This article is about the mobile game Mortal Kombat. For other uses of the word "Mortal Kombat", see the disambiguation page named "Mortal Kombat".
Mortal Kombat Mobile was a tie-in mobile game for Mortal Kombat X. It was released on April 7, 2015 on iOS devices and later released for Android devices on May 5, 2015. The name was changed to Mortal Kombat on February 27, 2019.
- 1 Gameplay
- 2 Characters
- 3 Special Attack and Passive Upgrades
- 4 Factions
- 5 Survivor Mode
- 6 Cross-Platform Unlocks
- 7 Game Modes
- 8 Faction Wars
- 9 Test Your Luck
- 10 Test Your Might
- 11 Trial Mode
- 12 Trial Characters
- 13 Feats of Strength
- 14 Talent Tree
- 15 Relic Hunt
- 16 Towers
- 17 XP Levels
- 18 Event History
- 19 Guides and Useful Resources
- 20 Trivia
The game grants the player the ability to assemble a team of fighters in 3v3 Combat mode and upgrade their team by gaining experience, teaching them new special attacks, and improving their capabilities with artifacts. The game incorporates the roster of the console version along with exclusive characters that are playable only in the mobile version. X-Rays and Fatalities have also made a return to the game but with a twist. Fatalities done in the game must be accompanied by an interactable prompt to perform them.
A new standalone featured introduced in the mobile game is the option to set one of your characters as your champion. Doing this will allow other players to call your champion into battle to aid them. To level up your character, you must participate in the offline Battle Mode of the game and defeat bosses. You can also progress your character by taking part in Faction Wars, the equivalent of online mode. There are 4 different tiers of characters: bronze, silver, gold and diamond, with different variations for each character to collect. You can buy souls and koins with each being given out during gameplay through the towers or daily bonus missions. To obtain gold or diamond characters, you must either get them through a random pull from soul based packs, complete challenges or by buying them directly in the store.
A third new currency called Blood Rubies, introduced with the anniversary update is exclusive to Faction Wars and is used to purchase characters/equipment from the Faction Wars Store. This currency is earned by completing specific battle rating milestones in a season and based on the player's leaderboard ranking at the end of the season.
Newly introduced with the 1.11 update is the Talent Tree system. This requires players to earn Talent Points by playing through 100 battles of Shao Kahn's Tower to be able to invest in various skills pertaining to OFFENSE, DEFENSE and SUPPORT.
|Kard Name||Tier||Obtainable Through||Class||Base Attack||Base Health|
|Lin Kuei||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Martial Artist||180||220|
|Saurian||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Outworld||210||190|
|Shirai Ryu||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Martial Artist||220||180|
|Trooper||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Spec Ops||200||200|
|Monk||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Martial Artist||230||210|
|Osh-Tekk||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Outworld||220||220|
|Sergeant||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Spec Ops||210||230|
|Oni||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Netherrealm||250||260|
|Ninja Mime Johnny Cage||Bronze||Daily Bronze/Gift Pack, Character Challenge rewards, Character rotation in Store||Martial Artist||350||250|
|Jacqui Briggs||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Spec Ops||370||330|
|Reptile||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Outworld||320||320|
|Sub-Zero||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Martial Artist||320||380|
|Johnny Cage||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Spec Ops||390||420|
|Kano||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Outworld||400||380|
|Kung Jin||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Martial Artist||410||360|
|D'Vorah||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Outworld||460||390|
|Sonya Blade||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Spec Ops||460||370|
|Cassie Cage||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Spec Ops||520||380|
|Farmer Jax Briggs||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store||Spec Ops||410||500|
|Klassic Kitana||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store||Outworld||500||420|
|Kotal Kahn||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Outworld||470||460|
|Scorpion||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Martial Artist||470||430|
|Ermac||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Outworld||560||530|
|Jax Briggs||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Spec Ops||500||520|
|Kenshi||Silver||Gift Pack, Character Challenge rewards, Character rotation in Store, Silver Pack||Martial Artist / Spec Ops||590||510|
|Injustice Scorpion||Gold||Character rotation in Store - 250 Souls||Martial Artist||840||810|
|Undercover Cassie Cage||Gold||Character rotation in Store - 250 Souls||Spec Ops||900||820|
|Cybernetic Jacqui Briggs||Gold||Character rotation in Store - 250 Souls||Spec Ops||800||900|
|Stunt Double Johnny Cage||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Spec Ops||730||710|
|Noxious Reptile||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||670||610|
|Swarm Queen D'Vorah||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||740||720|
|Shaolin Kung Jin||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||730||740|
|Commando Kano||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||830||730|
|Blood God Kotal Kahn||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||810||820|
|Ninjutsu Scorpion||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||850||810|
|Demolition Sonya Blade||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Spec Ops||830||740|
|Nimble Reptile||Gold||Character Challenge rewards, Character rotation in Store - 250 Souls||Outworld||780||760|
|A-List Johnny Cage||Gold||Character Challenge rewards, Character rotation in Store - 250 Souls||Spec Ops||830||890|
|Spectral Ermac||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||890||790|
|Thunder God Raiden||Gold||Challenge Character, Faction Wars Season Reward, Challenge Character Pack, Character rotation in Store - 450 Souls||Elder God||900||900|
|Cryomancer Sub-Zero||Gold||Character Challenge rewards, Character rotation in Store - 250 Souls||Martial Artist||810||890|
|Venomous D'Vorah||Gold||Challenge Character, Faction Wars Season Reward, Challenge Character Pack, Character rotation in Store - 450 Souls||Outworld||1050||1025|
|Mournful Kitana||Gold||Challenge Character, Faction Wars Season Reward, Challenge Character Pack, Character rotation in Store - 450 Souls||Outworld||1175||1025|
|Bojutsu Kung Jin||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||860||880|
|Tactical Sonya Blade||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Spec Ops||930||840|
|Sun God Kotal Kahn||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||930||950|
|Hat Trick Kung Lao||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||870||930|
|Unstoppable Jason Vorhees||Gold||Jason Voorhees Pack, Challenge Character, Character rotation in Store - 450 Souls||Netherrealm||913||913|
|Master of Souls Ermac||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Outworld||940||850|
|Balanced Kenshi||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Spec Ops||910||930|
|Possessed Kenshi||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||910||930|
|Grandmaster Sub-Zero||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist||900||1000|
|Klassic Kano||Gold||Challenge Character, Faction Wars Season Reward, Quest Mode, Challenge Character Pack, Character rotation in Store - 450 Souls||Outworld||950||880|
|High Tech Jacqui Briggs||Gold||Spec Ops||850||1100|
|Heavy Weapons Jax Briggs||Gold||Spec Ops||870||1050|
|Flaming Fists Liu Kang||Gold||Martial Artist||990||900|
|Marksman Kung Jin||Gold||Martial Artist||850||900|
|Inferno Scorpion||Gold||Character Challenge rewards, Gold Pack, Character rotation in Store - 250 Souls||Martial Artist/ Netherrealm||970||940|
|Gunslinger Erron Black||Gold||Outworld||1060||950|
|Dark Raiden||Gold||Elder God/Netherrealm||960||1050|
|Dark Lord Kotal Kahn||Gold||Outworld||980||980|
|Bone Shaper Shinnok||Gold||Netherrealm/Elder God||1000||900|
|Klassic Sonya Blade||Gold||Spec Ops||1125||1075|
|Shirai Ryu Takeda||Gold||Martial Artist / Spec Ops||1150||1050|
|Cyrax (LK-4D4) Triborg||Gold||Martial Artist||1225||975|
|Sektor (LK-9T9) Triborg||Gold||Martial Artist||1200||1000|
|Smoke (LK-7T2) Triborg||Gold||Martial Artist||1100||1100|
|Treacherous Tanya||Gold||Martial Artist / Outworld||1100||1225|
|Sub-Zero (LK-52O) Triborg||Gold||Martial Artist||1150||1200|
|Elder God Kenshi||Gold||Martial Artist / Elder God||1150||1175|
|Tigrar Fury Goro||Gold||Challenge Character, Faction Wars Season Reward, Quest Mode, Challenge Character Pack, Character rotation in Store - 450 Souls||Outworld||1200||1200|
|Aftershock Tremor||Gold||Martial Artist||1200||1150|
|Kosplay Jacqui Briggs||Gold||Martial Artist/ Spec Ops||1250||1150|
|Slasher Jason Voorhees||Gold||Jason Voorhees Pack Exclusive||Netherrealm||1013||1013|
|Covert Ops Cassie Cage||Gold||Gold Pack, Spec Ops Pack, Character rotation in Store - 250 Souls||Spec Ops||1100||1000|
|Shaolin Master Kung Lao||Gold||Gold Pack, Quest Mode, Character rotation in Store - 250 Souls||Martial Artist||1050||1060|
|Warlock Quan Chi||Gold||Gold Netherrealm Pack, Quest Mode, Character rotation in Store - 450 Souls||Netherrealm||950||1200|
|Klassic Scorpion||Gold||1600 Blood Rubies Faction Wars Store Exclusive||Martial Artist / Netherrealm||1050||920|
|Klassic Sub-Zero||Gold||1600 Blood Rubies Faction Wars Store Exclusive||Martial Artist||920||1050|
|Kobu Jutsu Tanya||Gold||1600 Blood Rubies Faction Wars Store Exclusive||Martial Artist / Outworld||1200||1000|
|Klassic Mileena||Gold||Challenge Character, Faction Wars Season Reward, Character rotation in Store - 450 Souls||Outworld||1300||1350|
|Shaolin Fist Kung Lao||Gold||Martial Artist||1150||1050|
|Kombat Cup Johnny Cage||Gold||Spec Ops||1225||1100|
|Kombat Cup Sonya Blade||Gold||Spec Ops||1150||1275|
|Klassic Ermac||Gold||1600 Blood Rubies Faction Wars Store Exclusive||Outworld||1250||1125|
|Klassic Smoke||Gold||Klassic Ninja Pack, Faction Wars Season Reward||Martial Artist||1150||1250|
|Klassic Noob Saibot||Gold||Klassic Ninja Pack||Netherrealm/Martial Artist||1020||927|
|Klassic Jade||Gold||Gold Female Ninja Pack||Outworld||1270||1100|
|Kombat Cup Cassie Cage||Gold||???||Spec Ops||1200||1150|
|Black Dragon Kano||Diamond||Black Dragon Tower Exclusive, Black Dragon Diamond Pack||Outworld||1250||1090|
|Circle of Shadow Kung Lao||Diamond||Circle of Shadow Pack, Diamond Netherealm Pack||Netherrealm||1130||1230|
|Kold War Scorpion||Diamond||Kold War Pack, Diamond Netherrealm Pack||Netherrealm||1250||1240|
|Strike Force Johnny Cage||Diamond||Strike Force Pack, Diamond Spec Ops Pack||Spec Ops||1230||1230|
|Kold War Sonya Blade||Diamond||Kold War Pack, Diamond Spec Ops Pack||Spec Ops||1190||1380|
|Ronin Kenshi||Diamond||Ronin Pack, Diamond Martial Artist Pack||Martial Artist||1440||1090|
|Circle of Shadow Kitana||Diamond||Circle of Shadow Pack, Diamond Netherealm Pack||Netherrealm||1320||1270|
|Kold War Sub-Zero||Diamond||Kold War Pack, Diamond Martial Artist Pack||Martial Artist||1250||1500|
|Day of the Dead Kitana||Diamond||Day of the Dead Pack Exclusive||Outworld||1250||1190|
|Assassin Jade||Diamond||Assassin Pack, Diamond Outworld Pack||Outworld/Martial Artist||1440||1440|
|Nightmare Freddy Krueger||Diamond||Nightmare Card Pack||Netherrealm||1500||1380|
|Circle of Shadow Quan Chi||Diamond||Circle of Shadow Pack, Diamond Netherealm Pack||Netherrealm||1440||1440|
|Strike Force Cassie Cage||Diamond||Strike Force Pack, Diamond Spec Ops Pack||Spec Ops||1380||1250|
|Circle of Shadow Jax Briggs||Diamond||Circle of Shadow Pack, Diamond Netherealm Pack||Netherrealm||1350||1230|
|Circle of Shadow Sub-Zero||Diamond||Circle of Shadow Pack, Diamond Netherealm Pack||Netherrealm||1190||1250|
|Nightmare Jason Voorhees||Diamond||Jason Voorhees Pack, Nightmare Card Pack||Netherrealm||1310||1310|
|Assassin Kitana||Diamond||Assassin Pack, Diamond Outworld Pack||Outworld||1570||1190|
|Circle of Shadow Liu Kang||Diamond||Circle of Shadow Pack, Diamond Netherrealm Pack||Netherrealm/Martial Artist||1440||1340|
|Strike Force Scorpion||Diamond||Strike Force Pack, Diamond Spec Ops Pack||Martial Artist/Spec Ops||1500||1410|
|Ronin Kitana||Diamond||Ronin Pack, Diamond Outworld Pack||Outworld/Martial Artist||1380||1500|
|Ronin Takeda||Diamond||Ronin Pack, Diamond Spec Ops Pack||Spec Ops||1560||1250|
|Day of the Dead Jade||Diamond||Day of the Dead Diamond Pack Exclusive||Outworld||1280||1500|
|Day of the Dead Erron Black||Diamond||Day of the Dead Diamond Pack Exclusive||Outworld||1380||1310|
|Nightmare Leatherface||Diamond||Nightmare Card Pack||Netherrealm||1500||1380|
|Wretch D'Vorah||Diamond||Diamond Outworld Pack Exclusive||Outworld||1350||1350|
|Hellspawn Scorpion||Diamond||Renegade Pack, Diamond Martial Artist Pack, Diamond Netherrealm Pack||Martial Artist / Netherrealm||1300||1287|
|Ravenous Mileena||Diamond||Diamond Outworld Pack Exclusive||Outworld||1625||1235|
|Black Dragon Erron Black||Diamond||Renegade Diamond Pack, Black Dragon Pack||Nomad||1325||1300|
|Klassic Raiden||Diamond||Klassic Diamond Pack Exclusive||Elder God / Spec Ops||1248||1365|
|Klassic Goro||Diamond||Outworld Diamond Pack, Klassic Diamond Pack||Outworld||1400||1400|
|Klassic Liu Kang||Diamond||Diamond Martial Artist Pack, Klassic Diamond Pack||Martial Artist||1400||1350|
|Konqueror Shao Kahn||Diamond||Relic Hunt Exclusive||Outworld||1500||1500|
|Injustice 2 Raiden||Diamond||Elite Netherrealm Elder God Pack||Elder God||1400||1350|
|Klassic Jax||Diamond||Diamond Spec Ops Pack, Klassic Diamond Pack||Spec Ops||1250||1550|
|Klassic Reptile||Diamond||Quest Mode, Klassic Ninja Pack, Klassic Diamond Pack||Outworld||1350||1450|
|Klassic Rain||Diamond||Earthrealm Tower||Martial Artist/Outworld||1330||1380|
|MK11 Scorpion||Diamond||MK11 Diamond Pack Exclusive||Martial Artist / Netherealm||1550||1450|
|MK11 Raiden||Diamond||MK11 Diamond Pack Exclusive||Elder God||1200||1300|
|MK11 Jade||Diamond||MK11 Diamond Pack Exclusive||Netherrealm||1250||1200|
|MK11 Sub-Zero||Diamond||MK11 Diamond Pack Exclusive||Martial Artist||1550||1400|
|MK11 Kabal||Diamond||MK11 Diamond Pack Exclusive||Netherrealm||1300||1150|
|MK11 Skarlet||Diamond||MK11 Skarlet Diamond Pack Exclusive||Outworld||1450||1600|
|Black Dragon Kabal||Diamond||Black Dragon Diamond Pack Exclusive||Outworld||1460||1500|
|Dark Fate Terminator||Diamond||Terminator Pack Exclusive||Spec Ops||1350||1600|
|Assassin Skarlet||Diamond||Assassin Pack Exclusive||Outworld||1370||1410|
|Black Dragon Tremor||Diamond||Black Dragon Tower Exclusive, Black Dragon Diamond Pack||Martial Artist||1530||1250|
|Guardian Terminator||Diamond||Guardian Diamond Pack||Spec Ops||1460||1500|
|MK11 Noob Saibot||Diamond||Faction Wars Season Reward||Netherrealm||1600||1180|
|Kold War Skarlet||Diamond||Kold War Pack||Outworld||1400||1150|
|MK11 Shang Tsung||Diamond||Shang Tsung MK11 Diamond Pack, Fatal Sorcerer's Tower||Outworld||1260||1380|
|MK11 Rain||Diamond||Fatal Edenian Tower, Make It Rain Pack||Outworld||1520||1380|
|Fire God Liu Kang||Diamond||???||Martial Artist/Elder God||1580||1400|
|MK11 Nightwolf||Diamond||???||Elder God||1380||1350|
Special Attack and Passive Upgrades
Unlocking and Upgrading Special Attacks
Special attacks are performed by building up an energy bar through attacking or receiving damage. For all card tiers, Special 1 is unlocked by default. Special 2 can be unlocked and upgraded only when your character reaches lvl 5. Special 3 for silver and X-Ray for gold/diamond tier cards can be unlocked and upgraded only when your character reaches lvl 20 and also require Special 2 to be unlocked.
Bronze tier Koin cost
|Level||Special 1||Special 2|
Silver tier Koin cost
|Level||Special 1||Special 2||Special 3|
Gold tier Koin cost
|Level||Special 1||Special 2||X-Ray Attack|
Diamond tier Koin cost
|Level||Special 1||Special 2||X-Ray Attack|
Every character card in the game has a passive which automatically triggers during battle or apply depending on the teammates used. With diamond tier cards, the %age of effects triggered in the passive ability can be increased to the maximum by upgrading the passive by 2 levels. This is done by spending souls.
Factions return with competitive weekly challenges that give players rewards, including costumes that can be carried over to the console version of the game if you have your WBPlay linked to your account. The online competitive mode Faction Wars returns from the consoles and allows players to challenge others in a fight with their teams.
Survivor is a Tower based Faction Wars mode in which the player must fight a series of matches where the previous match's progress carries over to the next fight. This includes characters' health and if a character is defeated or killed, they can not participate in the next fight. Additionally, their Passives and Equipment will not benefit their team. After completing the required number of fights, the player can not use characters they used for the remainder of the Faction Wars Season and their Equipment. The Equipment Cards can be repaired using Blood Rubies to buy repair cards for the rarity of the Equipment Card. Players can spend Blood Rubies to heal their team during fights and revive defeated or killed characters, however they are limited to the amount of healing, repairing and reviving per Tower.
Each Tower has a certain number of fights and specific requirements to participate in said Tower. Despite these limitations, players who beat these Towers are rewarded Coins, Blood Rubies and a massive amount of Faction Battle Rating. Battle Ratings can increase based on the featured team of the Season, which can multiple and increase the amount of Battle Rating points earned for completing Towers. Towers are broken up into 5 categories. Categories 4 and 5 are locked every Season until the player finishes the Category 3 Tower.
- Category 1 - 5 Battles, Requires Bronze and/or Silver Characters only
- Category 2 - 7 Battles, Requires Silver and/or Gold Characters only
- Category 3 - 9 Battles, Requires Gold and/or Diamond Characters of Fusion I or higher only
- Category 4 - 12 Battles, Requires Gold and/or Diamond Characters of Fusion V or higher only
- Category 5 - 15 Battles, Requires Diamond Characters only
Each Tower increases in difficulty and will have a specific modifier for certain fights.
As mentioned above, Mortal Kombat X features cross-platform unlocks. By playing the mobile game and completing certain challenges, you can unlock content for the console version of the game. You can also unlock content for the mobile version by completing challenges on the console version. Some of the rewards include character skins, koins, Kombat Kard items, and more. These unlocks can only be obtained through cross-platform unlocking. Below is a complete list of all cross-platform unlockables.
UPDATE: With the October 4, 2016 balance patch for consoles / PC release of MKXL, the mobile to console unlocks are automatically rewarded for free to all players. The console to mobile unlock requirements have been removed from the mobile game with the 1.11 update released on Dec 6 2016. The XP support cards and exclusive cards can only be obtained through the daily login rewards moving forward.
Mobile to Console Unlocks:
- Log in to WBPlay: Character Skin - Ninja Mime Johnny Cage
- Complete a 2x Currency Ladder: Profile Module Background
- Win Your First Fight: 2,500 Koins
- Complete a Ladder: 2,500 Koins
- Complete an MP Ladder: 2,500 Koins
- Reach your Daily War Point Contribution cap: Player Module Border
- Finish a Challenge Ladder: Character Skin - Klassic Mileena
- Level a character to level 5: 2,500 Koins
- Level a character to level 20: Player Module Icon
- Level a character to level 40: Character Skin - Klassic Kitana
- Complete the first bracket in Battle Mode: Player Module Background
- Complete the second bracket in Battle Mode: Player Module Icon
- Complete the third bracket in Battle Mode: Character Skin - Farmer Jax
- Complete the fourth bracket in Battle Mode: Player Module Icon
- Complete the fifth bracket in Battle Mode: Player Module Border
- Complete the sixth bracket in Battle Mode: Player Module Background
- Break 5 Test Your Might Objects: Player Module Background
- Complete 5 Multiplayer Ladders: Player Module Border
- Complete 10 Multiplayer Ladders: Player Module Icon
- Complete 25 Multiplayer Ladders: Player Module Border
- Complete 50 Multiplayer Ladders: 5,000 Koins
- Complete 100 Multiplayer Ladders: Character Skin - Injustice Scorpion
- Complete 3 Multiplayer Ladders with Cassie Cage: Character Skin - Undercover Cassie Cage
- Complete 3 Multiplayer Ladders with Jacqui Briggs: Character Skin - Cybernetic Jacqui Briggs
Console to Mobile Unlocks:
- Log In To WBPlay: Character - Ninja Mime Johnny Cage
- Complete 3 Living Towers: 5,000 Koins
- Send a Tower Challenge: 5,000 Koins
- Play 10 Online Matches: 5,000 Koins
- Complete Story Mode: 20,000 Koins
- Win a Faction Team Battle: 10,000 Koins
- Perform 5 Fatalities: 10,000 Koins
- Break 5 Test Your Might Objects: Kove Support Kard
- Win 7 online Test Your Luck matches: 15,000 Koins
- Survive 30 seconds in a Boss Battle: Character - Farmer Jax
- Reach your daily War Point contribution cap: Lin Kuei Temple Support Kard
- Take first place in a Tower Battle: Character - Klassic Kitana
- Perform 5 Brutalities: 20,000 Koins
- Complete 10 Dragon (Tower) Challenges: 20,000 Koins
- Complete 10 Faction Challenges: 20,000 Koins
- Reach Level 50 in a Faction: Character - Injustice Scorpion
- Earn 1,000 Respect Points: 25,000 Koins
- Perform 5 Faction Kills: 25,000 Koins
- Perform 3 Stage Fatalities with Cassie: Character - Undercover Cassie Cage
- Perform 3 Stage Fatalities against Jacqui: Character - Cybernetic Jacqui Briggs
A Challenge or Challenge Mode is a regularly held event that usually starts on Thursday and lasts around one week, in which players must beat 63 (repeatable for one further time at hard difficulty for 126 total) battles within that time for various prizes, but they are most well-known for unlocking challenge Gold characters, which are the main source of new and more powerful characters for every player's roster. Thunder God Raiden is the first known challenge character. Challenges may be repeated.
Each challenge has five challenge towers; challenge tower 1 to 4 has 12 fights and 5 has 15, including a boss fight against the challenge's unique character. Challenge battles can be done alongside Battle Mode without resetting progress. They can be done in any order, you don't need to complete a tower to work on another, although you still need to beat the matches in order. They can be completed in three difficulties: Normal, Hard and Elder.
It is possible to simply pay Koins and Souls to skip battles. This has a high price however, so try to avoid unnecessarily spending Koins and Souls during the challenge, as players may be forced to skip some battles they are unable to beat. It is also possible for up to three challenges to run at the same time.
Completing towers 1 & 2 will reward players with Koins, completing towers 3 & 5 will reward players with Souls, completing tower 4 rewards the player with a free Silver Pack and completing all towers reward players with the challenge character. Additionally, after completing the Normal difficulty, you can do the more challenging Hard difficulty for the same rewards plus the character-specific equipment for completing it. If you manage to beat Hard difficulty, you will have the opportunity to prove yourself into the Elder difficulty.
With the introduction of Update 2.2, there is now a third difficulty known as Elder, which is unlocked after completing the Hard difficulty. MK11 characters such as MK11 Jade and MK11 Kabal were available in challenges which starts out immediately at Elder difficulty.
The Normal difficulty is the first and easiest mode to beat a challenge. The reward from completing all the towers is one card copy of the Challenge Character depicted in the challenge itself. Anyone with a team that can deal with three FI 30 Gold Characters can beat the challenge in this mode. The individual rewards from each one of the towers are the following:
- 10,000 coins.
- 20,000 coins.
- 35 souls
- Silver Pack
- 50 souls.
The hard difficulty is second and a bit harder mode than Normal, it is unlocked upon completing a challenge in the latter difficulty. It features a card copy of the corresponding Challenge Character and one copy of its corresponding Equipment piece. Anyone with a team that can deal with three FIII 40 Gold Characters can beat the challenge in this mode. The individual rewards from each one of the towers are the following:
- 16,000 coins.
- 32,000 coins.
- 46 souls.
- Silver Pack.
- 65 souls.
Elder is the third and hardest mode of a challenge. It is unlocked upon completing a challenge in Hard difficulty. It is pretty different from the previous modes: the battles are 25 battles in the first two towers and 30 battles in all the remaining ones; the fusion and level of the opponents found here are way higher than in Hard, not to mention that the requirements are much more specific. All battles are timed and with each five battles, the time to complete a fight is reduced, being the shorter time equal to 60 seconds in the three last battles of the last tower. Anyone with a team that can deal with FVIII 50 Gold or Diamond characters can beat the challenge in this difficulty. The reward for completing the Elder challenge is only a copy of the corresponding Challenge Character, due to the individual rewards of the towers being better according to their difficulty. Those are the following:
- Equipment Pack.
- 40 souls.
- Gold Pack.
- 60 souls.
- 100 souls.
Quest Mode is a new game mode introduced in Update 1.16. In this game mode, players can choose a certain amount (up to three) of characters to send on quests, which will give them rewards when finished. The quests last from 1 hour to 1 day, and they have a range of difficulty from Low to Extreme, where a higher difficulty and duration give better rewards.
The Quest mode introduces currencies such as the Renown, which is a percentage that increases each time a quest is finished succesfully, and resets to zero everytime it reaches 100% or a quest fails, having to climb to 100% all over again. Also, this mode adds the Reptile Eyes, only on his limited event.
The quest mode has two maps: the Outworld map and the Netherrealm Map which has much harder, yet rewarding quests. Both maps’ quests have an ongoing story involving characters from all eras like Onaga, Sareena, Fujin, Erron Black, Shang Tsung, D’Vorah, etc.; the story has entirely no effect on the gameplay, but certain points of the story determine the character restrictions and/or quest bonuses of each one. For example, Quest 47 tells about being attacked by Kytinn warriors, so D’Vorah characters cannot do that quest.
Quest Mode has some advantages and disadvantages. A couple of characters, classes or equipment types may be chosen to give you Quest Bonus from 10% to 50%. The higher your percentage is, the higher your chance of success is. You can stack it up to 100%.
The chances your characters have at completing quests successfully may depend on how strong that character is (level, fusion and stats) and their equipment that they're using (both type and fusion of equipment matters). Hence, players should experiment with which equipment that is suitable for that character and levelling them up to become stronger.
Please note that some characters may be "Restricted" from some quests, because they might be the antagonists (The fighters, who are on the bad side). In quests you can only put protagonists (The fighters, who fight for the good side). After you choose your characters and their equipment, you can spend Souls on Potions for better rewards. After you are done with that, you start the quest. You can activate 3 quests maximum.
While the quests are active, you can't use the characters or the equipment sent on quest while on the different game modes, however Faction Wars allows those characters and the equipment can be used only if you put them out of the character doing the quest in the Edit Team mode. You can also spend Souls on Speed Elixirs, which instantly finish the quest. At the end of each quest, you receive Koins, Souls, Renown and sometimes Equipment, Support cards and even characters, plus a fragment of text that continues the story. After Renown reaches 100%, you receive a “level up” and rewards like Souls, Koins, Supports, Equipment, Bronze, Silver and Gold Characters (including exclusive golds such as Mileena/Vampiress and Jason Voorhees/Slasher). However, Rare equipment and character reward chances are very low.
Do not spend souls on elixirs or potions, let the quests end in time and form since you are rewarded with free souls, no matter how; wasting them on these boosts will not give you any earnings compared to the rewards given if letting the quests run alone.
The most accepted strategy is to run three 1-hour quests all day long (repeating them each time they’re completed) and then run three 8-hours quests when sleeping. This is because repeating 1-hour quests yield the most souls compared to running the 24h ones. By making basic math: the best 1-day quests normally yield 35 souls each, so doing only 24h missions will yield ~105 souls/day. The 1h ones at high/very high difficulty yield 9 souls each, and doing them all day long will yield ~432 souls/day [(9x3)x16 repeats] and adding the 8h quests at night, will give ~45 souls more, being 477 souls/day. Those stats are for outworld, while the Netherrealm 1-hour quests yield 10 souls each, increasing the number of souls to 480 per day with only them.
Good quests for grinding are the following:
- Outworld: 39, 47 and 49 (1 hour each). 33, 40, 41 (8 hours each).
- Netherrealm: 90, 91, 112 (1 hour each).
If you’re a starting player, you may use the low/medium difficulty 1h missions so you can still receive like +200 souls per day, ideal to buy one Gold Pack per day to build up your roster. 4-hour quests have the worst proportion of rewards.
Caro’s Guidance is an equipment exclusive to Quest Mode, its utility outside this game mode is low. All the usefulness of this piece lies on the reduction of the quest duration, so one can use it simultaneously in the following way:
- Put Caro’s Guidance on a character and start a quest using it.
- Go to that character’s card back and take off that equipment.
- Equip it to another character and start a new quest.
- Repeat the process for a third quest.
- If done well, all three quests running should have less time to be completed.
The Reptile Event
After Update 1.18, there is a certain event that is held at a random time (shown by a moon in the Quest Mode layout) that makes the quests give out a special reward known as Reptile's Eyes, through a random chance. Collecting enough of them will cause a secret green tower to appear which has the “?” sign and holds a secret boss fight with Reptile/Klassic in the exclusive Pit arena. Players can also access this tower in the main screen once they collected enough eyes. It is a time-limited event such as Relic Hunt, Lin Kuei Tower or Tower of Horror and it rotates with them. This event is only held on the Outworld map, none of the netherrealm quests will give Eyes as reward. This game mode is a reference to the secret fight against Reptile on the first Mortal Kombat in The Pit stage.
When having enough eyes, players will need to first summon Klassic Reptile by tapping on the 'Summon' button in the secret tower, after which, they can proceed to prepare for the fight against him. When the tower appears, chances of obtaining eyes through quests will be gone, and beating his boss battle will award players with a copy of his card; after that, the moon will immediately disappear. You can see how many days are left by tapping the moon at the right of the map.
The number of eyes required to summon Reptile is incremented each time he is being fused; one can see the progress at the upper-left corner of the map (previously it showed only a percentage and not the exact number).The best strategy is to do 1-day quests since those have the best chance of obtaining eyes, and putting Caro’s Guidance on all of them is a must. When getting closer to the eye's goal (for example: 148/150 eyes) it's better to do 24h quests so when they yield eyes, you will have a lot remaining for the next time the moon shows up.
It’s the starting point of the Quest Mode, and it has the easier quests. It has the Towers 1 to 10. The story revolves around hunting ancient Relics and fighting against the well-known outworld enemies such as Baraka, Mileena, Shang Tsung, etc.
Below is a spreadsheet with a table containing detailed data about each quest in the Outworld.
Note: some quests yield Caro’s Guidance or Rare equipments as reward, but at the same time have a chance to drop random common/uncommon/rare pieces as stated on the other missions.
As of Update 2.0, the Quest Mode was expanded to include a Netherrealm Map accesible from a portal in Outworld, with towers containing quests, which are way harder than the Outworld ones. The Netherrealm requires the players to have gold or diamond characters at fusion 5 and greater, having the last towers require FX cards. It has the Towers 11 to 18.
In Netherrealm the bonuses for diamond characters is quite common, so completing this map is very hard for newcomers. These missions are hard, but more rewarding than the outworld ones since they give more souls and renown when completed. Also, when leveling up Renown, the rewards are even better: the souls and characters are more frequent.
The story of the netherrealm quests revolves around Onaga, Motaro, Drahmin, Shinnok and other infernal enemies from the MK saga and surviving the dangers from this hellish place where your party has to find and save all the Kamidogu.
Below is the spreadsheet with a table containing detailed data of every quest found in the Netherrealm.
Note: all quests allow only golds and diamonds, fusion higher than F5. Later towers require higher fusion level.
Faction Wars is a game mode that puts you up against players around the world or in your country.
You can put up to 3 cards (Gold, Diamond, Silver, Bronze) And if you put a strong bronze team, the game might balance you out with other Bronze teams or some weak Gold cards.
There's Blood rubies that can be used to buy exclusive characters/equipment cards in the faction store The Most expensive things in the store are the exclusive character cards and the cheapest are the equipment cards.
Test Your Luck
Test Your Luck is a small game mode where the player can choose a random card out of 8 certain choices. This can be done every day and resets at midnight GMT. A small function in this is the chain, which can be increased by playing every day. The chain maxes at 10, and with higher chain, the rewards are increased. This is currently one of the ways to obtain Jax Briggs/Farmer and Kitana/Klassic. It's also the only way to unlock Scorpion/Injustice, Cassie Cage/Undercover, Jacqui Briggs/Cybernetic, and other previous console-unlocks that were removed in Update 1.11.
- Bronze Characters
- Support Cards
- Equipment: Common and Uncommon
- A certain amount of Koins
- A certain amount of Souls
- Bronze, Silver and Gold Upgrade Cards
- Johnny Cage/Ninja Mime
- Jax Briggs/Farmer
- Cassie Cage/Undercover
- Jacqui Briggs/Cybernetic
- The Kove and Lin Kuei Temple Support Cards
Test Your Might
Test Your Might is a bonus round that appears in the Battle Mode towers and Relic Hunt. The minigame consists of just rapidly tapping for about 6 seconds to destroy a certain object, such as a skull or a log. After the minigame, the player will receive a certain amount of Koins, though in Relic Hunt, you will get Spirit Fragments.
Breakable Objects in Battle Mode
- Walnut Log
- Teak Ram
- Tarkatan Skull
- Birch Fish
- Pig Head
- Mohogany Totem
- Tin Lion
- Osh-Tekk Beast
- Flying Oni
- Concrete Demon Cat
- Silver Shield
- Possilized Bug
- Flaming Pearl
- Opal Serpent
- Steel Anvil
- Shao Kahn Bust
Trial Mode is a new game mode introduced in Update 2.0. The concept is the same as Challenge Mode; there will be 5 towers players must complete in order to unlock the prize character. The only difference is that upon completion of a tower, players must wait 24 hours for the next tower to be unlocked, not allowing players to make further progress unlike in Challenge Mode, where players can fight in any tower, no matter the order. A Trial event lasts 14 days, which allows players enough time to gather their ranks and be able to complete the event in order to gain the prize character.
Each trial has five towers; trial towers 1-4 has 5 fights and tower 5 has 6, including a boss battle. Unlike Challenge Mode, the boss character will not be that of the Trial's unique character. Instead, the boss character will be one from previous challenges.
Also unlike Challenge Mode, players will have the opportunity to progress through towers with the Trial's unique character, similar to the boss towers in Battle Mode . This is a great way to get to know the character and learn their special attacks and abilities ahead of time.
Here are some of the characters that so far have been put up as Trial completion rewards. This list will be roughly in chronological order (the order in which they were first introduced). So far, the only other known way to acquire Trial characters is via the MK11 Diamond Pack, which costs 400 souls per purchase. Their tower boss fight characters will also be included for players to reference when a Trial is repeated.
- Jade/MK11. Defeat Mileena/Vampiress
- Raiden/MK11. Defeat Scorpion/MK11
Feats of Strength
The Feats of Strength is a game feature introduced in Update 1.19, allowing players to complete sets of tasks for all Gold and Diamond Characters. Upon completion, they are rewarded with certain character customizations (e.g. Victory Stances, Taunts, Backgrounds) and minor statistic bonuses. Completing specific milestones can also reward players with a Strength Pack, which includes a set of 3 random character customization cards that unlock a certain customization feature for use, but do not reward the player with statistic bonuses, which can only be obtained by completing the specified task.
The way to obtain the feats of strength is just by playing with the corresponding character. Common tasks for all characters can be winning a number of matches in Faction Wars, winning matches on Battle Mode or performing Special Attacks a big number of times. Each time a milestone is reached (i.e. perfoming 50 X-Rays/Fatal Blows with the same character), the player gets rewarded with a feat of strength of said fighter, plus some strength packs and a 2% stat boost; one can get up to 8% stat boost by reaching all milestones. Strength packs can be a reward by half-way of reaching the milestone.
The requirements to progress through these feats are really diverse: Perform 10-250 X-Rays/Fatal Blows, Win 10-200 matches in Battle/Challenge Mode, perform 25-1500 Special Attacks 2 or 30-2000 Special Attacks 1, knock out 10-1000 enemies or 10-500 a specific enemy and perform 50-3000 combo enders. The available feats of strength are the following:
- Allegiances: badges that can be seen on the chest and arms of your character during the victory screen. Reaching milestones give the character a 2% Defense Boost. The Allegiances are the following: Faction (the icon of your chosen Faction), Class (the class of your character), The Dragon (Mortal Kombat's emblem) and the Rune.
- Victory Stances: arguably the only feats of strength that worth the grinding. Just like Mortal Kombat 11, one can choose between four different Victory stances that can be appreciated when winning a match. The first two poses are common to most characters while the two last ones are character-specific. To earn Victory Stances, one must play 25-750 matches in Faction Wars using that fighter. Reaching milestones give the character a 2% Attack Boost. The common stances are the following: Double Down, No Chance, Victory!, Warming Up, Malice and Gunshow.
- Taunts: voice phrases that can be heard when winning a match or during certain Special Attacks. Reaching milestones give the character a 2% Health Boost. All the Taunts are character-specific.
- Icons: those are icons to customize your War Banner. However, they won't be applied when they're earned. Instead, you will have to manually edit your banner once they're available. Reaching milestones give the character a 2% Damage Boost. There can be icons that are not related to any character, those can be found under the General or Halloween section while editing your War Banner, and earned only by opening Strengh Packs.
- Backgrounds: those are backgrounds for your War Banner. Like icons, they're are character specific earned by reaching milestones or General/Hallowing themed obtainable only by purchasing Strength Packs. Reaching milestones give the character a 2% Power Generation Boost.
- Titles: those are text lines that can be added to your War Banner, all of them are character-specific with the exception of the Halloween titles, due to the lack of the General ones. Reaching milestones give the character a 2% Lethal Blow Chance.
By just playing the game normally, there will be a whole lot of Strength Packs accumulating, so the best option is to open them only when traveling or waiting so you don't waste your time, generally thousands of packs will be accumulated.
When you have a repeated customization, it will break in 10-25 rune fragments, which can be used to purchase a Strength Packs (100 fragments) or the Halloween Pack that rarely appears (50 fragments). However it seems that Halloween customizations are available in the regular pack, which explains the lack of a Halloween Pack during the last 31 of October.
The War Banner is a cosmetic banner that represents the player on online battles, generally only on Faction Wars. It's fully customizable thanks to the Feats of Strength and you can edit it by tapping on your banner and selecting Edit War Banner on the menu.
- Banner border: usually changes with the faction you choose.
- Banner icon: small icon that appears on the left side of the banner.
- Banner background: background that appears behind your user name.
- Banner title: text title that appears below your user name.
The Talent Tree is a feature introduced in Update 1.11. It is a bunch of special abilities separated into 3 sections: OFFENSE, DEFENSE, and SUPPORT. Each column in the sections have 3 Talents (or 2 for the last column in each section), and the player can only choose one from each column, which the player can unlock and upgrade for Talent Points. In addition, in order to unlock each successive column, five Talent Points must be spent, but this also results in a small stat increase.
Here is a list of all the talents.
|Name of Talent||Column Number||Description|
|Mantis Stance||1||Blocked attacks do 2-10% more damage|
|Lion Stance||1||1-5% Basic attack damage boost|
|Tiger Stance||1||2-10% Opponent Toughness ignored|
|Precision||2||Increase Combo Ender chance by 10-30%|
|Opportunist||2||Stunned and Frozen opponents take 10-50% more damage|
|Gambler||2||Special Attack Mini-Games receive a 12-20% bonus to their result|
|Killstroke||3||11-15% Special Attack 3 and X-Ray/Fatal Blow attack damage boost|
|Lin Kuei Tutorage||3||10-22% Critical Damage boost|
|Stranglehold||3||3-15% Basic Attack damage boost against enemies affected by Fire/Poison/Bleed DOT|
|Rapid Response||4||10-30% Special Attack 1 damage boost|
|Black Dragon Training||4||5-17% Critical Hit Chance boost|
|Exposing Weakness||4||Special Attack damage increased by 3-?% against enemies affected by Fire/Poison/Bleed DOT|
|Thunderous Blows||5||10-26% Special Attack 2 damage boost|
|Shirai Ryu Teachings||5||Critical Hits gain 2-10% more Power upon impact|
|Cruel Affliction||5||12-20% Fire/Poison/Bleed DOT damage boost|
|Lightning Blow||6||3-15% Chance to disable all enemy Special Attacks and X-Ray/Fatal Blow attacks for 5 seconds on Special Attack 1 use|
|The Art of the Tsunami||6||22-30% Chance Combo Enders deal 20% damage to all targets|
|Unbridled Savagery||6||10-30% Unblockable Attack damage boost|
|Brutal Ending||7||20-?% Chance Special Combo Enders from select equipment will instantly defeat any opponent under 25% health|
|Death Mark Technique||7||Combo Enders have a 5-?% chance to apply Death Mark to the opponent, for 20 seconds disabling all forms of resurrection and increasing further damage taken by 10%, stacking up to 3 times|
|Name of Talent||Column Number||Description|
|Bear Stance||1||5-25% Max health boost|
|Rhino Stance||1||Take 4-20% less basic attack damage|
|Hawk Stance||1||4-20% resistance to all Debuffs|
|Intimidating Presence||2||4-?% Opponent unblockable attack chance reduction|
|Stalwart Defense||2||4-?% Opponent Critical Hit Chance reduction|
|Reaver's Armor||2||4-?% Chance of Lethal Blow immunity|
|Oni's Blood||3||Blocked basic attacks deal 10-30% less damage|
|Shokan Dominance||3||Blocked Special Attacks deal 12-20% less damage|
|Centaurian Defense||3||4-20% Chance to reflect 100% damage from Unblockable Attacks|
|Art of the Shield||4||4-20% Shield Break resistance|
|O.I.A Tech||4||-20% to -40% Power drained from your characters|
|Ghost Armor||4||If you take Critical Damage, gain 10-50% of that damage as Power|
|Red Dragon Training||5||4-20% Stun and Power Drain resistance|
|Cyber Lin Kuei Programming||5||Incoming DOTs and Frostbite have 30-46% decreased duration|
|Fujin's Boon||5||10-30% Chance to rinse DOTs on Special Attack use|
|Revenant||6||On player death, 10-30% chance to be reduced to 1 health point and gain 5 seconds of invulnerability|
|The Spirit of Vengeance||6||On player death, 4-20% chance to deal 20% damage to the opponent's current health and cause Stun|
|Nightwolf's Chain Lightning||6||Every time a teammate is defeated, each surviving opponent loses 10-30% of their current Power|
|Shinnok's Teachings||7||After taking damage from a Special Attack, there is 4-20% chance to apply a Bone Shield for 5 seconds|
|Shaolin Last Stand||7||When you only have one character alive, immediately gain 1 bar of Power and a 55-75% chance for Unblockable Attacks for 10 seconds|
|Name of Talent||Column Number||Description|
|Horse Stance||1||2-10% Power Generation boost for inactive characters|
|Mongoose Stance||1||10-22% Recovery boost|
|Boar Stance||1||Stun now has a 10-30% chance to apply Shield Break to the entire enemy team|
|Teamwork||2||2-10% Power spent on Specials and X-Rays is refunded to each inactive teammate|
|Spec Ops Tactics||2||Teammates who tag-in gain 4-20% increased Power Generation for 10 seconds|
|Iron Fists||2||All Unblockable Attacks generate 1-5% more Power|
|Live for Battle||3||Your Special Attack 3 or X-Ray/Fatal Blow attack costs 10-30% less Power|
|Warlock's Spells||3||10-26% Life Drain and Regen boost|
|Focused||3||4-20% Damage boost against Resurrected Enemies|
|Meditation||4||Your Special Attack 1 costs 3-15% less Power|
|Combat Veteran||4||Every 750 points of Toughness reduces Critical Damage by 0.2-1%|
|Unbreakable Will||4||4-?% Cripple resistance|
|Conditioning||5||Your Special Attack 2 costs 4-20% less Power|
|Weak Point Attacks||5||Power Drain has a 20-40% chance to Snare|
|Slippery One||5||4-?% Snare resistance|
|Outworld Scourge||6||3-15% Chance for your Special Attack 1 to cost no Power|
|Centered||6||2-10% Power spent on special and X-Ray/Fatal Blow attacks is refunded to your active character|
|Edenia's Champion||6||2-10% Chance for your Special Attack 2 to cost no Power|
|Lin Kuei Reverence||7||10-30% Chance to reflect 100% Special Attack 1 damage while blocking|
|Shirai Ryu Reverence||7||4-20% Chance to reflect 100% Special Attack 2 damage while blocking|
Relic Hunt is a new game mode that is introduced in Update 1.15. It is similar to Challenge Mode in which players need to fight a wave of enemies in a tower. After this, excluding the first tower, they will face a boss before proceeding to the Test Your Might round where the player has to break the relics to get Spirit Fragments. These Fragments can then be used to "resurrect" Shao Kahn/Konqueror if they have enough to meet 100% progress.
Players will have to choose a team to engage in Relic Hunt, after which, that team will be unavailable for other game modes other than Faction Wars. Players would also be unable to switch teams in Relic Hunt once a team is chosen. The cost for beginning each tower is all pips of energy for the whole entire team.
Upon beginning a tower, the team will have health that is carried over to the next round, and if the player chooses, they can restore 25% of the entire team's maximum health to keep going. They can be healed even if they are knocked out. The cost for healing the team begins with 10 Souls and will increase its price for every purchase, meaning that it should be used sparingly and only in emergency to avoid wasting Souls. The cost will reset if the player retreats and for every repeat of Relic Hunt.
In Battle 1, players can create a team with any character, regardless of rarity, level, fusion, etc.
After smashing the Relic you will get 5 Spirit Fragments.
In Battle 2, players must create a full Netherrealm team, capable of defeating Boss Jade/Assassin, who has 115K health. After smashing the Relic you will get 10 Spirit Fragments. Just like you would against Challenge BOSS Assassin Jade, it is recommended that players use basic attacks and save up for X-Ray Attacks without using combo enders or special attacks (in order to prevent being counterattacked and crippled for a short amount of time). She will use X-Rays twice for different health thresholds but usually at 50% MORE DAMAGE and 200% MORE DAMAGE. Only a full Netherrealm team can be used to engage her. Some recommended teammates include:
-- Quan Chi/Warlock: He can resurrect teammates that die from Jade's X-Rays or Special Attacks which is very useful, because your resurrected character has another fighting chance against Jade.
-- Raiden/Dark: A bit of an unorthodox choice when fighting Assassin Jade, as she does not drain power or cause damage over time, but Raiden's basic attacks can hit Jade faster than she can retaliate.
- Jason Voorhees/Unstoppable & Jason Voorhees/Slasher: They can resurrect from the heavy blows of Jade's Special Attacks or X-Rays. Unstoppable Jason does this once, Slasher Jason does this twice.
Following Update 2.0, new synergizing teams have been introduced, including ones that focus primarily on Netherrealm groups such as The Circle of Shadow and Revenant pack-exclusive characters as well as Nightmare characters. This includes:
-- Liu Kang/Dark Emperor: his ability to gain extra chances at dealing lethal blows also benefits the rest of his CoS teammates, which is very useful if players have a strong Liu Kang but weak teammates, giving them a window to recover while he brings the fight to Jade.
-- Jax Briggs/Revenant: he has a 30-50% chance of gaining invulnerability for 2-4 seconds when using special attacks (this is risky since Jade can counterattack if opponents use combo enders or special attacks). He and his teammates gain +5-15% health for every CoS character he is teamed with.
-- Sub-Zero/Revenant: he gains 5-15% attack damage and power gain for every CoS character he is teamed with. He also grants +5-15% chance for lethal blow to CoS characters.
-- Quan Chi/Tournament: he has the ability to reflect three special attacks, as long as they are not X-Rays, which can sometimes prove to be useful against Jade since her boss version frequently uses SP1 and SP2. He can also have 10-30% chance of having unblockable basic attacks. Every CoS character he is teamed with can be granted with vampirism thanks to Quan Chi's passive ability.
-- Kung Lao/Revenant: he grants CoS teammates +1-1.5 bars of power, allowing for a quick build-up to a powerful X-Ray. He can also have 20-40% chance to use special attacks, free of cost.
-- Freddy Krueger/Nightmare: Freddy grants his Nightmare teammates extra critical chance and if Jade is in a Nightmare, he will deal a substantial amount of damage and possibly kill her if she doesn’t evade his special attacks.
-- Jason Voorhees/Nightmare: Jason grants his Nightmare teammates unblockable Special 2 attack chance and can evade Special attacks. If he evades one of Jade’s attacks he can stun her and leave her vulnerable to his Special attacks as Jade cannot evade specials if she is stunned.
-- Leatherface/Nightmare: Leatherface becomes ENRAGED if hit by a combo ender or if he performs a combo ender, but the second option is pretty risky as Jade can evade combo enders. Also if anyone stuns Jade, Leatherface has a chance to assist his team against her.
In Battle 3, players must create a team consisting of Spec Ops characters that are Fusion I or above, capable of defeating Boss Scorpion/Kold War, who has 65K health. After smashing the Relic you will get 12 Spirit Fragments.
Fighting this Scorpion is very similar to his challenge boss battle, where frigid winds will slow you down and boost his damage output as you fight him. Some recommended teammates include:
-- Kenshi/Balanced: He and Spec Ops teammates can all start with 1 Bar of Power and build up power to end the match pretty quick.
-- Raiden/Klassic: Raiden is a major Tag attack help against BOSS Kold War Scorpion majorly due to him removing a maximum of 40% of his health upon every Tag In.
-- Jacqui Briggs/High Tech: Jacqui Briggs can help your team a lot with extra power generation.
-- Jax Briggs/Heavy Weapons: Despite it being a single fight, the L.A.W. Blast can easily decimate Scorpion with the Shield Break.
-- Cassie Cage/Covert Ops: Cassie Cage offers Spec Ops teammates a 25% unblockable chance on all attacks.
-- Jacqui Briggs/Kosplay: Because Kold War Scorpion is Netherrealm, it is wise for Jacqui to choose either Tremor (Brown) for a 30% Lethal Blow chance and Stun on Special 2, or Ermac (Red) for Reflect Damage when blocking Special Attacks and Vampirism on Special 2.
-- Cassie Cage/Undercover: She deals more damage against Outworld or Netherrealm.
-- Jacqui Briggs/Cybernetic: She takes less damage against Outworld or Netherrealm.
Also with the following of Update 2.0, alongside Circle of Shadow, comes the Strike Force Team, a full Spec Ops team with great synergizing passive abilities in order to benefit each other and give players a great sense of power. This includes:
-- Cassie Cage/Punk: she has the ability to slow her opponent for 4-16 seconds on tag-in, which proves greatly useful since Kold War Scorpion's functionality includes quick reaction to block as well as fast basic attacks. She also gives a +15-25% boost in health and attack to her Strike Force teammates, as well as immunity to lethal blow and critical attacks on tag-in for 5-7 seconds.
-- Johnny Cage/Undead Hunter: a great booster in the case of dealing high amounts of damage. He grants Strike Force teammates a +10-30% boost in damage vs. Netherrealm characters, which is obviously great since Kold War Scorpion is classified as Netherrealm. Solo-wise, as he starts to get worn down from damage, he gains boosted damage and power generation as he loses health.
-- Scorpion/Spec Ops: no doubt, one of the best characters to use against Kold War Scorpion. With the ability to save teammates from a death blow, he allows them to continue the battle in order to make further progress towards victory. When teamed with 2 Strike Force characters, he can save each of them twice. He also grants his Strike Force teammates the ability to power drain on tag-in.
In Battle 4, players must create a Martial Artist team that is Fusion III or above, capable of defeating Boss Scourge Baraka, who has 135K Health. After smashing the Relic you will get 15 Spirit Fragments.
Players may do the following for an advantage against Baraka: give characters equipment that boosts resistance to bleed DOT, such as Blood Stone Ring, and Outworld equipment.
--Liu Kang/Klassic: Liu Kang’s Critical Attack and Basic Damage will be boosted if Baraka power drains or bleeds him.
Once again; following Update 2.0, alongside Circle of Shadow and Strike Force teams, comes the Ronin team. Some characters in this group are Martial Artists, which is great because they all meet the class requirement, as long as they are Fusion III and above. These characters include:
-- Kenshi/Ronin: unfortunately, his passive ability does not grant himself and his Ronin teammates an advantage in battle against Baraka since he only grants +30% damage boost for every Ronin on the team against Martial Artists, which will prove to be useless since Baraka is an Outworld character. However, his ability for his basic attacks become unblockable and critical hits will become quite the upper hand since considering most boss characters block almost all of the time, this will end up dealing enough damage and hold down the fort for other Ronin characters to build power.
-- Kitana/Ronin: she grants Ronin teammates boosted chances at critical hits, as well as +30% damage boost against Outworld characters for every Ronin character on the team. Obviously, she will be a great advantage because she boosts attack against Outworld, as well as give chances to amplify that power.
In Battle 5, You need to have fully fused Gold or Diamond characters on your team who are capable of defeating Boss Dark Raiden. After smashing the Relic you will get 18 Spirit Fragments.
It is best to use teams that one, synergize passive abilities with one another, and two, extremely durable to the point they can hold a battle long enough to defeat Raiden, a character which will prove most challenging due to his ability to heal from DOT and not lose power from power drain.
It is also best to avoid using characters (or at least their special attacks that apply damage DOT like Reptile/Klassic, Mileena/Ravenous, etc., as for obvious reasons, this will heal Raiden, making the battle much harder to finish. It is also useless to use power drain attacks on Raiden, as he will be unaffected by such an effect.
Shao Kahn's Tower
Shao Kahn's Tower is a game mode introduced in Update 1.11. It is a battle tower of 100 battles that awards Koins, Souls, Spirit Fragments and the exclusive Talent Points, which are used in the Talent Tree. The battles get progressively harder, starting with level 1 silver characters to much harder golds and possibly diamonds. The Tower finishes with a Fusion 7 & Level 50 diamond team. This tower is the way to get Spirit Fragments when Relic Hunt is not live.
Every day starting at midnight GMT, the Tower refreshes so that the player can try 3 battles. After these three attempts, the player cannot do any battles unless they refresh for 50 Souls. You can refresh twice every day, for a maximum of 9 battles for 100 Souls. Every battle gives an increasing amount of Koins, starting from 200, and one Talent Point. Also, every tenth battle, along with the first, gives an increasing amount of Souls, starting from 5. At the beginning of the tower, the player is rewarded with 2 Talent Points.
Tower of Terror
Tower of Horror is a game mode introduced in Update 2.3. It is a Halloween time-limited Event Tower consisting of 200 battles which awards Koins, Souls, equipment, exclusive tower equipment and Gold Characters, due to the difficulty of the tower being harder than any of the other game modes, except Lin Kuei Tower. The battles get progressively harder, starting with low-level F0 Golds to a full FX LVL 60 Diamond team on battle 200. When the tower is beaten, it rewards the player with a copy of Kabal/Black Dragon.
Every day, starting at midnight GMT, the tower refreshes 3 times per day every 8 hours, so that the player can try 3 battles each, giving a total of 9 matches per day (without refreshing) or 27 battles/day if using all refreshes (2 refreshes allowed, 50 Souls each). This means 27 battles/day can be achieved by spending 300 Souls.
Every battle gives a random reward which includes Koins, Souls, equipment and Gold Characters too, even if the player loses. Every 20 battles, a Gold Card is guaranteed as reward (if the player wins).
Also, this tower is one of the few game modes which has exclusive equipment. In other words, along this mode were introduced equipment pieces which can be obtained only by playing the Tower of Horror, and their effects are almost useless outside it. The Epic equipment from this Tower has such big boosts to help players without maxed-out characters to beat it. These equipment pieces are the following:
- Uncommon: Bone Claw, Demon Eye and Death Rattle.
- Rare: Bloodsucker, Meat's Cleaver and Witch's Ward.
- Epic: Hellfire Blade, Living Dead, Reaper's End and Wailing Spirit.
It is advised to use your best team to attempt this tower. One can beat ToH without a full FX60 team, since the drop rates of exclusive equipment is decent and the battles reward you even if you lose, so by only playing, one can fuse the needed Gold Characters and get equipment to go further.
One character that can be very useful on later levels is Sonya Blade/Kombat Cup since she can disable one fighter from the enemy team (the stronger for example), so the player can focus on killing the other ones before giving full attention to the toughest character.
It is safe to say that refreshing is a must for a couple of reasons: the drop rates of expensive equipment and characters is high, and there are even guaranteed Golds, so spending 300 Souls/day in the tower to obtain rare stuff, rather than throwing them in Diamond Packs, is a very good investment, not to mention that completing this mode gives a free Diamond, and refreshing the tower regularly gives more fuses within that time period, and you get more chances to obtain the Epic equipment from the tower.
Also, if following the accepted strategy for Quest Mode, by questing all day long, one can gain enough Souls for all ToH refreshes, and even a good amount of Souls will be saved. In other words, investing in the Tower of Horror is way more profitable than investing in Diamond or Gold Packs.
Here is a quick breakdown of how good the drops of the Tower of Horror are, compared to normal acquisitions. Since this tower drops characters and equipment of all tiers, let's make a comparison of how much it will take to get the same results by buying packs, instead of playing:
- Total cost of all refreshes for 1 tower completion (7 days and 8 Hours) = 300 Souls/day * 7 days + 100 Souls for the extra 8 hours = 2200 Souls.
And now, let's see how much the packs cost:
- 4 Gold Characters * 150 Souls each (minimum value of Gold Pack) = 600 Souls.
- 4 Challenge Characters * 300 Souls each (value of Challenge Pack) = 1200 Souls.
- 1 Diamond Kabal * 400 Souls (value of Diamond Pack, assuming you got him in the first pack) = 400 Souls.
- Collection of ~300 Souls as Rewards during the various levels.
- Total rewards value = 2500 Souls (assuming Diamond Card was obtained in the first pack, otherwise the amount of Souls to be spend on the Diamond will be a lot greater).
- Bonus: Various ToH equipment, Uncommon Equipment and even Rare/Epic drops occasionally. Lots of Koin rewards and Upgrade cards.
After this comparison, we can see that the min. amount of Souls we need to obtain the same results as the tower is greater than refreshing this game mode, without even taking in account the bonus equipment and minor rewards. So, after this analysis, we can safely say that refreshing Tower of Horror is a must. As of the 3.0 Halloween update the Tower of Terror has returned.
Lin Kuei Tower
The Lin Kuei Tower is a time-limited tower event consisting on 200 battles which awards Koins, Souls, equipment, exclusive tower equipment and gold characters, due to the difficulty of the tower being hard. The battles get progressively harder, starting with bronzes to a full FX60 equipped diamond team on battle 200. The Lin Kuei Tower is the hardest game mode ever, due to the boss battles and last stages’ characters being equipped with highly-fused LKT equipment. When the tower is beaten, it rewards the player with a random diamond Sub-Zero and both Kuai Liang equipment: Bracers and Scepter so the Sub-Zero can perform a Brutality.
Mechanics are pretty similar to the Tower of Horror, due to the popularity and reception it had when it came out. Every day starting at 11pm GMT, the Tower refreshes 3 times per day, so that the player can try 3 battles each, giving a total of 9 matches per day (without refreshing) or 27 battles/day if using all refreshes (2 refreshes allowed, 50 souls each). This means 27 battles/day can be achieved spending 300 souls.
Every battle gives a random reward which involves koins, souls, equipment and gold characters too, even if the player loses. After every boss battle, a gold card is guaranteed as reward (if the player wins). However, the drop rate of good rewards is quite lower than in Tower of Horror.
Also, this tower is one of the few game modes which has exclusive equipment. In other words, along this mode were introduced equipment pieces which can be obtained only by playing the Lin Kuei Tower, and their effects are almost useless outside it. This is the only game mode where characters wear equipment, such as all bosses and regular characters from battle 160 and on. These equipment pieces are the following:
- Uncommon: Kuai Liang’s Bracers, Ice Bomb and Frozen Mummy.
- Rare: Cryomancer Armor, Frost Axe and Ice Gloves.
- Epic: Frost Mask, Frost Orb., Kori Blade and Kuai Liang’s Scepter.
The Lin Kuei Tower introduces unique Boss Battles where the mechanics are similar to Relic Hunt but in reverse: the remaining health of the boss is carried on the next battle, since all LKT boss battles are timed. This is done because the bosses are intentionally hard, due to the highly-fused equipment they wear, and by the final stages they come in teams. The Lin Kuei Tower exclusive equipment, like the exclusives from Tower of Horror, have very high boosts within the Tower, rendering both bosses and players more powerful when they wear them. Also, it seems that the A.I. the characters of this tower have is more aggressive than the characters from Faction Wars or Battle Mode.
The characters involved in boss battles are all Lin Kuei warriors, such as all variations of Sub-Zero and Triborg. The first boss is Sub-Zero/Prime, being the first and only silver boss in the game, then follow all the gold tier Sub-Zeroes, Triborgs and finally diamond SZs. After that, the bosses come in pairs, following the same order except the silver Sub-Zero, and finally the bosses come in trios, being the very last battle all three diamond Sub-Zeroes (Sub-Zero/Circle of Shadow, Sub-Zero/Kold War, Sub-Zero/MK11) with all their stats and LKT equipment maxed out.
Shao Kahn/Konqueror was the first and only character to get a finishing move (done through his Special Attack 2 on certain conditions) before the introduction of the Lin Kuei Tower. It adds to equipment pieces named after Sub Zero’s real name: Kuai Liang’s Bracers and Kuai Liang’s Scepter. When a diamond Sub-Zero wears both pieces at the same time, he will be able to perform a Brutality in a combo ender when there is one opponent remaining and it is under 25% health, through a 40% chance.
The Kuai Liang’s Bracers, being an uncommon tier of equipment, can be rewarded in any battle won or lost, however the Scepter is only guaranteed when beaten the wholw tower (at the end of battle 200) and it’s the only LKT equipment outside the pool of possible rewards from the common battles; the other epics have a drop rate (very low) from any point of the tower.
This is the hardest tower ever, so using a full FX60 team with good synergy is a must. This is a game mode where the equipment and Talent Tree matters as much as the synergy of the team. Here is a spreadsheet with recommended talent points which are helpful for LKT too.
- Tanya/Treacherous is the heroine of the Lin Kuei Tower. Having her in the team is both a lifesaving and an obligation. Her passive makes her special attacks and X-Ray attacks break one equipment piece at time; and considering that not only bosses wear equipment, but every character from battle 160 to 200, she is the best addition possible to the team.
- Sonya Blade/Kombat Cup is another helpful integrant for the team. She can keep out certain fighter out of the match so the player can kill the other two before focusing on the disabled one. This is helpful for the tougher battles to avoid certain characters to keep regeneration power to later come with an X-Ray attack.
- Equipping your team with LKT equipment as they drop must be done as soon as possible. Those pieces give the characters boosts only available within this tower, and will make the battles a lot easier as this equipment is being fused.
Since the tower is highly difficult, dealing with certain teams requires more attention, better and very different strategies. Below are certain cases where the majority of players struggled the most:
Boss battles without the aid of Tanya are almost impossible. She can be equipped with the Wrath Hammer or the FX Bloody Tomahawk to start with one bar of Power. Also, she can have Kitana/Mournful and Kung Jin/Shaolin as partners at the same time of the Wrath Hammer so she starts the match with an X-Ray ready. However, do not perform the X-Ray, but the SP1 three times instead, so she can break three equipment pieces at once. It is advised to equip Kitana and Kung Jin since they're a little bit weak for this tower.
Avoid using slow characters such as Mileena, Baraka or Kano, because the AI is aggressive and won’t have mercy on the player. It’s better to use characters that are both fast and do Power Drain such as Johnny Cage, Kenshi or Triborg/Smoke (LK-7T2).
A team made fully of Triborg is also a good idea, since they have a great synergy between all of them and the fact that Triborg/Smoke and Triborg/Sub Zero (LK-520) distribute their power draining and freezing to all their partners makes them ideal for latter battles.
Jade/Day of the Dead is known for her Ghost Shield that reflects all damage of Special Attacks and X-Rays. Will make boss battles significantly faster.
If surpassed the tower one time, one can take the advantage of a Brutality in a boss battle, specially against Sub-Zero/Grandmaster or those who are equipped with Frost Orb.This Boss Battle consists on three Gold Sub-Zeroes: Sub-Zero/Cryomancer, Sub-Zero/Klassic and Sub-Zero/Grandmaster. The factor that makes this battle difficult is the huge amount of health Sub Zero/Grandmaster has and his resurrection give him a lot of health back; if he is not killed completely, he will reappear in the next battle and will spawn an ice clone again, and again if not killed yet. The most effective strategy is the following:
- Shinnok/Bone Shaper + Datusha. Shinnok gains +25% attack when Sub Zero resurrects and Datusha will give him three times more damage if it’s FX at the same time. This weapon and some LKT exclusive equipment with damage boost will make this fight a lot easier.
This will pass in history as the most difficult battle in MK Mobile ever. It’s made of a full MK11 team composed of Scorpion/MK11, Jade/MK11 and Kabal/MK11. Thanks to Jade, all DOTs will heal them and every time one is knocked out, Kabal will enter with a free Fatal Blow; not to mention that the team is enraged so they regenerate power a lot faster, and they have fused LKT equipment as well. With their Special Attacks being unblockable and Kabal having multiple free Fatal Blows, this is indeed a brutal battle.
The strategy is the following: DO NOT USE ANY DOT, AVOID DEALING FIRE, BLEED OR POISON. KILL KABAL FIRST. Also, it is highly recommended to use only power drainers if possible.
- Sonya Blade/Kombat Cup + Johnny Cage/Kombat Cup + the talents Revenant and Weak Point Attacks. Sonya can disable one of those enemies (Scorpion is recommended) and her SP2 dealing Fear on the other can bring the opportunity to face Kabal, so Johnny enters and snares him with his SP1. A third integrant for this team could be Kenshi/Balanced (power drainer and gives 1 bar of power to everyone) or Kenshi/Elder God since his attack pattern is good and has suitable stats at FX60.
- A Triborg team, except Triborg/Sektor (LK-9T9) (fire DOT will heal the MK11 team). Smoke will distribute the Power Drain to his mates’ Special Attacks and Triborg Sub-Zero will give them Congelation too. Only SP1 recommended.
- Strike force team: all three of them do power drain, Johnny on SP1, Cassie on Tag + slow (very useful against Kabal) and Scorpion on Tag and when a teammate is about to get knocked out.
- Terminator/Dark Fate and/or Jade/Assassin because they can evade X-Rays/Fatal Blows and Special Attacks respectively, and both can cripple.
Black Dragon Tower
Black Dragon Tower is a game mode added in Update 2.6. Similiar to the previous towers, BDT contains 200 battles, with occasional boss fights, but unlike other towers, BDT has 2 difficulties: Normal and Fatal. Beating battle 200 in the Normal tower rewards the player with diamond Kano/Black Dragon, and the Fatal tower rewards the player with diamond Tremor/Black Dragon.
Every day, starting at midnight GMT, the towers refreshes 3 times per day every 8 hours, so that the player can try 3 battles each, giving a total of 9 matches per day (without refreshing) or 27 battles/day if using all refreshes (2 refreshes allowed, 50 Souls each). This means 27 battles/day can be achieved by spending 300 Souls (54/600 if you refreshes both towers).
Every battle gives a random reward which includes Koins, Souls, equipment and Gold Characters too, even if the player loses. Every 20th battle (10, 30, 50 etc. for Normal and 20, 40, 60 etc. for Fatal) is a Boss Battle with a Gold Card or equipment card are guaranteed as reward*.
- 10th battle in Normal Tower grants a Silver Character Card as reward.
- 100th battle in Fatal Tower grants a random Diamond Character Card.
Also, this tower is one of the few game modes which has exclusive equipment. The Epic equipment from this Tower has such big boosts to help players without maxed-out characters to beat it. These equipment pieces are the following:
- Uncommon: Black Dragon Sword, Dragon Teeth, Kobra's Boxing Gloves.
- Rare: Nomad's Deadly Vapors, Scoundrel's Elbow Blades, Stone Fists.
- Epic: Nomad's Buzz Saw, Psych Bomb, Scoundrel's Cybernetic Heart, Smuggler's Luck.
Shirai Ryu Tower
Shirai Ryu Tower is a game mode added in Update 2.7. Similiar to the previous towers, SRT contains 200 battles, with occasional boss fights, SRT has 2 difficulties: Normal and Fatal. Beating battle 200 in the Normal tower rewards the player with a random Diamond Character card, and the Fatal tower rewards the player with diamond Scorpion.
Nightmare Tower is a tower that introduced in Update 3.0 alongside with 2nd launch of Tower of Horror.
Kold War Tower
The Kold War Tower is a time-limited tower event consisting on 200 battles which awards Koins, Souls, Equipment, exclusive Tower Equipment, Gold and Diamond characters. Introduced in Update 3.1. The battles get progressively harder. When the Tower is beaten, it rewards the player with a random Kold War character and one of Epic equiment: 2 of them is the parts for Skarlet and Sonya Blade Brutality sets.There is no Fatal difficulty Tower.
Mechanics are similar to the other limited-time Towers. Refreshes 2 times per day, so that the player can try 5 battles each, giving a total of 15 matches per day (without refreshing) or 30 battles/day if using all refreshes (2 refreshes allowed, 50 Souls each).
Every battle gives a random reward which involves Koins, Souls, Equipment, Level Up Cards, Suport Cards, Upgrade Cards and Gold characters too, even if the player loses. After every boss battle, a Gold card or Tower Equipment card is guaranteed as reward (if the player wins). Winning the 100th battle reward player by random Diamond character card.
This Tower has exclusive equipment set as well as the other Towers. These equipment pieces are the following:
- Uncommon: Bayonet, Deadly Icicles, Ushanka;
- Rare: General's Knockout Gloves, Telogreika, Bloodmaster's Bloody Finka;
- Epic: General's Father Gun, Bloodmaster's Iron Curtail, Weather Warfare, Missile Gap.
The Sorcerer's Tower is a time-limited event Introduced in Update 3.2, which represents by a NORMAL and FATAL difficulty towers consisting on 200 battles each. Passing the battles rewards by Koins, Souls, Equipment, exclusive Tower Equipment, Gold and Diamond characters. The battles get progressively harder. When the NORMAL Tower is beaten, it rewards the player with a random Diamond character, when FATAL Tower beaten, it rewards player with one of Shang Tsung/MK11, Goro/Klassic, Reptile/Klassic, Quan Chi/Circle of Shadow character and one of Epic Equiment: 2 of them is the parts for Shang Tsung's and Reptile Brutality sets. Plus you will get a random Diamond character for passing 100th battle in FATAL tower.
Mechanics are similar to the other limited-time Towers. Refreshes 2 times per day, so that the player can try 5 battles each, giving a total of 15 matches per day (without refreshing) or 30 battles/day if using all refreshes (2 refreshes allowed, 50 Souls each).
Every battle gives a random reward which involves Koins, Souls, Equipment, Level Up Cards, Support Cards, Upgrade Cards and Gold characters too, even if the player loses. After every boss battle (except 10th battle in NORMAL tower), a Gold character card or Tower Equipment card is guaranteed as reward (if the player wins). These equipment pieces are the following:
- Uncommon: Ouroboros Ring, Salamander Gloves, Snake Fang;
- Rare: Acid Dragon's Tekko-Kagi, Soul Reaver's King Kobra Belt, Viper Hood;
- Epic: Acid Dragon's Deathly Vial, Serpent Kusarigama, Soul Reaver's Servant, Varan Jacket.
Edenian Tower is a new limited-time event introduced in the update 3.3. More info to come.
Dark Queen's Tower
Each card when newly obtained starts at XP level 1. XP is earned by playing Battle Mode or Faction Wars and this is used to level up a card to make it stronger in battle. The higher the XP level, the better the character's stats and the highest XP level a card can reach is XP level 60 (if fusion lvl X, 50 or not). The below table shows the XP needed to level up a card for each level for each tier. You can also use level up cards to move up a level but its advisable to use them only at later levels due to the larger amounts of XP needed to level up your character cards.
|Current Level||Diamond / Gold||Silver / Bronze|
|Total accumulated XP at the start of current level||XP needed to reach next level||Progress %age to level 60||Total accumulated XP at the start of current level||XP needed to reach next level||Progress %age to level 60|
The details of all events that have happened to MKX Mobile since launch are available in the thread below..
Guides and Useful Resources
Below are links to guides and useful resources for MKX Mobile
Equipment Guide - https://testyourmight.com/threads/mkx-mobile-equipment-guide.63157/
Achievement Guide - https://testyourmight.com/threads/mkx-mobile-achievement-guide.63158/
Equipment Gallery - https://testyourmight.com/threads/mkx-mobile-equipment-gallery.63177/
Character Stats Calculations - https://testyourmight.com/threads/character-card-statistics-calculations-explained.63715/
Challenge Database -
Spending and Sellback Chart - https://docs.google.com/spreadsheets/d/1ZP1IfnJ6YvBe52IZ8LN6AIlIS3FNrC0MgOuy5vPj9x4/edit?usp=sharing
Shao Kahn's Tower and Talent Tree Chart - https://docs.google.com/spreadsheets/d/1j3SZVyVbpDWCDAA6tgyoeX-jAHsaTe1QY_BLMU3xllQ/edit?usp=sharing
Character Abbreviations List - https://docs.google.com/spreadsheets/d/1RAPGK41-JCJeRX4Vw4aa0NY-11TUqLafDAFwFhV1gwI/edit?usp=sharing
Character Statistics Calculator - https://docs.google.com/spreadsheets/d/1yl79jJhs-62q7NwINjBEsG3k3zRu6b66va5RkS-EdeQ/edit#gid=1791815523
XP Calculator - https://drive.google.com/file/d/0B0WOELgivwBCTlJLdVlucWJWc3M/view?usp=sharing (this sheet has to be downloaded offline and opened with MS Excel)
- There are no non-challenge versions of Triborg, Bo' Rai Cho, Baraka, Kintaro and Shinnok.
- Prior to the release of Sonya Blade/Kold War, challenges are not unique with special boss characters and special modifiers and are instead, the challenge character fighting alone with two regular modifiers.
- Challenges from Update 1.10 onwards had bosses with the same modifier, being immune to DoTs and growing stronger as the match progresses.
- This was changed back to unique conditions in Update 1.14.
- Before Update 2.0, Sonya Blade/Kold War, Kenshi/Ronin, Kung Lao/Revenant, Kitana/Dark Empress, Johnny Cage/Undead Hunter, Scorpion/Kold War, Kitana/Day of the Dead, Freddy Krueger/Nightmare, Sub-Zero/Kold War, Jade/Assassin, Jade/Day of the Dead, Erron Black/Day of the Dead, Kitana/Ronin, Takeda/Ronin, Leatherface/Pretty Lady, Kitana/Day of the Dead, Quan Chi/Tournament & Cassie Cage/Punk were all Challenge characters before they became Diamond.
- There previously was a bug where after completing Tower 1 on MK11 Jade's Trial, the wait time for the next tower [for most players] was over 5000 days. This issue was resolved soon after players tweeted out to Mortal Kombat Mobile, WB Games Support and Netherrealm Studios.
- Some players that did not experience the bug and continued to complete the Jade Trial were given another opportunity to gain another copy of her card, meaning it was a free fusion.
- Previously, "Reaver's Armor" allowed characters to take 10-30% less basic attack damage in Faction Wars before it was nerfed.
- On Update 3.0, the following talents were removed.
- Baraka Instruction - 12-20% Bleed damage boost
- Reptile Instruction - 12-20% Poison damage boost
- Liu Kang Instruction - 12-20% Fire damage boost
- Mileena's Hunger - Special damage increased by 3-15% against victims suffering from Bleed
- D'Vorah's Wrath - Special damage increased by 3-15% against victims suffering from Poison
- Scorpion's Stare - Special damage increased by 3-15% against victims suffering from Fire
- Defender's Bulwark - 55-75% Chance to reflect 50% damage of each hit while Stunned
- Some players that did not experience the bug and continued to complete the Jade Trial were given another opportunity to gain another copy of her card, meaning it was a free fusion.