Mortal Kombat[]
Special Moves[]
- Green Fireball: Back, Forward, Low Punch.
- Shadow Kick: Back, Forward, Low Kick.
- Nut Cracker: Low Punch + Block.
Finisher[]
- Deadly Uppercut: Forward, Forward, Forward, High Punch.
Mortal Kombat II[]
Special Moves[]
- Low Forceball: Forward, Down, Back, Low Punch.
- High Forceball: Forward, Down, Back, High Punch.
- Nut Cracker: Low Punch + Block.
- Shadow Kick: Back, Forward, Low Kick.
- Shadow Uppercut: Back, Down, Back, High Punch.
- Split Kick: Low or High Kick. (Close)
Finishers[]
- Deadly Uppercut: Forward, Forward, Down, Up. (Close)
- Torso Rip: Down, Down, Forward, Forward, Low Punch. (Close)
- Babality: Back, Back, Back, High Kick.
- Friendship: Down, Down, Down, Down, High Kick.
- Stage Fatality: Down, Down, Down, High Kick. (Close)
Mortal Kombat Trilogy[]
Combos[]
- High Punch, High Punch, Low Punch, Down + Low Punch.
- High Kick, Low Kick, High Kick, Low Kick, Low Kick.
Special Moves[]
- Shadow Uppercut: Back, Down, Back, High Punch.
- High Fireball: Forward, Down/Forward, Down, Down/Back, Back, High Punch.
- Low Fireball: Back, Down/Back, Down, Down/Forward, Forward, Low Punch.
- Green Shadow Kick: Back, Forward, Low Kick.
- Red Shadow Kick: Back, Back, Forward, High Kick. (PSX only)
- Red Shadow Kick: Back, Back, Forward, Low Kick. (N64 only)
Finishers[]
- Deadly Uppercut: Down, Down, Forward, Forward, Low Punch. (Close)
- Backbreaker: Down, Down, Forward, Forward, Low Kick. (Close)
- Super Shadow Kick (N64 Only): Down, Down, Forward, Forward, Low Kick. (Outside Sweep)
- Stage Fatality: Down, Back, Forward, Forward, Block. (Close)
- Friendship: Down, Down, Down, Down, Low Kick.
- Animality: Up, Down, Forward, Forward, High Kick. (Sweep)
- Babality: Forward, Back, Back, High Kick.
- Brutality: High Punch, Low Kick, High Kick, Low Punch, High Punch, High Kick, High Kick, High Punch, High Punch, Low Punch, High Punch. (Close)
Mortal Kombat 4/Gold[]
Special Moves[]
- High Forceball: Down, Forward, HP.
- Low Forceball: Down, Back, LP.
- Split Punch: BLK + LP.
- Shadow Kick: Back, Forward, LK.
- Shadow Uppercut: Back, Down, Back, HP.
Finishers[]
- Torso Rip: Forward, Back, Down, Down, HK. (Close)
- Deadly Uppercut: Down, Down, Forward, Down, BLK. (Close)
- Prison Stage Fatality: Down, Forward, Forward, HK. (Close)
- Goro's Lair Stage Fatality: Back, Forward, Forward, LK. (Close)
Mortal Kombat: Deadly Alliance[]
Karate[]
- Lunge Punch: 1.
- Low Hook Punch: Down + 1.
- Side Elbow Strike: Back + 1.
- Knife Hand Chop: 2.
- Knife Hammer Strike: Forward + 2.
- Low Palm Strike: Down + 2.
- Front Thrust Kick: 3.
- Low Jabbing Punch: Down + 3.
- Cutting Kick: Up + 3.
- Side Thrust Kick: 4.
- Low Kick: Down + 4.
- Shin Thrust: Back + 4.
- Flip Kick: Up + 4.
- Double Flip Kick: Up + 4, Up + 4.
- Throw: Forward + Special Move Button.
- Shove: Special Move Button.
- Smash TV: 2, 4.
- Bone Breaker: 3, 4.
- Big Blast: 1, 1, 4.
- Out Take: 1, 1, Style Change.
- The Foot Sword: 3, 3, 3.
- Cutting Hands: 2, 3, 4.
- Closing Credits: 1, 1, Back + 1.
- Chopping Hands: 1, 2, Forward + 2.
- Cameo: 1, 2, 3, 4.
- Prequel: 2, 3, 3, 3.
- Box Office Smash: 1, 2, 3, 3, 3.
- Director's Cut: 1, 1, Up + 4, Up + 4.
Jeet Kune Do[]
- Leading Straight Punch: 1.
- Hook Fist: Down + 1.
- Knuckle Fist: Back + 1.
- Duck N Jab: 2.
- Low Knuckle Fist: Down + 2.
- Stepping Snapkick: 3.
- Low Punch: Down + 3.
- Side Kick to Knee: Back + 3.
- Side Kick to Face: 4.
- Sweeping Kick: Back + 4.
- Low Kick: Down + 4.
- High Hooking Kick: Up + 4.
- Throw: Forward + Special Move Button.
- Taunt: Special Move Button.
- Straight Blast: 1, 1.
- Spotlight: 2, 2, 4.
- Runner Up: 2, 2, 3, 3, Style Change.
- Sticky Legs: 2, 2, 3, 3, 4.
- Outer Gate: 2, 2, 3, 3, Back + 4.
Nunchaku[]
- Reverse Shoulder Swing: 1.
- Overhand Strike: Back + 1.
- Bottom Swing: Down + 1.
- Stepping Cross Swing: 2.
- Cross Back Strike: Back + 2.
- Low Knee Strike: Down + 2.
- Underhand Strike: 3.
- Low Circular Swing: Back + 3.
- Double Thrust Strike: Forward + 3.
- Rising Swing: Down + 3.
- Side Kick: 4.
- Roundhouse Kick: Back + 4.
- Low Foot Strike: Down + 4.
- Sidestep Swing: Special Move Button.
- Gentle Spirit: 1, 1, 3, 3.
- Flowing Strikes: 1, 1, 1, 1.
- Living Legend: 1, 1, 2, Back + 2.
Special Moves[]
- Forceball: Down, Back, 1.
- Johnny Uppercut: Back + Special Move Button.
- Shadow Kick: Back, Forward, 4.
Fatality[]
- Brain Rip: Back, Forward, Forward, Down, 2.
Mortal Kombat: Tournament Edition[]
Special Moves[]
- Forceball: Down, Back, 2.
- Johnny Uppercut: Down, Forward, 2.
- Shadow Kick: Back, Forward, 1.
- Weapon Attack 1: Down, Back, 1.
- Weapon Attack 2: Down, Forward, 1.
- Weapon Attack 3: Back, Forward, 2.
- Throw: Forward, Forward + 1 + 2.
Fatalities[]
- Brain Rip: Forward, Back + 2.
- Weapon Fatality: Up, Down, 1.
Mortal Kombat: Shaolin Monks[]
Special Moves[]
- Shadow Bolt: Modifier + Quick Attack.
- Shadow Uppercut: Modifier + Launch Attack.
- Shadow Kick: Modifier + Power Attack.
Finishers[]
- Torso Rip: Down, Down, Right, Right, Quick Attack.
- Head Decap: Right, Right, Right, Right, Quick Attack.
- Punching Bag: Up, Left, Left, Left, Quick Attack.
Mortal Kombat: Armageddon[]
Shorin Ryu[]
- Face Punch: 1.
- Power Chop: Back + 1.
- Lower Punch: Down + 1.
- Power Chest Strike: 2.
- Hammer Strike: Forward + 2.
- Uppercut: Down + 2.
- Front Thrust Kick: 3.
- Shin Thrust: Back + 3.
- Cutting Kick: Up + 3.
- Creeping Attack: Down + 3.
- Flip Kick: Up + 4.
- Rolling Low Kick: Down + 4.
- Kobra Strikes: 1, 1.
- Light Fight: 2, 1.
- Bone Breaker: 1, 2.
- Deadly Venom: 2, 3.
- Big Blast: 2, 4.
- Double Spin: Up + 4, Up + 4.
- Cage Fury: 1, 1, 1.
- Kobra Hisses: 2, 1, 1.
- Stuned Blows: 2, 1, 2.
- Phantom Feet: 1, 1, 3.
- The Foot Sword: 2, 3, 3.
- Rising Axe Kick: 1, 1, 4.
- Somersault Kick: 1, 2, Up + 4.
- Phantom Hits: 2, 1, 1, 3.
- Red Dragon: 1, 1, 3, 3.
- Cage is the Best: 2, 1, 1, 4.
- Kombo Somersault Kick: 2, 1, 2, Up + 4.
- Flipping Frenzy: 1, 2, Up + 4, Up + 4.
- Boxing King: 2, 1, 1, 3, 3.
- King of the Ring: 2, 1, 2, Up + 4, Up + 4.
- Ambush: 1 (in air).
- Danger Swipe: 2 (in air).
- Psycho Spin: 3 (in air).
- Over Head Air Toss: 4 (in air).
- Downward Swat: 1, 1 (in air).
- Tornado Twist: 3, 3 (in air).
- Take Off: 1, 1, 1 (in air).
- Tear Down: 1, 1, 2 (in air).
- Monsoon: 1, 1, 3 (in air).
- Down Slash: 3, 3, 1 (in air).
- Flying Human: 3, 3, 2 (in air).
- Whipcrack: 1, 1, 4 (in air).
- Air Sails: 3, 3, 3 (in air).
- Flicker: 3, 3, 4 (in air).
- Throwdown: 1, 1, 3, 2 (in air).
- Splashdown: 3, 3, 1, 1 (in air).
- Sailing Away: 1, 1, 3, 3 (in air).
- Whiplasher: 1, 1, 3, 4 (in air).
- Busted Nose: 1, 1, Style Change.
Nunchaku[]
- Quick Overhead Strike: 1.
- Skull Basher: Back + 1.
- Twisting Chako: Down + 1.
- Side Swing: 2.
- Underarm Rising Power: Back + 2.
- Killer Swing: Down + 2.
- Circular Swing: 3.
- Shin Bash: Back + 3.
- Double Blunt: Forward + 3.
- Ducking Wooden Strike: Down + 3.
- Power Kick: 4.
- Spinning Hook Kick: Back + 4.
- Foot Smack: Down + 4.
- Spinster: 1, 1.
- Swing Kick: 3, 4.
- Cyclone Twister: 1, 1, 1.
- Blurry Hits: 1, 1, 2.
- Chako Frenzy: 1, 1, 3.
- Wooden Leg: 1, 1, 4.
- Nitro Blister: 1, 1, 1, 1.
- Frenzy and Kick: 1, 1, 3, 4.
- Powerhouse: 1 (in air).
- Lucky Change: 2 (in air).
- Long Legs: 3 (in air).
- Spinning Feet Grab: 4 (in air).
- Face Kicked: 1, 1 (in air).
- Wind Kick: 3, 3 (in air).
- Vicious Boots: 1, 1, 1 (in air).
- Back Flip Kick: 1, 1, 2 (in air).
- Lucky Wind: 1, 1, 3 (in air).
- Flip Back: 3, 3, 2 (in air).
- Foot Grab: 1, 1, 4 (in air).
- Boot to the Face: 3, 3, 3 (in air).
- Heel Toss: 3, 3, 4 (in air).
- Guiding Light: 1, 1, 3, 3 (in air).
- Foot Assault: 1, 1, 3, 4 (in air).
Special Moves[]
- Cage Close Up: Throw.
- Sliding Uppercut: Back, Forward, 3.
- Plasmic Fireball: Down, Back, 1.
- Shadow Kick: Back, Forward, 4.
Mortal Kombat (2011)[]
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks[]
- Front Punch: 1.
- Back Punch: 2.
- Front Kick: 3.
- Back Kick: 4.
- Uppercut: Down + 2.
- Charge Palm (Hold): Back + 2. (Can be dash canceled.)
- 2-Hit Elbow: Forward + 2.
- Pop Up: Back + 3.
- Rising Knee: Forward + 3.
- Axe Kick: Forward + 4.
- Sweep: Back + 4.
- Throw (Away): Throw.
- Throw (Towards): Forward + Throw.
Combo Attacks[]
- Out Take: 1, 1, 1.
- Showtime: 1, 1, Forward + 1.
- Stand In: 1, 1, 4.
- Cross Cutting: 1, 3, 2.
- Widescreen: 2, 1, Forward + 2.
- Director's Cut: 2, 1, Back + 4.
- Take Two: Forward + 3, 2.
- Money Shot: 4, 4.
- That's the Ticket: Forward + 3, 3, Back + 3.
Fast Tags[]
- Cliffhanger: Back + (Hold) 2, Tag. (Requires a full charge.)
- Fade Out: Forward + 4, Tag.
- Bootleg: Back + 3, Tag.
- Stunt Double: 2, 1, Forward + 2, Tag.
Tag Combos[]
- Cameo: 1, 3, Tag.
- Double Feature: 2, 1, Tag.
- Stand-In: Forward + 3, 3, Tag.
Special Moves[]
- Low Forceball: Down, Forward, 2.
- High Forceball: Down, Back, 2.
- Flipkick: Down, Back, 3.
- Shadow Kick: Back, Forward, 4.
- Nut Punch: Back, Down, 1.
Enhanced Attacks[]
(Requires one bar of Super)
- Double Low Ball: Down, Forward, 2 + 5.
- Double High Ball: Down, Back, 2 + 5.
- Ultra Flipkick: Down, Back, 3 + 5.
- Eclipse Kick: Back, Forward, 4 + 5.
- Nutcracker: Back, Down, 1 + 5.
X-Ray[]
(Requires full Super bar)
- Ball Buster: Flip Stance + 5.
Finishers[]
- Heads Up!: Forward, Forward, Back, Down, 3. (Close)
- And The Winner Is...: Down, Forward, Down, Forward, 4. (Sweep)
- Stage Fatality: Down, Back, Forward, 5. (Close)
- Babality: Back, Forward, Back, Forward, 4. (Jump)
Mortal Kombat X[]
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks[]
- Straight Punch: 1.
- Hard Hit: Back + 1. (Fisticuffs)
- Low Poke: Down + 1.
- Palm Strike: 2.
- Strong Hand: Back + 2.
- Force Punch: Back + 2. (A-List)
- Charge: Hold 2.
- Cancel: Forward, Forward or Back, Back.
- Hammer Fist: Forward + 2.
- Upper-Kut: Down + 2.
- Snap Kick: 3.
- Flick Kick: Back + 3.
- Dizzy Knee: Forward + 3.
- Low Kick: Down + 3.
- High Kick: 4.
- Stylin' Sweep: Back + 4.
- Ax Kick: Forward + 4.
- Turnaround Heel: Down + 4.
Jumping Attacks[]
- Jump Front Punch: 1.
- Jump Back Punch: 2.
- Jump Front Kick: 3.
- Jump Back Kick: 4.
Jump Up Attacks[]
- Jump Up Punch: 1 or 2.
- Jump Up Kick: 3 or 4.
Throws[]
- Throw (Towards): Forward + Throw.
- Enhance: Forward + Throw, 5.
- Throw (Away): Throw.
- Enhance: Throw, 5.
Kombo Attacks[]
- Outtake: 1, 1.
- Stand-In: 1, 1, 2.
- Widescreen: 1, 1, 4.
- Almost Famous: 1, 2.
- Cross-Kutting: 1, 2, 1.
- Fatal Strike: 1, 2, 1. (A-List)
- Charge: Hold 1.
- Cancel: Forward, Forward or Back, Back.
- Silent But Deadly: 2, 1.
- The One-Two: Back + 1, 2. (Fisticuffs)
- Speed Bag: Back + 1, 2, 1. (Fisticuffs)
- Take Two: 2, 1, 4.
- Money Shot: Forward + 2, 4.
- Cliffhanger: Forward + 2, 4, 4.
- That's the Ticket: 3, 3.
- Big Name: 3, 3, 3.
- Director's Kut: Back + 3, 4.
- Fade-Out: Back + 3, 4, 3.
- Kameo: Forward + 3, 4.
- Entertainer: Forward + 3, 4. (A-List)
- Charge: Hold 4.
- Cancel: Forward, Forward or Back, Back.
Special Moves[]
- Low Forceball: Down, Forward, 2.
- Double Low Forceball: Down, Forward, 2 + 5.
- High Forceball: Down, Back, 2.
- Double High Forceball: Down, Back, 2 + 5.
- Flipkick: Down, Back, 4.
- Rising Kick: Down, Back, 4. (A-List)
- Charge: Hold 4.
- Cancel: Forward, Forward, or Back, Back.
- Ultra Flipkick: Down, Back, 4 + 5.
- Nut Punch: Back, Down, 3.
- Nut Breaker: Back, Down, 3. (A-List)
- Charge: Hold 3.
- Cancel: Forward, Forward or Back, Back.
- Nutcracker: Back, Down, 3 + 5.
- Shadow Kick: Back, Forward, 4.
- Flashy Shadow Kick: Back, Forward, 4. (A-List)
- Charge: Hold 4.
- Cancel: Forward, Forward or Back, Back.
- Eclipse Kick: Back, Forward, 4 + 5.
- Fist Bump: Back, Forward, 1. (Fisticuffs)
- Enhance: 5.
- Straight Forceball: Down, Back, 2. (Stunt Double)
- Double Straight Forceball: Down, Back, 2 + 5. (Stunt Double)
- Rising Shadow: Down, Back, 1. (Stunt Double)
- Shadow Dropkick: Down, Back, 1 + 5. (Stunt Double)
- Mimic: Down, Back, 4. (Stunt Double)
- Shadow Kick: Back, Forward, 4.
- Eclipse Kick: Back, Forward, 4 + 5.
- Rising Shadow: Down, Back, 1.
- Shadow Dropkick: Down, Back, 1 + 5.
- Red Shadow: Passive Ability.
X-Ray[]
- Kasting Kall: Flip Stance + 5.
Finishing Moves[]
Fatalities:
- Here's Johnny (Close): Back, Forward, Back, Forward, 1.
- Little Improv (Mid): Forward, Back, Forward, Forward.
- Decap (Close): Forward, Forward, Down, Up.
- Stage Fatality (Close): Down, Back, Forward, 5.
Brutalities:
- Eye Popping (Universal): Connect 4 Nut Punches, final hit must come from a Nut Punch or Nutkracker.
- Blood Spurt (Universal): Johnny and opponent must be facing camera, final hit must come from Take Two combo.
- Wow Out (Fisticuff Variation): Opponent must be blocking during the final hit of the Speed Bag combo.
- Fall Guy (Stunt Double Variation): Must have Mimic active, must hold Forward during final hit, final hit must come from a Shadow Kick.
- Bring It On (A-List Variation): Must have less than 5% health and Red Shadow active, final hit must come from charge Rising Kick.
Mortal Kombat 11[]
Basic Attacks[]
- First Take: 1.
- Low Jab: Down + 1.
- Hollywood Haymaker: 2.
- Axe Kick: Back + 2.
- Blazin' Backhand: Forward + 2.
- Upper Cutter: Down + 2.
- Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
- Sudden Violence: 3.
- HWAAAAA: Back + 3.
- Massive Strike: Forward + 3.
- Low Boot: Down + 3.
- Fight Dirty: 4.
- Box Office Hit: Back + 4.
- Arcing Knee: Forward + 4.
- Breaking Bad: Down + 4.
Jumping Attacks[]
- Straight Frame: 1.
- Hooked: 2.
- Cool Flick: 3 or 4.
Hop Attacks[]
- Something Punchy: Up, 1 or Up, 2.
- Cool Kick: Up, 3 or Up, 4.
Getup Attacks/Flawless Block Attacks[]
- Rise And Shine: Up + 2.
- Dizzy Knee: Up + 3.
Throws[]
- Toward Throw: THROW + Forward or Forward + 1 + 3.
- Back Throw: THROW or 1 + 3.
Roll Escapes[]
- Forward Roll Escape: Forward + STANCE.
- Away Roll Escape: Back + STANCE.
Air Escape[]
- (Air) Breakaway: Down + BLOCK.
Kombo Attacks[]
- Stand-In: 1, 2.
- Post Credits: 1, 2, 1.
- Fix It In Post: 1, 2, 4.
- Comedy And Tragedy: 2, 4, 4.
- Bad Scripts: 2, 4, 4, Up + 4.
- Silent But Deadly: Forward + 2, 1.
- The Gist Of My Fist: Forward + 2, 1, 2.
- Almost Famous: 3, 4.
- Sell Out: 3, 4, Down + 3.
- Cage Match: 3, 4, Up + 3.
- Director's Cut: Forward + 3, 4, 4.
- King Of A Big Deal: Forward + 3, 4, 4, Up + 4.
- No Autographs: Back + 3, 4.
- Making Headlines: Back + 3, 4, Up + 3 + 4.
- Tear Jerker: Forward + 4, 3.
- Krushing Blow: Triggers if the final hit of the kombo is the only one that connects/
- Wing Man: Forward + 4, 4.
Special Moves[]
- Straight Forceball: Back Forward 2.
- Amplify: R1.
- Nut Punch: Back Down 3.
- Amplify: R1.
- Krushing Blow: Triggers on first hit of the match or punish.
- Flippy Kick: Down Back 3.
- Amplify: R1.
- Shadow Kick: Back Forward 4.
Fatal Blow[]
- THE AWARD GOES TO: STANCE + BLOCK.
- Delay: Hold STANCE + BLOCK.
- Cancel: Back Back or Forward Forward.
Finishers[]
Fatalities:
- Mr. Cage's Neighborhood (Close): Forward Back Down Down 4.
- Who Hired This Guy (Close): Forward Down Forward 1
Friendship:
- Dub Dub WB (Mid): Back Forward Back Down 2.
Brutalities:
- The Klassic: Down + 2.
- $500 Sunglasses: Down Down 2. (Throwing Shades equipped)
- Say Uncle: Down Back Forward 1. (Pissed Off and Brass Knuckles equipped)
- No Hollywood Strings Attached: Forward + 3, 4, 4, 4 or 2, 4, 4, 4.
- Do My Own Stunts: Down Back 3.
- The Award Goes To: Toward Throw.
- Mic Check: Back Throw.
- At The Dooooor: Down Back 1. (Mime Time equipped)
- Team Cage: Down Back 4. (Stunt Double equipped)
- Come Again: Back Down 3.
- Not Today: Back Down 3. (Say Cheese equipped)
Variations/Abilities[]
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
- Low Forceball: Down Forward 2.
- Amplify: R1.
- High Forceball: Down Back 2.
- Amplify: R1.
- Brass Knuckles: Down Down 2.
- Throwing Shades: Down Down 2.
- Krushing Blow: Triggers on first hit of the match or in a kombo that involves a Fatal Blow Dash cancel.
- Mime Time: Down Back 1.
- Krushing Blow: Triggers on first hit of the match or after landing two extended Mime Times.
- Amplify: R1.
- Pissed Off: Down Back Forward 1.
- Amplify: R1.
- Say Cheese: Back Down 3.
- Amplify: R1.
- Krushing Blow: Triggers on first hit of the match or if this move has missed 3 times or more in a row.
- Rising Star: Down Back 3.
- Amplify: R1.
- Clothesline: Back Forward 4.
- Amplify: R1.
- Caged Rage: Down Back 4.
- Amplify: R1.
- Stunt Double: Down Back 4.
- Amplify: R1.