The Kreate-A-Fatality system is a fatality concept as shown exclusively in Mortal Kombat: Armageddon. Also known as the custom-chain-fatality system, it allows players to create their own fatalities, using a series of special moves and ending them in a brutal finishing move. It replaced the classic fatality system, whereby a series of button presses would activate a pre-programmed animation sequence.
Set-Up
After defeating an opponent, the player has the option of starting the Kreate-A-Fatality system. A timer bar appears at the top of the screen and starts to empty. The player can then approach the opponent and enter a specific combo to begin the fatality, using a violent move like hitting them, breaking a bone or tearing out an organ. After this, the timer resets and the player can input another combo, but the bar will decrease quicker each time a combo is added on. The player can perform up to ten combos before they can execute a final "Finisher" combo, which will outright kill the opponent (such as ripping their head off, or breaking their neck). The finisher combo can be executed at any time; it is possible to use one straight away to simply end the fatality right away.
Ranks
After a Fatality has been performed, it is given a ranking, depending on how many chains there were. The higher number of chains in the fatality will give the player more kurrency to spend in the Krypt, or use to Kreate-A-Fighter.
- Fatality
- Deadly Fatality
- Killer Fatality
- Bloody Fatality
- Mortal Fatality
- Brutal Fatality
- Evil Fatality
- Vicious Fatality
- Savage Fatality
- Extreme Fatality
- Ultimate Fatality
However, if the timer runs out before a Finisher can be inputted, the Fatality will "fail" and no rank will be given, regardless of how many chains were inputted beforehand.