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Mortal Kombat II

Special Moves

  • Energy Wave: Forward, Down, Back, High Kick.
  • Ground Pound: Hold Low Kick for 3 seconds, then release.
  • Gotcha Grab: Forward, Forward, Low Punch (Keep tapping High Punch for additional hits).
  • Back Breaker: Block (In air near opponent).
  • Body Slam: Throw, High Punch (Keep tapping High Punch for additional slams).
  • Overhead Hammer Fist: High Punch. (Close)

Finishers

  • Head Clap: (Hold Low Punch) Forward, Forward, Forward (Release Low Punch). (Close)
  • Arm Rip: Block, Block, Block, Block, Low Punch. (Sweep)
  • Friendship: (Can Block) Down, Down, Up, Up, Low Kick. (Sweep)
  • Babality: (Can Block) Down, Up, Down, Up, Low Kick.
  • Stage Fatality: (Can Block) Up, Up, Down, Low Kick.

Mortal Kombat 3 / Ultimate Mortal Kombat 3 / Mortal Kombat Trilogy

Jax (MK3, UMK3, MKT)

Combos

  • High Kick, High Kick, Back + High Kick.
  • High Punch, High Punch, Block, Low Punch, Back + High Punch.
  • High Kick, High Kick, Down + High Punch, High Punch, Block, Low Punch, Back + High Punch.

Special Moves

  • Single Missile: Back, Forward, High Punch.
  • Double Missile: Forward, Forward, Back, Back, High Punch.
  • "Gotcha" Grab: Forward, Forward, Low Punch. (Keep tapping High Punch for additional hits).
  • Back Breaker: Block (In air near opponent).
  • Quad Slam: Throw, High Punch (Keep tapping High Punch for three additional slams).
  • Ground Pound: Hold Low Kick for 3 seconds, and release.
  • Dash Punch: Forward, Forward, High Kick.

Finishers

  • Slice 'em Up: (Can Hold Block) Up, Down, Forward, Up. (Close)
  • Big Foot: Run, Block, Run, Run, Low Kick. (Jump)
  • Animality: (Hold Low Punch) Forward, Forward, Down, Forward (Release). (Close)
  • Friendship: Low Kick, Run, Run, Low Kick.
  • Babality: Down, Down, Down, Low Kick. (Jump)
  • Stage Fatality: Down, Forward, Down, Low Punch. (Close)
  • Brutality: High Punch, High Punch, High Punch, Block, Low Punch, High Punch, High Punch, High Punch, Block, Low Punch, High Punch (UMK3).

Classic Jax (MKT only on non-N64 versions)

Combos

  • High Punch, High Punch, High Punch, Low Punch, Back + High Punch.
  • High Kick, Low Kick, Low Kick, High Kick, Low Kick, Back + High Kick.

Special Moves

  • Energy Wave: Forward, Down, Back, High Kick.
  • Air Energy Wave: Forward, Down, High Kick. (Air)
  • "Gotcha" Grab: Forward, Forward, Low Punch (Keep tapping High Punch for additional hits).
  • Back Breaker: Block (In air near opponent).
  • Quad Slam: Throw, Tap High Punch repeatedly for three additional slams.
  • Ground Pound: Hold Low Kick for 3 seconds, and release.

Finishers

  • Head Clap: (Hold Low Punch) Forward, Forward, Forward (Release Low Punch). (Close)
  • Friendship: (Can Block) Down, Down, Up, Up, Low Kick. (Sweep)
  • Babality: (Can Block) Down, Up, Down, Up, Low Kick.
  • Stage Fatality: (Can Block) Up, Up, Down, Low Kick.
  • Brutality: High Punch, High Punch, Block, High Kick, Low Punch, Low Punch, High Punch, Block, High Kick, High Kick, High Punch.

Mortal Kombat 4

Special Moves

  • Missile: Down, Back, LP.
  • Back Breaker: BLK (In air near opponent).
  • Ground Pound: Forward, Forward, Down, LK.
  • Dash Punch: Forward, Down, Back, LP.
  • Multi-Slam:
    • LP (Close).
    • Hold RN + BLK + HK.
    • Hold HP + LP + LK.
    • Hold HP + BLK + LK.
    • Hold HP + LP + HK + LK.
  • Weapon - Spiked Club: Down, Forward, HP.

Fatalities

  • Head Clap: Back, Forward, Forward, Down, BLK. (Close)
  • Arm Rip: (Hold LK) Forward, Forward, Down, Forward (Release LK). (Sweep)
  • Prison Stage Fatality: Forward, Forward, Back, LK.
  • Goro's Lair Stage Fatality: Forward, Forward, Back, HP.

Mortal Kombat: Deadly Alliance

Muay Thai

  • Swing Punch: 1.
  • Spinning Strike: Back + 1.
  • Cutting Up Elbow: Down + 1.
  • Straight Punch: 2.
  • Hooking Punch: Back + 2.
  • Low Swing Punch: Down + 2.
  • Farewell Knee: 3.
  • Roundhouse: Up + 3.
  • Lower Knee: Down + 3.
  • Forward Foot Push: 4.
  • Pecking Kick: Down + 4.
  • Throw: Forward + Special Move Button.
  • Taunt: Special Move Button.
  • Get Some Sucka: Back + 1, 2.
  • What You Get: 2, 2, 4.
  • Rush N Hook: 2, 2, 1.
  • Boot Kamp: 3, 3, 4.
  • Im Gonna Get Ya: 2, 2, Up + 3.
  • Jax Special: 2, 2, Back + 1, 2.
  • Ballistic Wind: 2, 2, 3, 3, 4.
  • In Your Face: 2, 2, Style Change, 4, 3.
  • Insertion: 2, 2, Style Change, 4, Back + 2.
  • Damage Control: 2, 2, Style Change, 4, Style Change, 4.

Judo

  • Suplex: 1.
  • Thrusting Palms: Back + 1.
  • Rising Double Fist: Down + 1.
  • Leg Trip Throw: 2.
  • Standing Uppercut: Back + 2.
  • Gut Punch: Down + 2.
  • Back Kick: 3.
  • Backward Shin Kick: Back + 3.
  • Low Sweep: Down + 3.
  • Side Snap Kick: 4.
  • Wheel Kick: Back + 4.
  • Low Kick: Down + 4.
  • Throw: Forward + Special Move Button.
  • Reversal: Special Move Button.
  • Groundwork: 4, 4, 3.
  • Metal Fury: 4, 4, Back + 2.
  • No-Mans Land: 4, 4, Style Change, 4.

Tonfa

  • Spear Hand: 1.
  • Low Double Strike: Down + 1.
  • Double Strike: Forward + 1.
  • Downward Strike: 2.
  • Scissor Sweep: Down + 2.
  • Scissor Strike: 3.
  • Uppercut Strike: Down + 3.
  • Dashing Strike: Forward + 3.
  • Roundhouse Elbow Strike: 4.
  • Low Back Hand: Down + 4.
  • Tonfa Sweep: Back + 4.
  • Sidestep Swing: Special Move Button.
  • Stand-Down: 4, 4.

Special Moves

  • Shocking Blows: Throw.
  • Ground Pound: Forward, Forward, Down, 3.
  • Machine Gun: Back, Forward, 4.
  • Piston Punch: Down, Forward, 1.

Finishers

  • Head Stomp: Down, Forward, Forward, Down, 2.

Mortal Kombat: Armageddon

Muay Thai

  • Quick Hook Punch: 1.
  • Upward Elbow: Down + 1.
  • Turning Hand: 2.
  • Uppercut: Down + 2.
  • Spinning Sidekick: 3.
  • Knee Striker: Back + 3.
  • Ducking Cross: Down + 3.
  • Thrusting Foot: 4.
  • Spinning Dragon: Back + 4.
  • Throat Kick: Up + 4.
  • Clean Low Hit: Down + 4.
  • Ring King: 1, 1.
  • Fury Elbows: Down + 1, Down + 1.
  • Teeth Smasher: 2, 2.
  • Kick Boxing Combo: 1, 3.
  • Blurry Boot: 2, 4.
  • 3-Hit Shocker: 1, 1, 1.
  • Spin Fists: 1, 1, 2.
  • Hard Power: 1, 1, 4.
  • Heavy Kombat: 1, 1, 2, 2.
  • Fallout: 1 (in air).
  • Airborne: 2 (in air).
  • Straight Up: 3 (in air).
  • Over Head Air Toss: 4 (in air).
  • Flying Kick: 1, 1 (in air).
  • Power Slam: 2, 2 (in air).
  • Straight Forward: 3, 3 (in air).
  • Gravity Strike: 1, 1, 1 (in air).
  • Toss Ya!: 1, 1, 2 (in air).
  • Ending It Now: 1, 1, 3 (in air).
  • Air Death: 1, 1, 4 (in air).
  • Grounded: 3, 3, 2 (in air).
  • Air Kick: 3, 3, 3 (in air).
  • Time to Hover: 3, 3, 4 (in air).
  • Sneak Attack: 1, 1, Style Change.

Tonfa

  • Night Stick Lite: 1.
  • Watch Out: Back + 1.
  • Face Bash: Up + 1.
  • Tonfa Low Strike: Down + 1.
  • Twirl It Around: 2.
  • Fancy Spins: Back + 2.
  • Uppercutting Tonfa: Down + 2.
  • Face Krack: 3.
  • Head Hit: Back + 3.
  • Low Kick: Down + 3.
  • Medium Kick: 4.
  • Sneaky: Back + 4.
  • Dodge Attack: Up + 4.
  • Ankle Kick: Down + 4.
  • Turning It Up: 1, 1.
  • Watchmen: Back + 2, 1.
  • Watching You: Back + 2, Back + 1.
  • Pain with Sticks: Back + 2, 2.
  • Beat em Up: Back + 2, 4.
  • Darkness Sticks: 4, 4.
  • Sink Hole: 1, 1, Up + 1.
  • Crowd Kontrol: Back + 2, 1, 1.
  • Darkness Pain: Back + 2, 4, 4.
  • Red Lights: Back + 2, 1, 1, Up + 1.
  • Thrash Out: 1 (in air).
  • Bogie: 2 (in air).
  • Long Legs: 3 (in air).
  • Spinning Feet Grab: 4 (in air).
  • Rebel: 1, 1 (in air).
  • Airborne Kick: 3, 3, (in air).
  • Fresh Air: 1, 1, 1 (in air).
  • Spinning Attack: 1, 1, 2 (in air).
  • Lucky Wind: 1, 1, 3 (in air).
  • Somersault: 3, 3, 2 (in air).
  • Flip Down: 1, 1, 4 (in air).
  • Boot to the Face: 3, 3, 3 (in air).
  • Pincer Throw: 3, 3, 4 (in air).
  • Guiding Light: 1, 1, 3, 3 (in air).
  • Zero Gravity: 1, 1, 3, 4 (in air).

Special Moves

  • Ground Pound: Down, Forward, 1.
  • Machine Gun: Back, Forward, 4.
  • Piston Punch: Down, Up, 3.

Mortal Kombat vs. DC Universe

Special Moves

  • Gun Runner: Back, Back, 1.
  • Power Fist: Down, Back, 2.
    • Hit 1 or 2 after the punch for an extra hit.
  • Blinding Light: Down, Back, 1.
  • Rocket Blast: Down, Back, 3.
  • Double Rocket Blast: Down, Back, 3, Down, Back, 4.
  • Gotcha Grab: Forward, Forward, 2.
    • Tap 2 for extra hits.
  • Ground Pound: Down, Down, 4.

Fatalities

  • Head Smash: Back, Forward, Forward, back, 2.
  • Air Machine Gun: Forward, Forward, Back, Back, 3.

Mortal Kombat (2011)

Input Legend
Input Xbox PS
1 Xbox-controller-x-button-md Ps3 button square by thedevingreat-d5g6clf
2 Xbox-controller-y-button-md Ps3 button triangle by thedevingreat-d5g6cex
3 Xbox-controller-a-button-hi Ps3 button x by thedevingreat-d5g6c9k
4 Xbox-controller-b-button-md Ps3 button o by thedevingreat-d5g6d2x
5 XBOX ONE Buttons RT PS3 R2

Basic Attacks

  • Front Punch: 1
  • Back Punch: 2
  • Front Kick: 3
  • Back Kick: 4
  • Uppercut: Down + 2
  • Hook Swipe: Back + 1
  • Big Leg: Forward + 3
  • Shin Kick: Forward + 4
  • Sweep: Back + 4
  • Throw (Away): Throw
  • Throw (Towards): Forward + Throw
  • Triple Slam: 1 + 4 (During throw)
  • Quad Slam: 2 + 3 (During Triple Slam)

Combo Attacks

  • Major Force: 1, 2, 3.
  • Boot Kamp: Back + 1, 2, 4.
  • Active Duty: 2, 1.
  • Field Grade: 2, 2.
  • Chain of Command: 2, Forward + 2, Back + 1.
  • Advance Force: Forward + 4, 1, 3.
  • Code of Conduct: Forward + 4, 1, 4.

Fast Tags

  • Majority Rules: Down, Back, 3, Tag.
  • Outranked: Down, Back, 3 + Back, Tag.

Tag Combos

  • Major Muscle: Back + 1, 2, Tag.
  • Alloy-Over You: 2, Forward + 2, Tag.
  • Briggs Da Noise: 2, Forward + 2, Back + 1, Tag.

Special Moves

  • Energy Wave: Down, Back, 2.
  • Dash Punch: Down, Forward, 2.
  • Ground Pound (Close): Down, Back, 3.
  • Ground Pound (Medium): Down, Forward, 3.
  • Ground Pound (Far): Down, Back, Forward, 3.
  • Overhead Smash: Down, Up, 4.
  • Gotcha Grab: Down, Forward, 1.
  • Air Gotcha Grab: Down, Back, 1.
  • Back Breaker (Air Throw): Throw (While in the air).

Enhanced Moves

  • Energy Wave: Down, Back, 2 + 5.
  • Dash Punch: Down, Forward, 2 + 5.
  • Ground Pound (Close): Down, Back, 3 + 5.
  • Ground Pound (Medium): Down, Forward, 3 + 5.
  • Ground Pound (Far): Down, Back, Forward, 3 + 5.
  • Overhead Smash: Down, Up, 4 + 5.
  • Gotcha Grab: Down, Forward, 1 + 5.
  • Air Gotcha Grab: Down, Back, 1 + 5.

X-Ray

  • Briggs Bash: Flip Stance + 5.

Finishers

  • Smash and Grab: Back, Forward, Forward, Back, 2. (Close)
  • Three Points!: Forward, Forward, Back, Down, 3. (Sweep)
  • Stage Fatality: Down, Forward, Down, 1. (Close)
  • Babality: Down, Down, Down, 3. (Jump)

Mortal Kombat X

Input Legend
Input Xbox PS
1 Xbox-controller-x-button-md Ps3 button square by thedevingreat-d5g6clf
2 Xbox-controller-y-button-md Ps3 button triangle by thedevingreat-d5g6cex
3 Xbox-controller-a-button-hi Ps3 button x by thedevingreat-d5g6c9k
4 Xbox-controller-b-button-md Ps3 button o by thedevingreat-d5g6d2x
5 XBOX ONE Buttons RT PS3 R2

Combos

Variation: Heavy Weapons

  • Boot Kamp: 1, 1.
  • Major Force: 1, 1, 1.
  • Active Duty: 1, 2.
  • Field Grade: 1, 2, 3.
  • Chain of Command: 1, 2, Down 3.
  • Advance Force: 1, 2, 4.
  • Code of Conduct: 1, 2, Back 4.
  • Majority Rules: Back 1, 2.
  • Outranked: Back 1, 2, 1.
  • Elite Smash: Back 1, 3.
  • The Briggs: Down 1, Down 2.
  • Warfare: 2, 3.
  • Ground Control: 2, 3, 2.
  • Air Raid: Forward 2, 1.
  • Expendable: Forward 2, 1, 2.
  • Payload: Forward 2, 1, 2, Down + 2 + 4.
  • All Out Assault: 3, Forward 4.
  • Armed Forces: 3, Back 2.
  • Warfighter: Back 3, Down 2.
  • W.M.D.: Back 3, 4.

Variation: Pumped Up

  • Boot Kamp: 1, 1.
  • Major Force: 1, 1, 1.
  • Active Duty: 1, 2.
  • Field Grade: 1, 2, 3.
  • Chain of Command: 1, 2, Down 3.
  • Advance Force: 1, 2, 4.
  • Code of Conduct: 1, 2, Back 4.
  • Majority Rules: Back 1, 2.
  • Outranked: Back 1, 2, 1.
  • Elite Smash: Back 1, 3.
  • The Briggs: Down 1, Down 2.
  • Warfare: 2, 3.
  • Ground Control: 2, 3, 2.
  • Air Raid: Forward 2, 1.
  • Expendable: Forward 2, 1, 2.
  • Payload: Forward 2, 1, 2, Down + 2 + 4.
  • All Out Assault: 3, Forward 4.
  • Armed Forces: 3, Back 2.
  • Warfighter: Back 3, Down 2.
  • W.M.D.: Back 3, 4.

Variation: Wrestler

  • Boot Kamp: 1, 1.
  • Major Force: 1, 1, 1.
  • Active Duty: 1, 2.
  • Field Grade: 1, 2, 3.
  • Chain of Command: 1, 2, Down 3.
  • Advance Force: 1, 2, 4.
  • Code of Conduct: 1, 2, Back 4.
  • Majority Rules: Back 1, 2.
  • Outranked: Back 1, 2, 1.
  • Elite Smash: Back 1, 3.
  • The Briggs: Down 1, Down 2.
  • Warfare: 2, 3.
  • Ground Control: 2, 3, 2.
  • Air Raid: Forward 2, 1.
  • Expendable: Forward 2, 1, 2.
  • Payload: Forward 2, 1, 2, Down + 2 + 4.
  • All Out Assault: 3, Forward 4.
  • Armed Forces: 3, Back 2.
  • Warfighter: Back 3, Down 2.
  • W.M.D.: Back 3, 4.
  • Jammer: Forward 3, 1 + 3.
  • Deploy: Forward 4, 1 + 3.

Special Moves

Variation: Heavy Weapons

  • Ground Pound: Down Down 4.
  • Close Ground Pound: Down Down 4 Back.
  • Far Ground Pound: Down Down 4 Forward.
  • Ground Shake: Down Down 4 + 5.
  • Dash Punch: Back Forward 2.
  • Dash Fist: Back Forward 2 + 5.
  • Downward Dash Punch: Back Forward 2 Down.
  • Downward Dash Fist: Back Forward 2 + 5 Down.
  • Major Pain: Back Forward 4.
  • Major Muscle: Back Forward 4 + 5.
  • Gotcha Grab: Down Back 1.
  • Gotcha Beatdown: Down Back 1 + 5.
  • L.A.W. Rocket: Down Back 3.
    • Up Shoot: Hold Up.
    • Delay: Hold 2.
    • Cancel: Back Twice or Forward Twice.
  • L.A.W. Blast: Down Back 3 + 5.
    • Up Shoot: Hold Up.
    • Delay: Hold 2.
    • Cancel: Back Twice or Forward Twice.
  • Machine Gun: Back Forward 3.
  • Machine Fire: Back Forward 3 + 5.
  • Up Machine Gun: Down Back 3.
  • Up Machine Fire: Down Back 3 + 5.

Variation: Pumped Up

  • Dash Punch: Back Forward 2.
  • Dash Fist: Back Forward 2 + 5.
  • Downward Dash Punch: Back Forward 2 Down.
  • Downward Dash Fist: Back Forward 2 + 5 Down.
  • Major Pain: Back Forward 4.
  • Major Muscle: Back Forward 4 + 5.
  • Super Gotcha: Down Back 1.
    • Face Smash: 1.
    • Face Break: 2.
    • Gut Buster: 3.
    • Crown Slam: 4.
  • Gotcha Extreme: Down Back 1 + 5.
    • Face Smash: 1.
    • Face Break: 2.
    • Gut Buster: 3.
    • Crown Slam: 4.
  • Ground Tremor: Down Down 4.
  • Ground Quake: Down Down 4 + 5.
  • Air Drill Slam: (Air) Down Down 4.
  • Air Drill Punch: (Air) Down Down 4 + 5.

Variation: Wrestler

  • Ground Pound: Down Down 4.
  • Close Ground Pound: Down Down 4 Back.
  • Far Ground Pound: Down Down 4 Forward.
  • Ground Shake: Down Down 4 + 5.
  • Dash Punch: Back Forward 2.
  • Dash Fist: Back Forward 2 + 5.
  • Downward Dash Punch: Back Forward 2 Down.
  • Downward Dash Fist: Back Forward 2 + 5 Down.
  • Major Pain: Back Forward 4.
  • Major Muscle: Back Forward 4 + 5.
  • Gotcha Grab: Down Back 1.
  • Gotcha Beatdown: Down Back 1 + 5.
  • Quad Grab Towards: Down Back Forward 1.
    • Part 2: 2.
  • Quad Grapple Towards: Down Back Forward 1 + 5, Back.
    • Part 2: 2.
    • Part 3: 3.
    • Part 4: 4.
    • Part 5: 1 + 2 + 3 + 4.
  • Quad Grab Away: Down Back Forward 1, Back.
    • Part 2: 2.
  • Quad Grapple Away: Down Back Forward 1 + 5.
    • Part 2: 2.
    • Part 3: 3.
    • Part 4: 4.
    • Part 5: 1 + 2 + 3 + 4.
  • Back Breaker: (Air) Down + L1.

X-Ray

  • Bring It: L2 + R2/LT + RT

Finishing Moves

Fatalities:

  • T-Wrecks (Close): Forward Back Down 2.
  • Jax The Ribber (Close): Down Back Forward Forward.
  • Arm Rip (Close): Forward Down Forward Back 1.
  • Stage Fatality (Close): Down, Forward, Down, 1.

Brutalities:

  • Sledge Hammer (Universal): Opponent must be ducking during the final hit of a Downward Dash Punch or Downward Dash Fist.
  • Gotcha Down (Universal): Play must hold Forward during final hit of Gotcha Grab.
  • Rocket Roll (Heavy Weapons Variation): Opponent must be in the air as the final hit of a L.A.W. Blast connects.
  • Ground Breaking (Pumped Up Variation): Connect three Ground Pounds during match, hold 4 during Ground Shake as final blow.
  • Ragdoll (Wrestler Variation): Must perform entire Quad Grapple Chain and land final hit during.
  • Gunned Down (Heavy Weapons Variation): Final hit must come from Machine Fire, hold forward during Machine Fire

Mortal Kombat 11

Basic Attacks

  • Quick Steel: 1.
  • Power Punch: Back + 1.
  • Knee Jab: Down + 1.
  • Straight Punch: 2.
  • Head Slammer: Back + 2.
    • Krushing Blow: Triggers if fully charged before hitting.
  • Hammer Hook: Forward + 2.
  • Upper Muscle: Down + 2.
    • Krushing Blow: Triggers if this attack kounters or punishes a high attack.
  • Boot Bash: 3.
  • Knee Shatter: Back + 3.
  • Steel Toe: Forward + 3.
  • Side Strike: Down + 3.
  • Get Back: 4.
  • Ankle Breaker: Back + 4.
  • Gur-Knee: Forward + 4.
  • Step Back: Down + 4.

Jumping Attacks

  • Leaping Fist: 1.
  • Double Damage: 2.
  • Hit With S Size 12: 3 or 4.

Hop Attacks

  • Ground Smash: Up, 1 or Up, 2.
  • S.F. Stomp: Up, 3 or Up, 4.

Getup Attacks/Flawless Block Attacks

  • Krushing Backhand: Up + 2.
  • Ground Slam: Up + 3.

Throws

  • Toward Throw: THROW + Forward or Forward + 1 + 3.
    • Krushing Blow: Triggers if arms are fully Heated Up.
  • Back Throw: THROW or 1 + 3.

Roll Escapes

  • Forward Roll Escape: Forward + STANCE.
  • Away Roll Escape: Back + STANCE.

Air Escape

  • (Air) Breakaway: Down + BLOCK.

Kombo Attacks

  • The Briggs: 1, 2.
  • Active Duty: 1, 2, 1.
  • Quick Drill: Down + 1, 2.
  • Outranked: 2, 2.
  • Get In Line: 2, 2, Down + 4.
  • Breakdown: Forward + 2, 1.
  • Won't Back Down: Forward + 2, Down + 4.
  • Boot Kamp: Back + 3, 2.
  • Sleep, Bitch: Back + 3, 2, 1 + 3.
  • Last Chance: Forward + 3, 3.
  • America Strong: Forward + 3, 3, 1.
  • Get Outta Here: Forward + 4, 2.

Special Moves

  • Gotcha Grab: Down Back 1.
    • Pound Town: 1.
    • Gut Buster: 2.
    • Lay Down: 3.
    • Get outta My Face: 4.
  • Stiff Armed: Back Forward 2.
    • Krushing Blow: Triggers if only the second hit of this attack kounters or punishes.
    • Amplify: R1.
  • Thumper: Down Back 2.
    • Amplify: R1.
  • Up Thumper:' Down Back 2, Up.
    • Amplify: R1.
  • Heat Missile: Back Forward 3.
    • Double Heat Missile: 4
    • Krushing Blow: Triggers in a kombo of 6 or more.
  • Ground Pound: Down Down 4.
    • Amplify: R1.

Fatal Blow

  • HONORABLE DISCHARGE: STANCE + BLOCK.

Finishers

Fatalities:

  • Coming In Hot (Close): Forward Down Forward 3.
  • Still Got It (Close): Back Forward Back Down 1.
  • Stage Fatality (Close): Down Forward Down 4.

Friendship:

  • Sexy Jax-A-Phone (Mid): Forward Back Down Down 2.

Brutalities:

  • The Klassic: Down + 2.
  • Slow Clap: Down Back 1.
  • Pounded: Down Back 1, 1.
  • Awww Yeah: Forward + 3, 3, 1 + 3.
  • Broken: Back Forward 2, Throw.
  • Buck You: Down Back 2.
  • Missing Something?: Back Forward 2, Throw.
  • I Said Sleep: Back + 3, 2, 1 + 3.
  • Buffed Up: Throw or 1 + 3.

Variations/Abilities

Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.

Kombo Attacks

  • Enhanced Outranked: Modifies Outranked. String gains additional hits, dealing increased damage.
    • Right To Bear Arms: 2, 2, 1, 1, 2, 2.
  • Expert Grappler: Modifies Kombo Attacks. Several strings can be ended with throws.
    • Major Force: 2, 2, 1 + 3.
      • Krushing Blow: Triggers if arms are fully heated up.
    • Standing Strong: Forward + 2, 1 + 3.
      • Krushing Blow: Triggers if arms are fully heated up.
    • Get Some: Forward + 3, 3, 1 + 3.
      • Krushing Blow: Triggers if arms are fully heated up.

Special Moves

  • Lethal Clap: Down Back 1.
    • Level 1 Amplify: 1.
  • Quad Grab: Down Back Forward 1.
    • Turn: Back.
    • Power Bomb: 2.
    • Underhook Slam: 4.
    • Belly To Belly Suplex: 3.
      • Krushing Blow: Triggers if all follow-up attacks are performed at last possible moment.
  • Duck And Weave: Back Forward 2.
    • Delay: Hold 2.
    • Cancel: Down Down.
    • Axe Handle: 4.
    • Rag Dollin': THROW.
    • Amplify: R1.
  • Buckshot: Down Back 2.
  • Up Buckshot: Down Back 2, Up
  • Briggs Barricade: Down Back 3.
    • Amplify: R1.
  • Ripped: Down Back 4.
    • Amplify: R1.
  • Burning Hammer: Back Forward 4.
    • Amplify: R1.
  • (Air) Burning Hammer: Down + THROW.
    • Amplify: R1.
  • Ground Shatter: Down Down 4.
    • Amplify: R1.
  • Close Ground Shatter: Down Down 4, Back.
    • Amplify: R1.
  • Far Ground Shatter: Down Down 4, Forward.
    • Amplify: R1.
  • Very Far Ground Shatter: Down Down 4, Up.
    • Amplify: R1.
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