Mortal Kombat
Special Moves
- Dragon Fire: Forward, Forward, High Punch.
- Dragon Fire(Gameboy): Back, Back, Punch
- Flying Dragon Kick: Forward, Forward, High Kick.
Fatality
- Butterfly Flip: Rotate joystick Counter-Clockwise. (Anywhere)
- Summa Cut (Gameboy Only): Forward, Forward, Back, Punch
Mortal Kombat II
Special Moves
- High Dragon Fire: Forward, Forward, High Punch. (Can be done in the air)
- Low Dragon Fire: Forward, Forward, Low Punch.
- Flying Dragon Kick: Forward, Forward, High Kick.
- Bicycle Kick: Hold Low Kick for 5 seconds then release.
Finishers
- Dragon's Bite: Down, Forward, Back, Back, High Kick. (Close)
- Butterfly Flip: Rotate joystick 360 degrees Counter-Clockwise from opponent. (Sweep)
- Stage Fatality: Back, Forward, Forward, Low Kick.
- Babality: Down, Down, Forward, Back, Low Kick. (Anywhere)
- Friendship: Forward, Back, Back, Back, Low Kick.
Mortal Kombat 3 / Ultimate Mortal Kombat 3 / Mortal Kombat Trilogy
Combos
- High Punch, High Punch, Back + Low Punch.
- Low Kick, Low Kick, High Kick, Back + Low Kick.
- High Punch, High Punch, Block, Low Kick, Low Kick, High Kick, Back + Low Kick.
- High Punch, High Punch, Back + Low Punch, High Dragon Fire or Flying Dragon Kick.
Special Moves
- High Dragon Fire: Forward, Forward, High Punch. (Can be done in the air)
- Low Dragon Fire: Forward, Forward, Low Punch.
- Flying Dragon Kick: Forward, Forward, High Kick.
- Bicycle Kick: Hold Low Kick for 3 seconds, then release.
- Red Bicycle Kick (MKT Only): (Hold Low Kick) Back, Forward (Release).
Finishers
- Ember Chi: Forward, Forward, Down, Down, Low Kick. (Close)
- Arcade Drop: Up, Down, Up, Up, Block + Run. (Close)
- Stage Fatality: Run, Block, Block, Low Kick.
- Animality: Down, Down, Up. (Sweep)
- Friendship: Run, Run, Run, Down + Run. (Sweep)
- Babality: Down, Down, Down, High Kick. (Jump)
Mortal Kombat 4
Special Moves
- High Dragon Fire: Forward, Forward, HP. (Can be done in the air)
- Low Dragon Fire: Forward, Forward, LP.
- Flying Dragon Kick: Forward, Forward, HK. (Can be done in the air)
- Bicycle Kick: Hold Low Kick for 3 seconds, then release.
Fatalities
- Dragon's Bite: Forward, Forward, Forward, Down, BLK + LK + HK. (Sweep)
- Fire Shot: Forward, Down, Down, Up, HP. (Close)
- Prison Stage Fatality: Forward, Forward, Back, LP.
- Goro's Lair Stage Fatality: Forward, Forward, Back, HK.
Mortal Kombat: Deception
Jun Fan
- Sternum Punch: 1.
- Hook Uppercut: Back + 1.
- Groin Punch: Down + 1.
- Chest Punch: 2.
- Overhead Skull Knocker: Forward + 2.
- Crouching Cross: Down + 2.
- Snap Kick: 3.
- Shin Blaster: Back + 3.
- Low Kick: Down + 3.
- Power High Kick: 4.
- High Hook Kick: Up + 4.
- Dragon Sweep: Back + 4.
- Low Chip Kick: Down + 4.
- Gun Punches: 1, 1.
- Blurry Vision: 1, 1, 3.
- Kang Bang: 1, 1, 3, 4.
- Lightning Legs: 3, 4.
- Berserker Rage: 1, 1, Forward + 2.
- Revenge of Kang: 2, 4.
- Spiritual Warrior: 2, 3.
- Ghostly Strikes: 2, Back + 1.
- Extreme Fists: 1, 1, 3, Style Change, 1, Back + 1.
- Blurry Flurry: 1, 1, 3, Style Change, 1, Up + 2.
Pao Chui
- Knife Strike: 1.
- Power Fist: Back + 1.
- Ducking Ridge Hand: Down + 1.
- Hammock Fists: 2.
- Upward Cannon: Up + 2.
- Cannon Uppercut: Down + 2.
- Rib Sidekick: 3.
- Low Heel Kick: Down + 3.
- Soaring Crane Feet: 4.
- Strong Foot Plant: Up + 4.
- Creeping Heels: Down + 4.
- Sunshine: 1, 1.
- Sunset: 1, 1, Up + 2.
- Rising Cannon Legs: 4, Up + 4.
- Q-Fists: 1, 1, Back + 1.
- Bullet Kicks: 3, 3.
- Triple Kicks: 3, 3, 3.
- Dummy Attack: 4, 1.
- Open Wound: 4, 1, 1.
- Forceful: 4, 1, 1, Back + 1.
- Death Fists: 4, 1, 1, Up + 2.
- Monster Kicks: 4, 3, 3, 3.
- Ripple Lifter: 4, 3, Style Change.
Nunchaku
- Quick Overhead Strike: 1.
- Skull Basher: Back + 1.
- Twisting Chako: Down + 1.
- Side Swing: 2.
- Underarm Rising Power: Back + 2.
- Killer Swing: Down + 2.
- Circular Swing: 3.
- Shin Bash: Back + 3.
- Double Blunt: Forward + 3.
- Low Chako Hit: Down + 3.
- Power Kick: 4.
- Spinning Hook Kick: Back + 4.
- 3-D Bash Riser: Forward + 4.
- Foot Smack: Down + 4.
- Spinster: 1, 1.
- Cyclone Twister: 1, 1, 1.
- Nitro Blister: 1, 1, 1, 1.
- Blurry Hits: 1, 1, 2.
- Chako Frenzy: 1, 1, 3.
- Frenzy and Kick: 1, 1, 3, 4.
- 4Hit Blaster: 1, 1, 2, Back + 2.
Special Moves
- Up and Away: Throw.
- High Dragon Fire: Forward, Forward, 2.
- Low Dragon Fire: Forward, Forward, 1.
- Flying Kick: Forward, Forward, 4.
- Flying Bicycle Kick: Down, Forward, 3.
Finishing Moves
- Focused Fireball: Back, Back, Back, Forward, 2. (Sweep)
- Soul Invasion: Forward, Forward, Up, Up, 3. (Sweep)
- Liquidation: Down, Down, Down, Up, 3.
Mortal Kombat: Shaolin Monks
Special Moves
- Fireball (Level 1): Modifier + Quick Attack.
- High/Low Fireball (Level 2): Modifier + Quick Attack, Quick Attack.
- Air Fireball (Level 3): Modifier + Quick Attack (in air).
- Fireburst Fireball (Level 4): Modifier + Quick Attack, Quick Attack, Quick Attack.
- Flying Kick (Level 1): Modifier + Power Attack.
- Bicycle Kick (Level 2): Modifier + Power Attack (hold for 2 seconds).
- Bicycle/Flying Kick (Level 3): Modifier + Power Attack (hold for 2 seconds), Power Attack.
- Uppercut (Level 1): Modifier + Launch Attack.
- Uppercut 2 (Level 2): Modifier + Launch Attack, Launch Attack.
- Uppercut 3 (Level 3): Modifier + Launch Attack, Launch Attack, Launch Attack.
- Uppercut 4 (Level 4): Modifier + Launch Attack, Launch Attack, Launch Attack, Launch Attack.
Throws
- Dragon Grapple (Level 1): Modifier + Throw.
- Run Off Back (Level 2): Modifier + Throw, Quick Attack.
- Flip Up (Level 3): Modifier + Throw, Launch Attack.
- Power Slam (Level 4): Modifier + Throw, Power Attack.
- Directional Throw (Level 5): Modifier + Throw (aim in any direction), Throw.
Finishers
- Shaolin Soccer: Down, Left, Up, Right, Quick Attack.
- Bonebreak Combo: Left, Up, Up, Right, Quick Attack.
- Fire/Kick Combo: Left, Right, Down, Down, Quick Attack.
- Flipping Uppercut: Up, Right, Down, Left, Quick Attack.
- Dragon: Down, Right, Left, Left, Quick Attack.
- Giant Stomp: Left, Left, Left, Up, Quick Attack.
- Head Clap: Right, Up, Right, Up, Quick Attack.
- Arm Rip: Down, Left, Right, Up, Quick Attack.
- Fire Trails (Multality): Up, Down, Up, Down, Launch Attack.
- Dragons Fury (Multality): Left, Right, Up, Up, Launch Attack.
- Rage Mode (Brutality): Right, Up, Down, Down, Power Attack.
Mortal Kombat: Armageddon
Jun Fan
- Sternum Punch: 1.
- Hook Uppercut: Back + 1.
- Groin Punch: Down + 1.
- Chest Punch: 2.
- Overhead Skull Knocker: Forward + 2.
- Crouching Cross: Down + 2.
- Snap Kick: 3.
- Shin Blaster: Back + 3.
- Knee Hammer: Down + 3.
- Power High Kick: 4.
- Dragon Sweep: Back + 4.
- High Hook Kick: Up + 4.
- Shin Breaker: Down + 4.
- Gun Punches: 1, 1.
- Ghostly Strikes: 2, Back + 1.
- Spiritual Warrior: 2, 3.
- Revenge of Kang: 2, 4.
- Lightning Legs: 3, 4.
- Berserker Rage: 1, 1, Forward + 2.
- Blurry Vision: 1, 1, 3.
- Lightning Feet: 1, 1, 3, 4.
- Cyclone: 1 (in air).
- Blue Sky: 2 (in air).
- Hovering Strike: 3 (in air).
- Dead Meat: 4 (in air).
- Jab Me: 1, 1 (in air).
- Air Waves: 3, 3 (in air).
- Take It: 1, 1, 1 (in air).
- Red Sky: 1, 1, 2 (in air).
- Wavelength: 1, 1, 3 (in air).
- Fallen Hero: 1, 1, 4 (in air).
- Feet Strikes: 3, 4.
- Champion: 1, 1, 3, 4, Style Change.
Nunchaku
- Quick Overhead Strike: 1.
- Skull Basher: Back + 1.
- Twisting Chako: Down + 1.
- Side Swing: 2.
- Underarm Rising Power: Back + 2.
- Killer Swing: Down + 2.
- Circular Swing: 3.
- Shin Bash: Back + 3.
- Double Blunt: Forward + 3.
- Ducking Wooden Strike: Down + 3.
- Power Kick: 4.
- Spinning Hook Kick: Back + 4.
- Foot Smack: Down + 4.
- Spinster: 1, 1.
- Swing Kick: 3, 4.
- Cyclone Twister: 1, 1, 1.
- Blurry Hits: 1, 1, 2.
- Chako Frenzy: 1, 1, 3.
- Wooden Leg: 1, 1, 4.
- Nitro Blister: 1, 1, 1, 1.
- Frenzy and Kick: 1, 1, 3, 4.
- Downfall: 1 (in air).
- Lucky Change: 2 (in air).
- Marked Humanoid: 3 (in air).
- Spinning Feet Grab: 4 (in air).
- Stinky Air: 1, 1 (in air).
- Hyper Gust: 3, 3 (in air).
- Fresh Air: 1, 1, 1 (in air).
- Air Slinky: 1, 1, 2 (in air).
- Airway: 1, 1, 3 (in air).
- Gut Kick: 3, 3, 1 (in air).
- Shove It: 1, 1, 4 (in air).
- Barrel Roll: 3, 3, 3 (in air).
- Downward Spiral: 3, 3, 4 (in air).
- It's All Over: 3, 3, 1, 1 (in air).
- Air Barrel: 1, 1, 3, 3 (in air).
- Back in Action: 3, 3, 1, 2 (in air).
- Boot Slam: 1, 1, 3, 4 (in air).
- Zero G: 3, 3, 1, 4 (in air).
Special Moves
- Up and Away: Throw.
- High Dragon Fire: Forward, Forward, 2.
- Low Dragon Fire: Forward, Forward, 1.
- Flying Kick: Forward, Forward, 4.
- Flying Bicycle Kick: Down, Forward, 3.
Mortal Kombat vs. DC Universe
Special Moves
- High Dragon Fire: Forward, Forward, 1.
- Low Dragon Fire: Forward, Forward, 3.
- Flying Dragon Kick: Forward, Forward, 2.
- Bicycle Kick: Back, Back, Forward, 4.
- Dragon's Tail: Down, Back, 4.
Fatalities
- Arcade Drop: Forward, Back, Down, Down, 3. (Close)
- Fire Combo: Down, Down, Forward, Down, 4. (Sweep)
Mortal Kombat (2011)
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Front Punch: 1.
- Back Punch: 2.
- Front Kick: 3.
- Back Kick: 4.
- Uppercut: Down + 2.
- Strong Fist: Back + 1.
- Face Jab: Forward + 1.
- Gut Strike: Back + 2.
- Knee Bash: Forward + 2.
- Shaolin Heel: Forward + 3.
- Knee Kick: Back + 3.
- Shin Kick: Forward + 4.
- Sweep: Back + 4.
- Throw (Away): Throw.
- Throw (Towards): Forward + Throw.
- Dragon Stance: Down, Back, 2.
- Final Act: 1. (From Dragon Stance.)
- Fist of Death: 2. (From Dragon Stance.)
- Shaolin Flip: 3. (From Dragon Stance.)
- Moon Sweep: 4. (From Dragon Stance.)
Combo Attacks
- Three Fists: 1, 1, 1.
- Death Fist: 1, 1, 2.
- Immortal Dragon: 1, 2, Back + 1.
- Blazing Blasts: Forward + 1, 2, 1.
- Fierce Tiger: 2, 1, 3.
- Showdown: Forward + 2, 4.
- Launching Fury: Back + 2, Back + 3.
- Backdown: Back + 2, 3.
- Lotus Flurry: 3, 3, 4.
- Final Act: Back + 3, 1, 2.
- Krushing Kombo: Forward + 4, 3.
Fast Tags
- Shaolin Spirit: 1, 2, Back + 1, Tag.
- Dragon's Bite: Back + 3, 1, 2, Tag.
- Next Time: 1, Tag. (From Dragon Stance.)
- Shaolin Step: 2, 1, 3, Tag.
Tag Combos
- Fist Swaps: 1, 1, Tag.
- Step In: 1, 2, Tag.
- Friendly: Forward + 1, 2, Tag.
- Dragon Dance: 2, 1, Tag.
- Twin Lotus: 3, 3, Tag.
- Harm-Onious: Back + 3, 1, Tag.
Special Moves
- High Fireball: Back, Forward, 1. (Can be done in the air.)
- Low Fireball: Back, Forward, 3.
- Flying Dragon Kick: Back, Forward, 2.
- Bicycle Kick: Back, Back, Forward, 4.
- Parry: Down, Back, 1.
Enhanced Moves
- High Dragon Fire: Back, Forward, 1 + 5. (Can be done in the air.)
- Low Dragon Fire: Back, Forward, 3 + 5.
- Flame Dragon Kick: Back, Forward, 2 + 5.
- Bicycle Steps: Back, Back, Forward, 4 + 5.
- Burning Parry: Down, Back, 1 + 5.
X-Ray
- Chin Up: Flip Stance + 5.
Finishers
- Fist of Flame: Forward, Back, Down, Down, 3. (Sweep)
- The Beast Within: Down, Down, Forward, Down, 4. (Jump)
- Stage Fatality: Down, Forward, Back, 3. (Close)
- Babality: Down, Down, Down, 4. (Jump)
Mortal Kombat X
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Strong Fist: 1.
- Dragon Fist: Back + 1.
- Quick Strike: Forward + 1.
- Straight Jab: Down + 1.
- Death Strike: 2.
- Tiger Backfist: Back + 2.
- Dragon Hook: Forward + 2.
- Rising Flower: Down + 2.
- Snap Kick: 3.
- Back Kick: Back + 3.
- Low Tap: Forward + 3.
- Ankle Snap: Down + 3.
- Lotus Strike: 4.
- Shaolin Heel: Back + 4.
- Hammer Kicks: Forward + 4.
- Quick Spin: Down + 4.
- Rising Dragon: Up + 4.
Jumping Attacks
- Jump Front Punch: 1.
- Jump Back Punch: 2.
- Jump Front Kick: 3.
- Jump Back Kick: 4.
Jump Up Attacks
- Jump Up Punch: 1 or 2.
- Jump Up Kick: 3 or 4.
Throws
- Throw (Towards): Forward + Throw.
- Enhance: Forward + Throw, 5.
- Throw (Away): Throw.
- Enhance: Throw, 5.
Kombo Attacks
- Hidden Lotus: 1, 1.
- Tiger Strike: 1, 1, 1.
- Snapping Dragon: 1, 1, 2.
- Dragon Seeks Path: 1, 1, 3.
- Dragon Dance: Back + 1, 2.
- Dragon Whips Tail: Back + 1, 2, 4.
- Harm-Onius: Forward + 1, 2.
- Twin Lotus: Forward + 1, 2, 3.
- Shaolin Spirit: 2, 2.
- Back Down: 2, Back + 2.
- Pouncing Tiger: Forward + 2, 1.
- Blazing Dragon: Forward + 2, 1, 3.
- Tiger Stalks Prey: Forward + 2, 1, Up + 4.
- Primary Lotus: Back + 3, 3.
- Dragon's Fire: Back + 3, 4.
- Lotus Fury: Back + 3, 4, 2. (Flame Fist)
- Final Roar: 4, 4.
- Fierce Tiger: 4, 4, 2. (Flame Fist)
- Showdown: Forward + 4, 4.
- Launching Fury: Forward + 4, 4, 3.
- Immortal Dragon: Forward + 4, 4, 4.
Special Moves
- Fireball: Back, Forward, 1. (Flame Fist)
- Fire Wave: Back, Forward, 1 + 5. (Flame Fist)
- Low Fireball: Back, Forward, 3. (Flame Fist)
- Air Fireball: (Air) Back, Forward, 1. (Flame Fist)
- Bicycle Kick: Forward, Back, Forward, 4.
- Flip Kick: 5. (Dragon's Fire)
- Bicycle Flurry: Forward, Back, Forward, 4 + 5.
- Flip Kick: 5. (Dragon's Fire)
- Flying Dragon Kick: Back, Forward, 2.
- Flying Dragon Strike: Back, Forward, 2 + 5.
- Dragon's Roar: Down, Back, 2.
- Dragon's Wrath: Down, Back, 2 + 5.
- Windmill Punch: Forward, Back, Forward, 4. (Flame Fist)
- Windmill Flurry: Forward, Back, Forward, 4 + 5. (Flame Fist)
- Shaolin Flame: Down, Down, 1. (Flame Fist)
- Shaolin-ferno: Down, Down, 1 + 5. (Flame Fist)
- Dragon Parry: Down, Back, 3. (Flame Fist)
- Smash: 5.
- Dragon Fire: Back, Forward, 1. (Dragon's Fire)
- Delay: Hold 1.
- Cancel: Forward, Forward or Back, Back.
- Double Dragon: Back, Forward, 1 + 5. (Dragon's Fire)
- Delay: Hold 1.
- Cancel: Forward, Forward or Back, Back.
- Enhance: 5.
- Low Dragon Fire: Back, Forward, 3. (Dragon's Fire)
- Air Dragon Fire: (Air) Back, Forward, 1. (Dragon's Fire)
- Air Double Dragon: (Air) Back, Forward, 1 + 5. (Dragon's Fire)
- Double Dragon Kick: Back, Forward, 2. (Dragon's Fire)
- Bicycle Kick: 5.
- Flip Kick: 5.
- Double Dragon Strike: Back, Forward, 2 + 5. (Dragon's Fire)
- Bicycle Kick: 5.
- Flip Kick: 5.
- Light Metamorphosis: Down, Down, 1. (Dualist, Yang Stance)
- Solar Flare: Back, Forward, 1. (Dualist, Yin Stance)
- Solar Blast: Back, Forward, 1 + 5. (Dualist, Yin Stance)
- Low Solar Flare: Back, Forward, 3. (Dualist, Yin Stance)
- Air Solar Flare: (Air) Back, Forward, 1. (Dualist, Yin Stance)
- Yin: Down, Back, 3. (Dualist, Yin Stance)
- Charge: Hold 3.
- Cancel: Forward, Forward or Back, Back.
- Dark Metamorphosis: Down, Down, 1. (Dualist, Yin Stance)
- Soul Sphere: Back, Forward, 1. (Dualist, Yang Stance)
- Stop Sphere: Down, Back, 1.
- Dark Sphere: Back, Forward, 1 + 5. (Dualist, Yang Stance)
- Stop Sphere: Down, Back, 1.
- Low Soul Sphere: Back, Forward, 3. (Dualist, Yang Stance)
- Stop Sphere: Down, Back, 1.
- Air Soul Sphere: (Air) Back, Forward, 1. (Dualist, Yang Stance)
- Stop Sphere: Down, Back, 1.
- Yang: Down, Back, 3. (Dualist, Yang Stance)
- Charge: Hold 3.
X-Ray
- For the Shaolin: Flip Stance + 5.
Finishing Moves
Fatalities:
- Sore Throat(Close): Down, Down, Back, Forward, Forward.
- Splitter (Close): Back, Forward, Down, Up.
- Stage Fatality (Close): Down, Forward, Back, 3.
Brutalities:
- Hot Head (Universal): Final air projectile must hit opponent in the head.
- Dragon's Den (Universal): Connect 3 Dragon's Roar during match, final hit must come from Dragon's Wrath.
- Kounter Top (Flame Fist Variation): Hold Down during final hit of Enhanced Dragon Parry.
- Tread Lightly (Dragon's Fire Variation): Final hit must come from an Enhanced Bicycle Kick or Enhanced Bicycle Flurry.
- Hot Mess (Dualist Variation): Preform at least 10 Solar Flares during match, final hit must come from Solar Blast.
Mortal Kombat 11
Basic Attacks
- Power Punch: 1.
- Silent Chop: Back + 1.
- Low Backhand: Down + 1.
- Chosen Strike: 2.
- Nunchaku Strike: Back + 2.
- Kontei Slam: Forward + 2.
- Rising Chaku: Down + 2.
- Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
- Dragon Kick: 3.
- Quick Step: Back + 3.
- Double Dragon Kick: Forward + 3.
- Crouching Kick: Down + 3.
- Shaolin Spin: 4.
- Chaku Sweep: Back + 4.
- Lotus Strikes: Forward + 4.
- Dragon's Tail: Down + 4.
Jumping Attacks
- Fist of the Lotus: 1.
- Dragon Claw: 2.
- Heavy Heel: 3 or 4.
Hop Attacks
- One Inch Punch: Up, 1 or Up, 2.
- Flame Stomp: Up, 3 or Up, 4.
Getup Attacks/Flawless Block Attacks
- Rising Dragon: Up + 2.
- Game of Death: Up + 3.
Throws
- Toward Throw: THROW + Forward or Forward + 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE during previous THROW.
- Back Throw: THROW or 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE during previous THROW.
Roll Escapes
- Forward Roll Escape: Forward + STANCE.
- Away Roll Escape: Back + STANCE.
Air Escape
- (Air) Breakaway: Down + BLOCK.
Kombo Attacks
- Total Destruction: 1, 2.
- Twin Lotus: 1, 2, 3.
- Dark Orders: Back + 1, 2, 4.
- The Time Has Come: 2, 1, 2.
- Done Listening: 2, 1, 2, 1.
- Lost Soul: Back + 2, Down + 2.
- No Loyalty: 3, 4.
- A Quick End: 3, 4, 3.
- This Will Hurt: Back + 3, 4.
- Dragon's Breath: Forward + 3, 3, 3, 3.
- Shaolin Warrior: Forward + 4, 3.
- Chinese Warrior: Forward + 4, 3, Up + 3.
- Krushing Blow: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
Special Moves
- Fireball: Back Forward 1.
- Amplify: R1.
- (Air) Fireball: Back Forward 1.
- Amplify: R1.
- Flying Dragon Kick: Back Forward 3.
- Krushing Blow: Triggers if this move KOUNTERS or PUNISHES from MAXIMUM RANGE or a KOMBO of (Air) Fireball into Flying Kick from MAXIMUM RANGE.
- Amplify: R1.
- Bicycle Kick: Back Forward 4.
- Krushing Blow: Triggers if Bicycle Kick has been AMPLIFIED 3 times in a match.
- Amplify: R1.
- Further Amplify: R1.
Fatal Blow
- ENTER THE DRAGON: STANCE + BLOCK.
Finishers
Fatalities:
- Burn Out (Close): Down Back Down Forward 1.
- Belly Of The Beast (Mid): Back Down Back Forward 2.
- Stage Fatality (Close): Back Forward Back 3.
Friendship:
- Shaolin Hustle (Mid): Forward Down Down Forward 2.
Brutalities:
- The Klassic: Down + 2.
- Get Chucked: Down Back Forward 2. (Kusari Slam equipped)
- One Inch Death Strike: Down Back 3. (Dragon Parry equipped)
- Insert Koin: THROW or 1 + 3.
- Fly By: Back Forward 3.
- The Chosen One: Down Back 4, 1. (Nunchaku Stance equipped)
- Klassic Kicks: Forward + THROW or Forward + 1 + 3.
- Scorching Presence: Back Forward 1.
- Gonna Take You For A Ride: Back Forward 4.
- Toasty: Down Back 4, Up. (Dragon's Gifts equipped)
Variations/Abilities
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
- Low Fireball: Down Back 1.
- Amplify: R1.
- Dragon Fire: Down Back 4.
- Dragon's Gift: Down Back 4.
- Shaolin Trip: Down Back 4, Down.
- Shaolin Stomp: Down Back 4, Up.
- Shaolin Strike: Down Back 4, Back.
- Dragon Parry: Down Back 3.
- Krushing Blow: Triggers of this move PARRIES a GETUP or BLOCK ATTACK.
- Amplify: R1.
- Energy Parry: Down Back 2.
- Kusari Slam: Down Back Forward 2.
- Release Forward: Hold Forward.
- Amplify: R1.
- Shaolin Vanish: Down Up.
- Nunchaku Stance: Down Back 2.
- Nunchaku Dance: 4.
- Nunchaku Absorb: 3.
- Nunchaku Flurry: 1.
- Krushing Blow: Triggers if opponent was just hit with Nunchaku Dance.
- Shaolin Stance: Down Down 1.
- Monk Fury: 2.
- Sneaky Monk: 3.
- Cancel: 1.
Mortal Kombat 1
To be added.