Board Thread:Mortal Kombat Wiki/@comment-25163804-20151217065846/@comment-27436216-20151224145907

24.154.0.21 wrote: I'm not very keen on Armageddon for two reasons. The first is because of everyone having nothing but generic Fatalities instead of ones unique to each character, which has always been a huge staple of Mortal Kombat. The second was extremely lazy writing, especially when it came to character endings. Most of them felt like they were written by children.

For these reasons, Armageddon is one of my least favorite entries in the series, and Kreate a Fighter, as cool as it was, could not redeem it for me. Still, I wouldn't mind playing it again.

I agree. I think for me, its strengths lie in the roster size and kustomizability. The Kreate-a-Fatality system was an absolute disaster.