flip Stance + 5.

Finishers

  • Make a Wish: Back, Forward, Back, Down, 4. (Jump)
  • As One: Down, Down, Back, Down, 5. (Sweep)
  • Stage Fatality: Forward, Down, Forward, 5. (Close)
  • Babality: Forward, Up, Forward, 1. (Jump)

Mortal Kombat 11

Basic Attacks

  • Heavy Knuckles: 1.
  • Shadow Poke: Back + 1.
  • Knee Hook: Down + 1.
  • Straight Fist: 2.
  • Dark Push: Back + 2.
  • Turning Chop: Forward + 2.
  • Rising Sickle: Down + 2.
    • Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
  • Straight Kick: 3.
  • Shadow Slice: Back + 3.
  • High Kick: Forward + 3.
  • Boot Slide: Down + 3.
  • Dark Heel: 4.
  • Sickle Sweep: Back + 4.
  • Sneaky Saibot: Forward + 4.
  • Sickle Strike: Down + 4.

Jumping Attacks

  • Dark Jab: 1.
  • Sickle Swipe: 2.
  • Wraith Kick: 3 or 4.

Hop Attacks

  • Sickle Slam: Up, 1 or Up, 2.
  • Spinning Wraith: Up, 3 or Up, 4.

Getup Attacks/Flawless Block Attacks

  • Slick Sickle: Up + 2.
  • Wraith Boot: Up + 3.

Throws

  • Toward Throw: THROW + Forward or Forward + 1 + 3.
    • Krushing Blow: Triggers if opponent failed THROW ESCAPE on previous THROW.
  • Back Throw: THROW or 1 + 3.
    • Krushing Blow: Triggers if opponent failed THROW ESCAPE on previous THROW.

Roll Escapes

  • Forward Roll Escape: Forward + STANCE.
  • Away Roll Escape: Back + STANCE.

Air Escape

  • (Air) Breakaway: Down + BLOCK.

Kombo Attacks

  • Creeping Shadow: 1, 1.
  • Empty Grave: 1, 1, 2.
  • Tormented Souls: 1, 1, 3.
  • As One: Back + 1, 1 + 3.
  • For The Brotherhood: Back + 1, 1 + 3, 2.
    • Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
  • Total Darkness: 2, 1.
  • Resurrected: 2, 1, 2.
  • Fade To Black: Forward + 2, 2.
  • Evil Within: Forward + 2, 2, 1.
  • Wailing Wraith: Forward + 2, 2, 1, 2.
  • Sinister Silhouette: Back + 3, 1 + 3.
    • Krushing Blow: Triggers if opponent was stand blocking.

Special Moves

  • Shadow Tackle: Back Forward 2.
    • Krushing Blow: Triggers if you have connected with at least 10 shadow special moves.
    • Amplify: R1.
  • Rising Shadow Kick: Down Back 4.
  • Tele-Slam: Down Up.
    • Amplify: R1.

Fatal Blow

  • TOGETHER AGAIN: STANCE + BLOCK.

Finishers

Fatalities:

  • Split Decision (Mid): Back, Forward, Back, Forward, 4.
  • Double Trouble (Close): Down, Down, Down, 1.
  • Stage Fatality (Close): Forward Forward Down 3.

Friendship:

  • Me And My Shadow (Mid): Down Back Down Forward 3.

Brutalities:

  • The Klassic: Down + 2.
  • Decapper: Back Throw.
  • Skinned: Toward Throw.
  • Wow Out: Down Up, R1. (Shadow Portals equipped)
  • Hooked: Down Back 2. (Sickle Toss equipped)
  • More Portals More Problems: Down Back 1. (Sick Snag equipped)
  • The Darkness: Back + 1, 1 + 3.
  • Good To Be Back: Down Back 4 or Back Forward 3, R1. (Shadow Slide equipped)
  • Never Again: Back Forward 1. (Ghostball equipped)

Variations/Abilities

Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.

  • Spirit Ball: Back Forward 1.
  • Ghost Ball: Back Forward 1.
  • Shadow Strike: Back Forward 3.
  • Shadow Slide: Back Forward 3.
    • Amplify: R1.
  • Sickle Toss: Down Back 2.
    • Amplify: R1.
  • Close Sickle Toss: Down Back 2, Back.
    • Amplify: R1.
  • Far Sickle Toss: Down Back 2, Forward.
    • Amplify: R1.
  • Sickle Snag: Down Back 1.
    • Amplify: R1.
  • (Air) Sickle Port: Down Back 4.
    • Amplify: R1.
  • (Air) Shadow Dive: Down Back 4.
    • Amplify: R1.
  • Shadow Portals: Modifies Amplified Tele-Slam. Now only sends opponent through the portal.
  • (Air) Tele-Slam: Down Up.
    • Amplify: R1.
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