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The greatest virtue is abiding my mother's vision, Liu Kang. I cannot fail her.
 

 

—Cetrion to Fire God Liu Kang during Mortal Kombat 11's Story Mode

Cetrion is a character in the Mortal Kombat fighting game series. The Elder Goddess of Life, Virtue and Light, she is the sister of the Fallen Elder God Shinnok and daughter of the Titaness and Keeper of Time Kronika, serving her mother to balance the ways of the realms.

Cetrion made her debut in Mortal Kombat 11, serving as a playable sub-boss and tertiary antagonist in the game's Story Mode.

About Cetrion

Cetrion is an Elder Goddess who is the sister and counterpart of Shinnok and one of the deities responsible for banishing him to the Netherrealm. She is also the daughter of Kronika.

During the events of Mortal Kombat 11, it is revealed that Cetrion, much like Shinnok, was a sleeper agent for Kronika. Both played an intricate game for eons: while she defended Life, Virtue, and Light, Shinnok defended Death, Corruption, and Darkness. Kronika's plans were for both to continue existing, thereby keeping the balance of these essential aspects of the universe.

However, once Raiden caused massive and irreversible unbalance between good and evil by decapitating Shinnok - and therefore taking him out of the game forever - she betrayed her fellow Elder Gods like her brother had in order to assist her mother in creating a New Era, an age where she and Shinnok would once again pit the realms against one another in an eternal struggle.

Cetrion's dominion is Nature and Life, allowing her to control the elements of Earth, Water, Fire, Air, and Light. Although she stands as a bastion of Peace and Light on the surface, she is loyal to her mother first and foremost, and is perfectly willing to commit atrocities (even murdering her fellow Elder Gods) if it advances her mother's goals. In this respect, Cetrion is shown to be hypocritical, and every bit as cruel and dark as Shinnok.

Still, much like Kronika, Cetrion's actions are not motivated by grief or vengeance, but a very relativist and divine concept of equilibrium that strongly require she and her brother to keep tangling the realms into their conflict, a vision firmly opposed by Raiden. Liu Kang notices that Cetrion, being the Elder Goddess of Virtue, gets weaker by following Kronika's vision, since it directly opposes the very principle she is supposed to stand for. Nonetheless, Cetrion believes that the greatest Virtue is abiding her mother's will of balance, and the Shaolin proves in kombat that her heart is not enough to support such folly. Because of this, it is subtly implied that she - and possibly Shinnok (considering some intros between her and Raiden) - might merely be puppets of Kronika herself, being oblivious to their part of a greater design.

Appearance

Cetrion appears human at a glance, but with dull purple skin, green hair resembling seaweed, and tiny green dots around her similarly-glowing eyes resembling shining stars. Her outfit appears to be a combination of teal crystal, green plant matter, and thin brown cords wrapped around her neck, torso, and waist. Chunks of crystal float behind her head in a rough ring shape.

Combat Characteristics

Powers and Abilities

Cetrion is an incredibly powerful Elder God capable of manipulating the elements of Earth, Water, Fire, Air, and Light to her will. She is particularly fond of manipulating earth, forming large boulders to use against her opponent. She can also combine these base elements to create new ones such as metal, ice, magma, and energy. As the Elder God of Life and Nature, living things are created from her mere presence. Additionally, due to her status as an Elder God, she cannot be killed by conventional means, however that does not mean she cannot be overpowered by mortal beings, such as Sindel.

Cetrion possesses a plethora of other abilities such as being able to grow large enough to tower over planets, telekinetically control objects, move freely above the ground, summon volcanoes, and create force fields of different elements with different benefits.

As an Elder God, Cetrion is not affected by her mother's ability to manipulate or alter the flow of time, similar to Geras. As such, she is able to continue her mother's will of finalizing the New Era without any obstruction to her being as the timeline becomes altered.

Signature Moves

  • Hell's Wrath: Cetrion rises upwards into the air and shoots a fire beam diagonally at her opponent. This attack can also be performed in the air. The attack can be used at different ranges, called Close/Far Hell's Wrath. (MK11)
    • Amplifying the attack has Cetrion fire another diagonal beam that goes along the ground.
  • Natural Barrier: Cetrion lifts several small rocks from the ground that form a barrier that can block a projectile in front of her for a second. The wall can be raised in front of the opponent, called Far Natural Barrier. (MK11)
    • Amplifying the attack has Cetrion shoot the rocks at the opponent like shrapnel.
      • If a projectile is destroyed while the wall is summoned, the amplified version turns into a Krushing Blow, with one of the rocks the boulder crushing the front of the opponent's skull inwards, dealing over three times the original damage and knocking them away.
  • Tendril Pull: Cetrion crouches down and sends her tendrils into the ground, making them grab the opponent's legs and slam them against the ground. (MK11)
    • Amplifying the attack has Cetrion light the tendrils on fire, setting the opponent ablaze and opening them up for attacks.
    • If the opponent is blocking High when the attack hits, the attack turns into a Krushing Blow, where when the tendrils slam the opponent, the front of the opponent's skull is crushed inwards, dealing increased damage and bouncing the opponent off the ground for a juggle.
  • Boulder Bash: Cetrion raises a large boulder from the ground that she throws straight forward. (MK11)
    • If the attack connects successfully on its own (i.e. not as part of a combo), the attack turns into a Krushing Blow, with the boulder crushing the opponent's ribcage, dealing over three times the combo's original damage.
    • Delay Boulder Bash: Cetrion gains the ability to delay Boulder Bash, cancel it or turn it into a Bouncing Boulder. (MK11- Equip Ability)
  • Bouncing Boulder: Cetrion takes a boulder out of the ground and hurls it at the opponent while the boulder bounces off the ground.
    • Delay Boulder Bash: Cetrion gains the ability to delay Bouncing Boulder, cancel it or turn it into a Boulder Bash. (MK11- Equip Ability)
  • Earthquake: Cetrion pounds the ground with her fists twice, causing quakes to trip up the opponent. (MK11- Equip Ability)
    • This attack can be canceled on the second hit with cost of Defensive Meter.
  • H2 P0rt: Cetrion disappears in a splash of water and teleports behind the opponent. This attack can also place Cetrion in front of the opponent, leave her in place or send her a large distance away from the opponent. This attack can also be performed in the air, and Cetrion teleports back to the ground. (MK11- Equip Ability)
  • Shattering Boulder: Cetrion brings a boulder up from the ground and shatters it to hit the opponent. The bouldeer can be raised in front of Cetrion, called Close Shattering Boulder. This attack replaces Natural Barrier when equipped. (MK11- Equip Ability)
    • Amplifying the attack has Cetrion shatter the outer shell of the boulder, revealing a volcanic core, then destroy the core to send a flame torrent at the opponent.
  • Deadly Winds: Cetrion sends a fast moving tornado that spins the opponent and slightly sets them off balance. The first hit of this attack has armor breaking properties, ignoring the armor granted by specific abilities and Fatal Blows. This ability conflicts with Geyser when equipped, disabling the option to select Geyser. (MK11- Equip Ability)
    • Amplifying the attack makes the tornado move faster.
  • Geyser: Cetrion creates two splashes of water on the ground that lift the opponent into the air, freezes them with an ice beam and slams them down. The attack can be used at different ranges, called Close/Far/Very Far Geyser. This ability requires two ability slots and conflicts with Deadly Winds when equipped, disabling the option to select Deadly Winds. (MK11- Equip Ability)
    • Amplifying the attack has Cetrion leave the opponent dangling in the air, opening them up for attacks.
    • If the attack misses three times in a row before connecting, the attack turns into a Krushing Blow, where when Cetrion slams the opponent to the ground, she shatters their ribs, dealing increased damage and bouncing the opponent off the ground for a juggle.
  • Circle of Life: Cetrion spends two bars of Defensive Meter and summons three stones to rotate around her. If she is struck while the ability is active, one of the stones hits the opponent, interrupting their attacks. This ability requires two ability slots and conflicts with Hallowing Winds, Ring of Fire, Vapor Halo and Conflux of Elements when equipped, disabling the option to select Hallowing Winds, Ring of Fire, Vapor Halo or Conflux of Elements. (MK11- Equip Ability)
  • Hallowing Winds: Cetrion spends two bars of Defensive Meter and creates an aura of air that pushes the opponent away from her. This ability requires two ability slots and conflicts with Circle of Life, Ring of Fire, Vapor Halo and Conflux of Elements when equipped, disabling the option to select Circle of Life, Ring of Fire, Vapor Halo or Conflux of Elements. (MK11- Equip Ability)
  • Ring of Fire: Cetrion spends two bars of Defensive Meter and creates a aura of fire that deals damage over time if the opponent enters its radius. This ability requires two ability slots and conflicts with Circle of Life, Hallowing Winds, Vapor Halo and Conflux of Elements when equipped, disabling the option to select Circle of Life, Hallowing Winds, Vapor Halo or Conflux of Elements. (MK11- Equip Ability)
  • Vapor Halo: Cetrion spends two bars of Defensive Meter and summons an aura of water around herself that allows her to block after any hit, interrupting the opponent's combos. This ability requires two ability slots and conflicts with Circle of Life, Hallowing Winds, Ring of Fire and Conflux of Elements when equipped, disabling the option to select Circle of Life, Hallowing Winds, Ring of Fire or Conflux of Elements. (MK11- Equip Ability)
  • Conflux of Elements: Cetrion spends two bars of Defensive Meter and performs either Circle of Life, Hallowing Winds, Ring of Fire or Vapor Halo at random. This ability requires two ability slots and conflicts with Circle of Life, Hallowing Winds, Ring of Fire and Vapor Halo when equipped, disabling the option to select Circle of Life, Hallowing Winds, Ring of Fire or Vapor Halo. (MK11- Equip Ability)

Fatal Blow

  • Fatal Blow - Weeping Willow: Cetrion sends a multitude of boulders crashing over her opponent's head in which she proceeds to send several pieces of rock towards her opponent. She then uses a sharp shard of rock to send them flying against a newly formed tree to follow up with fragments of wood into the victim's hands and skull to set them free with a powerful blast.

Other Moves

  • Throw (Forward): Cetrion raises a rock from the ground, tosses the opponent onto it and drops two boulders on them from above, smashing the rock in the process. (MK11)
    • If either Circle of Life, Hallowing Winds, Ring of Fire or Vapor Halo are active when the throw connects, the attack turns into a Krushing Blow, where the first boulder shatters the opponent's ribcage and damages their abdominal organs, dealing increased damage.
  • Throw (Backward): Cetrion lifts the opponent off the ground and raises a rock, then smashes them against the rock twice. (MK11)
  • Fire and Brimstone: Cetrion delivers two strikes with flame-wreathed hands and then smashes the opponent over the head with a summoned boulder. (MK11)
    • If this combo is performed on the opponent as a Kounter or Punish, the combo turns into a Krushing Blow, with the boulder crushing the top of the opponent's skull, dealing over double the combo's original damage and sending them into the air for a juggle.

Fatalities

  • Maintaining Balance: Cetrion conjures water from thin air, and performs a small flourish with it before firing the water in a pressurized stream, tearing off the flesh on the opponent's face. She then incinerates the lower half of their body with a plume of fire, and, as the enemy desperately tries to crawl away, Cetrion finishes them by sending three metallic blades through what's left of their body.
  • Good and Evil: Cetrion summons a set of rocks from the Earth, crushing her opponent with them before growing to a large size and stomping the victim's head. This destroys the rocks and leaves the victim paralyzed. Cetrion completes her Fatality by growing to an astronomical size and firing a beam into the opponent that obliterates all but their limbs.

Brutalities

  • The Klassic: Cetrion performs her uppercut, decapitating the opponent with a rising palm strike with their spine attached. (MK11)
  • Falling Sky: Cetrion performs an Earthquake, which causes a large rock to fall and crush the opponent's lower body. The opponent crawls towards Cetrion before bleeding to death. (MK11)
  • Pinned: Cetrion performs her Throw (Backward), then starting to continuously beat the opponent against a stone until their head is crushed. (MK11)
  • Splitting Apart: Cetrion performs her Throw (Forward), and crushes the opponent's torso with the second rock. (MK11)
  • Crushed: Cetrion performs an amplified Shattering Boulder, blowing up the opponent into pieces. (MK11)
  • Smoked Flesh: Cetrion performs an amplified Hell's Wrath, which disintegrates opponent's head and torso, leaving their head and chest a charred skeleton. (MK11)
  • Cannon Ball: Cetrion performs a Boulder Bash, which crushes the opponent against a stone wall, revealing the ribs and pelvis of their skeleton. (MK11)
  • Pulled Apart: Cetrion performs a Tendril Pull, tearing off the opponent's legs when she slams them against the floor. (MK11)
  • Death-Nado: Cetrion performs a Deadly Winds, tearing off the opponent's skin and keeping them spinning in a tornado. (MK11)
  • Shattered: Cetrion performs her Geyser, shattering the frozen opponent when she slams them against the floor. (MK11)
  • Rock And A Hard Place: Cetrion performs her Fire and Brimstone combo and crushes the opponent's head with the boulder, leaving it on the opponent's shoulders. (MK11)

Other Finishers

  • Friendship - Sweet Serenity: With her powers, Cetrion conjures up a big tree, as the vines forming a swing for her to swing. (MK11)

Quotes

Mortal Kombat 11

Story Mode

Part 1: Mortal Kombat 11

  • "The crisis is grave indeed, Raiden."
  • "Every being will be erased in a temporal Armageddon, even we Elder Gods. Already our power weakens."
  • "You must find Kronika's Keep and gain control of her Hourglass. Only then will time's momentum be restored."
  • "Speak your mind, Raiden."
  • "The restoration of time will not predetermine your destiny. That is for you to shape."
  • "Blame yourself for the Elder Gods' deaths, Raiden."
  • "Your actions have irrevocably altered Kronika's golden balance of light and dark. Shinnok's decapitation was the cap stone."
  • "I abide my mother's will."
  • "As was my brother, Shinnok. The darkness to my light. Nature demands equilibrium. Balance is perfection. You have stepped out of your role, made that balance impossible. That's why the new era holds no place for you."
  • "Kotal Kahn is captured, Raiden. The combined might of Outworld and the Netherrealm will keep your forces at bay -- while my mother finishes her work."
  • "You are right to have been fond of these mortals. They were good souls."
  • "Mortals!"
  • "Surrender Kronika's crown and the elder Jackson Briggs. No harm will come to you."
  • "Kronika must restore the balance that Raiden destroyed. Can you not see, he is the devil in these matters?"
  • "You are right to have fond of these mortals. They were good souls."
  • "Stand down, please. Resistance only ensures your suffering."
  • "Your mind is too frail to wield Kronika's weapon. For your own safety, remove it!" (To Jacqui Briggs)
  • "That crown is meant for Kronika. Your human physiology cannot control its power." (To Jax Briggs)
  • "You were warned. Mere mortals cannot control the Crown."
  • "I did not wish to harm you. But now you have forced in my hand..."
  • "Give me the Crown, and I will spare her."
  • "Her life is in your hands."
  • "Kronika awaits our return."
  • "As you wish, mother."
  • "You match me step for step."
  • "The greatest virtue is abiding my mother's vision, Liu Kang."
  • "I cannot fail her."
  • "I have failed you." (To Kronika after she failed to beat Fire God Liu Kang)
  • "Yes, mother. I understand." (Last words)

Part 2: Aftermath

  • "She is but one mortal." (To Kronika about Sindel)
  • "I fear no harm."
  • "Your Crown! Shang Tsung knows."
  • "I understand, mother."
  • "You were to defeat me?"
  • "Abide Kronika's will!"
  • "Kronika offered the future, but instead you will have none."
  • "Blame only yourselves for this fate."
  • "This failure rests on my shoulders."
  • "I will face him again, mother. This time I will succeed."

Trivia

  • Cetrion is the second Elder God to be playable after Shinnok. However, Cetrion is the first full-fledged Elder God to be playable since Shinnok has been a fallen Elder God in all of his playable instances.
  • Cetrion's name and character is possibly based after Ceres, Roman goddess of fertility. Another possible etymology is the Russian word četýre and its Slavic cognates, meaning four; in reference to the four elements that Cetrion controls.
  • Although an Elder God is frequently stated to be impossible to kill, Cetrion apparently dies when sacrificing herself to grant her powers to her mother, Kronika, (this act is similar to Raiden releasing his godly essence in an attempt to kill Onaga, reforming later in Outworld after his death). This suggests that only the Elder Gods themselves, Titans (of which Kronika is a member), the One Being, or something akin to Fire God Liu Kang are capable of killing Elder Gods.
    • Pre-Battle banter suggests that Cetrion was not truly killed and was channeled into the Hourglass. This information is likely to be non-canon, although this is specifically shared with Kitana—a potential survivor of Kronika's temporal Armageddon.
    • It is also possible that, similar to normal gods like Raiden, Elder Gods reform themselves after their death.
  • While most intros are usually non-canon or what-if scenarios, in an exchange between Cetrion and Raiden about why the Thunder God does not follow Kronika's plans, he states that Shinnok can never return. Cetrion affirms that if her mother's design fails, a worse evil shall rise. So far, it is unknown what evil worse than Shinnok would thwart the realms once again.
    • This could be a possible reference to the One Being. Dominic Cianciolo, Story Director for NetherRealm Studios, states in a tweet that the timelines with the battle between the Elder Gods and the One Being are designed by Kronika herself. It is possible that she is preventing the awakening of the One Being by making timelines where the Elder Gods are victorious over the One Being, which will cause the birth of many realms from its separation.
    • Another possible identity of this "worse evil" could be another Titan who has malicious intent for the safety of the realms.
  • In another dialogue with Raiden, Cetrion mentions that they both have fought in every timeline. However, in the original timeline there is no mention of a conflict between the two—possibly due to Raiden's death at the hands of Shao Kahn, but most likely due to Cetrion's later inclusion in the lore.
  • Despite Cetrion's staunch support of Kronika's machinations including her own words, she is shown to not truly believe in it as stated by Liu Kang during Cetrion's final hour during Kronika's last timeline, during an intro with Skarlet, and in her own Klassic Tower ending. This makes Kronika's decision to mother Cetrion as a Goddess of Virtue partially responsible for her own undoing; as a goddess of virtue itself she cannot fully devote her being to a cause that is in no way virtuous and thus cannot utilize her full strength, resulting in both hers and Kronika's losses against Liu Kang.
  • Raiden questioned if Shinnok accepted Kronika's design willingly in a dialogue scene between him and Cetrion, and considering the Elder Goddess's conflict between virtue and her mother's wishes (and taking Shinnok's ending into account from Mortal Kombat X into account which would go against Kronika's vision), this makes it clear that neither sibling truly supports Kronika's vision which would make it necessary to subdue their free will to follow Kronika.
  • Cetrion is the fourth female character to fly, those before her being Sindel, Nitara, and D’Vorah.
  • Cetrion is the only character apart from Mortal Kombat vs. DC Universe or the Injustice games that is aware of the existence of the DC Universe, as implied by a dialogue between her and Sub-Zero.

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