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It is here that I am most powerful.


—Ashrah to Shujinko in Mortal Kombat: Deception.

Ashrah (Japanese: 阿修羅 Ashura) is a character in the Mortal Kombat fighting game series. A demoness who desires absolution from the Netherrealm, Ashrah slays demons with an enchanted kriss sword called Datusha to purge the evil from her soul.

Ashrah made her debut in Mortal Kombat: Deception. She would return as one of the many playable characters in Mortal Kombat: Armageddon.

A new version of Ashrah returns in Mortal Kombat 1 as a playable character, marking her return to the franchise in over 16 years.

About Ashrah

Despite having the appearance of an elegant, old-fashioned, attractive young woman, Ashrah is actually a demon from the Netherrealm. She dresses completely in white and appears as a tall, mysterious woman; a blend between aristocracy and innocence.

Ashrah made her first appearance in Mortal Kombat: Deception. Within the Mortal Kombat series, she is something of a stand-alone character, jumping back and forth between the forces of good and evil. Her occupation is that of a demon hunter. Ashrah's weapon of choice is her Kriss, which is believed to have been "blessed" or is of a "heavenly origin".

In the current timeline established in Mortal Kombat 1, Ashrah is a demon huntress bent on destroying Quan Chi for enslaving her, Sareena and her shadow sisters as well as purifying her soul. Following the events of Mortal Kombat 1, she develops a romantic relationship with Reptile.


Ashrah is a demon woman with dark brown hair tied into a bun. She has the trademark white hat with a long veil that trails behind it. Her hair is dark and pulled back in a bun. She wears almost all white. She has what looks like a white kimono-like dress on with a gold belt. This outfit has gold bracelets that twist around her wrists. She wears a white skirt with Japanese symbols on the right side. Under this skirt are a pair of white karate "pants." She has what look to be white socks or very soft shoes on her feet; gold trim snakes its way up her calves.

Alternate Costume: Ashrah no longer has a hat. A portion of her hair is pulled back into a ponytail, while the rest is shoulder length. She wears a white modified kimono-like dress with gold trim, that ends in a sort of skirt attire. The chest of this outfit is very open. Her upper arms are "encased" in a see-through fabric. Her wrists have rainbow coloured guards around them. She wears a long gold sash that flows along as she fights. She wears thigh high silvery white boots with gold wrappings around her ankles and shins.

In the first timeline, Ashrah looked like a normal human being at first glance.

Following Mortal Kombat 1, Ashrah's appearance no longer looks like that of a human anymore. Instead, she now sports a light-yellow skin with light make-up mark on her face, as well as having similar black colored eyes on both pupils and scleras as D'Vorah, to accentuate her demonic nature. She no longer wears her hat from past games.

Combat Characteristics

Powers and Abilities

Ashrah has possession of a powerful, holy artifact known as the Kriss - Datusha, a weapon that has the ability to cleanse the soul of its user. By slaying demons, its wielder gradually becomes more pure/holy, effects that are shown in Ashrah. Its power is not limited to just affecting the user's essence, but also their personalities. Ashrah turned against her demon brethren and sought to become purified. If she could accomplish her goal by slaying enough demons, the Netherrealm itself would reject her holy being. Despite Ashrah's origin as a demon, she wields holy powers as a side effect of wielding the Kriss.

In Mortal Kombat 1, Ashrah's swordsmanship with Datusha is further emphasized. Additionally, as a side effect of the weapon's divine nature, she gains the ability to manifest angelic wings with blade-like feathers, using the wings as melee weapons or shooting the feathers to skewer her opponent. Ashrah can also channel her darkness into the blade and pass it onto her opponents, increasing damage dealt with the blade's divine state.

Signature Moves

  • Lightning Blast: Ashrah shoots a ball of white energy towards the opponent that travels a very short distance but knocks them back. (MK:D, MK:U, MK:A)
  • Heavenly Light: Ashrah shoots a ball of white energy upwards that crashes down on the opponent. (MK:D, MK:U, MK:A)
  • Spin Cycle: Ashrah spins in a circle, and if it connects, they will be launched high up in the air. Pressing the button repeatedly will make the move last longer. (MK:D, MK:U, MK:A)
  • Nature's Torpedo: Ashrah flies towards the opponent while spinning, and if it connects, the opponent will be sent flying. (MK:D, MK:U, MK:A)
  • Invoking the Light: Ashrah holds her Kriss aloft and imbues it with light. Only usable while in her Dark state to quickly switch back. (MK1)
  • Heaven's Beacon: Ashrah gathers light on her blade and fires a large wave of light energy in front of her that travels half-screen. (MK1)
    • The enhanced version travels full screen.
  • God's Wrath: Ashrah performs a series of advancing slashes with her Kriss, knocking them down. (MK1)
    • The enhanced version launches the opponent forward, open for a Kameo follow up.
  • Light Ascension: Ashrah performs a rising slash that sends her and her opponent into the air. (MK1)
    • The enhanced version allows for an Aerial Kombo follow up.
  • Summoning the Darkness: Ashrah sweeps the ground with her Kriss, imbuing it with darkness for a set period of time. Any and all attacks involving the Kriss will curse the opponent with darkness, up to three times. Attacks that use the Kriss in its default light state while the opponent is cursed will will deal double damage (MK1)
  • Hell's Pillar: Replaces Heaven's Beacon. Ashrah sends a burst of darkness in front of her and curses them. Its distance can be controlled with directional inputs. (MK1)
    • The enhanced version covers the entire ground.
  • Demon's Wrath: Replaces God's Wrath in Dark Stance. It is identical to the same attack, but curses the opponent. (MK1)
  • Dark Ascension: Replaces Light Ascension. Identical to the same attack, but curses the opponent (MK1)
  • Astral Projection: Ashrah sends her spirit flying forward and warps towards it, unleashing a blast of light energy in front of her. The attack can be delayed to travel further and behind the opponent and can also be performed mid-air. (MK1)
    • The enhanced version grants armor and deals more damage.
    • Soul Slice: Alternatively, she can perform a low sweep with her sword as a mix up.
  • Astral Manifestation: Identical to Astral Projection, but instead Ashrah simply warps instead of automatically performing an attack from the warp while in the Dark Stance. This can be followed up with Soul Slice however. (MK1)

Fatal Blow

  • Pinned Down: Ashrah hits the opponent with her Kriss before the kameo performs their attack. After that, Ashrah impales the opponent's body with the blade of her wing before spawning a swarm of blades, slicing them with her sword 2x and impaling it to their stomach alongside with the blades which it all explodes at the same time. (MK1)

Other Moves

  • See The Light: Ashrah grabs the opponent and lifts their arm up, punching them in the gut with her free hand and hitting them with an axe kick to bounce them off the ground. (MK:D, MK:A)
  • Demon Dance (Backward Throw): Ashrah phases through the opponent three times while slashing them, knocking them down with the final slash. (MK1)
  • Soaring Demon: Ashrah leaps forward and swings her Kriss downwards while spinning, making the opponent bounce off the ground for juggle attacks. (MK1)
  • Playful Prickle: Ashrah swings her sword in an upward movement and thrusts it forward, stabbing the opponent. This attack puts the opponent in a crumple state, allowing Ashrah to follow up with other attacks. (MK1)


  • Spirit Melt: Ashrah summons a field of mystical blue light around her opponent, who, due to this, melts. (MK:D, MK:U)
  • Voodoo Doll: Ashrah flourishes a voodoo doll, and stabs its arms with her Kriss. Her opponent's arms fall to the ground, afterwards. She then stabs the doll in its chest and twists the blade, sending chunks of flesh flying from the opponent's torso, before they fall. (MK:D, MK:U)
  • Heavenly Light: Ashrah rises into the air and summons a pair of angelic bladed wings from behind her, before sending a swarm of blades to impale her opponent to the ground. She then proceeds to the strike the ground with her Kriss, sending a wave of energy that scorches her opponent, leaving charred remains of their upper body. (MK1)
  • Threads of Ill Fate: Ashrah uses her sword as some type of rope to strike the opponent's arm, head, and the torso twice. She then pulls back on the sword/rope, which then makes the opponent split to pieces. (MK1)


  • The Klassic: Ashrah slashes upward, causing the head to pop off their shoulders with the spine still attached. This Brutality is shared with every character. (MK1)
    • A button must be held.
  • Save Me a Slice: Ashrah performs her Backward Throw, but instead of knocking the opponent down, she slashes upwards, slicing them in half vertically. (MK1)
    • A button must be pressed repeatedly.
  • Nail in the Coffin: Ashrah performs her Crown Cracker kombo and slits the opponent's throat with a sword swing, then brings them to down to their knee and drives the Kriss through their neck, nailing it to their knee. (MK1)
    • A button must be held.
  • Kutting Korners: Ashrah performs Soul Slice and poses while the opponent turns to the camera and their torso is cut in half diagonally, falling apart shortly after. (MK1)
    • A button must be held.
  • Light You Up: Ashrah performs her Heaven's Light kombo and stuns the opponent with a light burst before decapitating them with a sword swing. (MK1)
    • A button must be held.
  • Half Day?: Ashrah performs her Cleansed Soul kombo and slices the opponent in half with the final sword swing. (MK1)
    • A button must be held.

Other Finishers

  • Hara-Kiri - Deadly Spin: Ashrah spins rapidly while surrounded with mystical blue energy. Her body parts break off and fly in all directions before the energy field disappears, leaving nothing of her behind. (MK:D, MK:U)


Mortal Kombat 1

  • "Quan Chi sends more demons?!"
  • "With each of you I kill, my absolution grows nearer. Shedding your blood brings me closer to the light."
  • "Accept your fate, demon." (After Baraka lost to her in a round)
  • "If not demons, what are you?"
  • "Outworlders?! Apologies. I'm glad I've caused neither of you permanent injury."
  • "I am Ashrah, demon of the Netherrealm."
  • "I appear nearly human because I've purged most evil from my soul. When I'm done, the last vestiges of my demonic form will fade away."
  • "They were sent by Quan Chi, my former master. I was part of his Sisterhood of Shadow."
  • "He wanted... still wants, dominion over the realms."
  • "I renounced him when I realized that I could not help him defile them."
  • "Precisely."
  • "I followed Quan Chi from the Netherrealm, here; He's building devices that steal souls on a mass scale. He's testing the first on the dead that reside in the forest."
  • "To harness their power. To what end, I don't know. But I do know that it's to aid the designs of another sorcerer... Shang Tsung."
  • "My kriss senses him. He's nearby."
  • "Quan Chi is close. The emanations of his evil grow stronger."
  • "And my perfect ally. As I smite the evil it finds, I am further purified."
  • "I had spent eternity damned to the Netherrealm. I had assumed that's all there was to existence."
  • "But then I saw Earthrealm, saw Outworld. Saw there was a better way to live. And that to have it, I needed to cleanse my soul."
  • "My sister demons were furious at my change of heart. Kia and Jataaka were the first to hunt me."
  • "Actually, he's an Outworlder. But he mastered the dark magic needed for unfettered travel to my realm."
  • "They share a common benefactor. She plucked them both from obscurity, taught them everything they know."
  • "I've never met her, but there's no question that she is a sorceress beyond compare."
  • "Quan Chi is near."
  • "Earthrealm is in grave danger. Just one soul stealer can kill hundreds of thousands. If he unleashes a battery of them—"
  • "I will deal with Quan Chi. The four of you subdue the others."
  • "We are joined against you, sorcerer. You won't be stealing any souls!"
  • "It was forged to destroy evil. It's slain many of your vampire kind."
  • "You will not survive, Vaeternian." (After losing to Nitara in a round)
  • "I am one step closer to redemption." (After defeating Nitara)
  • "What dark magic is this?!"
  • "Killing one realm to free another is a heinous proposition! One I won't let you fulfill."
  • "That you aided Quan Chi speaks volume about you." (After defeating Havik in a round)
  • "Take your chaos elsewhere." (After defeating Havik)
  • "And now they're dead by my hand, because you sent them against me. I'll never forgive you for that, Quan Chi!"
  • "This has been a long time coming, sorcerer." (After defeating Quan Chi in a round)
  • "When I'm finished here, I will finish you." (After defeating Quan Chi)
  • "That was unexpected."
  • "Let's."
  • "This fight's not over. I'll defeat all of Quan Chi's minions."
  • "Though made of souls, you are soulless." (After losing to Ermac in a round)
  • "Resistance is never pointless." (After defeating Ermac)
  • "Kombat must have weakened the magic that binds his souls together."
  • "Watch him. I'll shut down the soul stealer."
  • "Since that didn't kill you, I will."
  • "He's too dangerous to let live."
  • "Very well."
  • "I've never had a home. That would be wonderful."
  • "You couldn't steal a more functional hat?"
  • "Do you also know my former master Quan Chi? He colludes with Shang Tsung."
Armageddon Ashrah
  • "If you expect to survive, you are gravely mistaken."
  • "You are no match for Datusha."
  • "It is unwise challenging a demon."
  • "You choose death."
  • "It is good versus evil."
  • "Thank you, Kitana." (Thanking Titan Kitana)
  • "Kind words, Liu Kang. Shall we end this?"
  • "Liu Kang! What's wrong?!"



  • Her name, "Ashrah", (عشرة) is the Arabic word for "tenth".
    • Her name could also be a reference to "Asura", a group of deities (sometimes demons) in Hindu mythology.
    • Her name could maybe also be a reference to "Asherah", who along with Astarte and Anath, who was one of the three great goddesses of the Canaanite pantheon.
  • Ashrah's hat resembles a kasa, one worn by Japanese travelers or priests.
    • The kanji () on her hat means "demon" or "ghost".

Mortal Kombat: Deception

  • When the first bits of information about Mortal Kombat: Deception began to surface, Ashrah was mistaken as a female version of Raiden.
    • At the time, her name was alternatively spelled as "Ashra".
  • In Mortal Kombat: Deception's Konquest, Ashrah encounters Shujinko in Edenia where she explains to him that she finally purified her soul and ascended from the Netherrealm, but without her sword. She asks Shujinko to retrieve the sword for her, which he succeeds in doing so. This may explain why she still wields the Kriss in Mortal Kombat: Armageddon.

Mortal Kombat vs. DC Universe

Mortal Kombat 11

Mortal Kombat 1

  • Ashrah's virtue is presented as "Absolution".
  • Ashrah returned to the franchise for the first time as a playable character in the game, her last playable appearance being in Mortal Kombat: Armageddon after a 16-year absence.
  • An interaction with Johnny Cage has him call Ashrah "truly a wonder, woman". This is a reference to Ashrah's voice actress Susan Eisenberg, who voices the character Wonder Woman in other DC Comics related media.
  • It is suggested or theorized through her Arcade Interactions with both Kitana and Shang Tsung that human-demon hybrids, or cambions exist in the Netherrealm and that she may be one of them as she tells Kitana that cambions are the only demons that assume humanoid form.


Ashrah | Baraka | Blaze | Bo' Rai Cho | Cassie Cage | Cetrion | Chameleon | Cyrax | D'Vorah | Daegon | Dairou | Darrius | Drahmin | Ermac | Erron Black | Ferra/Torr | Frost | Fujin | General Shao | Geras | Goro | Hanzo Hasashi | Havik | Hotaru | Hsu Hao | Jacqui Briggs | Jade | Jarek | Jax Briggs | Johnny Cage | Kabal | Kai | Kano | Kenshi | Khameleon | Kintaro | Kira | Kitana | Kobra | Kollector | Kotal Kahn | Kronika | Kung Jin | Kung Lao | Li Mei | Liu Kang | Mavado | Meat | Mileena | Mokap | Moloch | Motaro | Nightwolf | Nitara | Onaga | Quan Chi | Raiden | Rain | Reiko | Reptile | Sareena | Scorpion | Sektor | Shang Tsung | Sheeva | Shinnok | Shujinko | Sindel | Skarlet | Smoke | Sonya Blade | Stryker | Sub-Zero | Takeda | Tanya | Taven | Tremor | Triborg

Freddy Krueger | Homelander | Jason Voorhees | The Joker | Kratos | Leatherface | Omni-Man | Peacemaker | The Predator | RoboCop | Rambo | Spawn | The Terminator | The Xenomorph
Batman | Captain Marvel | Catwoman | Dark Kahn | Darkseid | Deathstroke | The Flash | Green Lantern | The Joker | Lex Luthor | Superman | Wonder Woman


This page uses content from the English Wikipedia. The original content was at Ashrah. The list of authors can be seen in the page history. As with the Mortal Kombat Wiki, the content of Wikipedia is available under the GNU Free Documentation License.