Name: Syzoth.
Alias: Reptile
Bio: As an Zaterran, Reptile is capable of turning invisible and spraying a corrosive acid. Reptile was entombed until the events of Aftermath, where he was fighting off Tarkatan invaders in the ruins of Zaterra.
Gear Items:
Zaterran Warclub
Bracers
Mask
Appearance:
Outfit similar to Scorpion's but green
Mask is altered
Has tail like the Deadly Alliance iteration of Reptile
Combat Characteristics
Powers and Abilities
Reptile has abilities that a Zaterran would use. He could spit acid on you, turn invisible and could slash you with his claws. This iteration of Reptile wields a Zaterran-made warclub that is used to cave opponent's skulls in.
Intro Animations
Reptile leaps onto the ground while invisible and becomes visible.
Reptile holds the head of Kobra then bites it while snarling.
Reptile walks in and wipes blood off his warclub.
Reptile reforms from a puddle of Zaterran acid.
Outro Animations
Reptile slams his warclub into the ground and roars at the camera.
Reptile licks the blood off his warclub then raises it in the air.
Reptile lifts up the opponent's body and roars in victory.
Reptile picks up a skull and looks at it, similar to a Shakespearean act.
Primary Abilities
Club Swing. Swing your warclub three times at the opponent. (AMP leads to acid damage.)
Tail Whip. Whip your opponent with your tail. This can lead to some cool combos.
Club Swing. Swing overhead with your warclub and bash the skull of the opponent. (AMP is called Club Slam and leads to a large radius of damage when it reaches the ground.)
Other Abilties
Zaterran Slide. Slide forward and damage opponents.
Acid Spit. Spit a acidic projectile that damages the opponent a lot. (AMP is called Acid Cloud and it makes a cloud of acid that lingers for 10 seconds.)
Khameleon Kick. You do a flip-kick identical to that of Liu Kang but with acid instead of fire. (AMP is called Saurian Stomp, which you curb-stomp the skull of the opponent after the flip-kick.)
Zaterran Cloak. Turn invisible and distract the opponent.
Claw Swipe. You swipe your claws at the opponent.
Club Jump. You slam your warclub into the ground and jump off it.
Throws
(Forward). You knee the opponent's jaw three times and throw them.
(Backward). You slam the warclub into the opponent's back two times and the opponent falls down.
Fatal Blow: Zaterran Fury.
You slam the warclub into the opponents chest, then bite the face of the opponent and slash the opponent's belly.
Fatalities:
That's Gotta Sting. You ram the warclub into the opponent's chest, exposing the entrails. You then take a ball of acid and shove it into the empty cavity, melting the upper torso while the opponent is screaming. The now torsoless body falls down.
Zaterran Beatdown. You curb-stomp the chest of the opponent, pinning them to the ground, and then slam your warclub into the face of the opponent until the head is mulch.
Ending:
"Kronika was weak, and I consumed her. She tried to tell me to spare her so she could rewrite history, but I did not care. Her power was mine now! When her power came into me, my grief for the loss of Zaterra. I rewrote history so that my realm could not be conquered by Shao Khan! And so, all threats remain terminated. What if Shinnok and Quan Chi come back, you ask? Already dead."