Board Thread:Mortal Kombat (Alternate Timeline)/@comment-26339133-20150427183819/@comment-422853-20150725223550

Draft227 wrote: Blitz4560 wrote: It does make me wonder why Moloch didn't get his own Fatality in Deadly Alliance like Drahmin did. Probably because they wanted to keep the tradition of bigger enemies being unplayable. We all know they forgot about that in Armageddon, but sadly no one there had their own Fatalities. That was in part because Midway was running on a considerably lower budget by the time they were doing Armageddon. Same with why MKvsDC was pretty devoid of content compared to other games of the series.

Shame, I would've liked to see how a fatality for Onaga would've been. Maybe we'll get that at least should he still return in MKXI.

As for the current... situation here, can only hope it calms down soon.