User blog comment:Flyingjinko/My Mortal Kombat 10 Story/@comment-164.215.29.192-20130520202746/@comment-5345666-20130521071548

Thanks for the feedback.

As far as the characters are concerned, as of now MK really needs some freshness to establish itself, we have been seeing the staple characters over and over again for a really long time, I'm sure neither me nor many other fans would like to see MK4 all over again, with those characters returning. Of course they may return via other means, like unlockables from the Krypt, DLC etc but I would prefer to keep them away from the story or keep their involvement to a minimum, more like pawns of Shinnok, atleast as far as MK 10 is concerned. Plus it would add more gravity to the deaths and overall story in MK9 as well. Also Contrary to what many think, a lot of the post MK3 characters have lots of potential to developed to be bought on par or even exceed that of the original cast, as illustrated through this story.

Yes, Cage can be said to be super strong now, but remember his powers had gone out of control and a significant portion of the time was spent on learning to control it. Plus Cage compared to the other heroes in MK9 was possibly the weakest of the lot, when he started out given his attitude and background. But once his training with Bo Rai Cho was done, he was possibly the strongest of the heroes, rivaling Shujinko and Kai. Liu Kang too is stronger in this iteration as he is a specter now, using hellish powers to augment his already potent fighting techniques. At the end if you observe the chain of events carefully, if it wasn't for Cage, both Earthrealm and Outworld would have lost. His defeat of Quan Chi and the destruction of the monolith is what sealed the victory in their favour.

As far as the fights were concerned, it was just a later addition from me and I didn't really put much thought into it and I agree it may be a bit too much, but since these grunt like characters won't be having the full health bar of normal characters, I guess it wouldn't take that long. The storymode itself I feel needs some innovation, especially to include concepts to portray the epic scale of the events. Injustice added some mini games which were alright, I hope NRS can come up with more similar ideas.