Board Thread:General MK Discussion/@comment-1084762-20150830085026/@comment-4565921-20150905172014

Godzillavkk wrote: Dynamo68 wrote: Godzillavkk wrote: Uglyguy25 wrote: Godzillavkk wrote: I think MK 11, however the story goes should end with the kombat energy created from the battles in the game storymode being so massive that the Pyramid of Argus rising in the Edenia crator. Onaga survives the final battle and restores Shinnok. Knowing that Blaze has returned and Armageddon is nigh, they ressurect all the deceased evil characters save for Shao Kahn.

In response, the Elder Gods ressurect all the deceased good characters. All the characters then prepare for Armageddon, while Taven awakes.

You're probably saying "But Armageddon was prevented in MK 9." Actually Raiden prevented ONE outcome. Shao Kahn's victory in Armageddon. That won't stop Armageddon however. All of that happening at the end of the game sounds too rushed. With everyone being ressurected as well, just like in the original Armageddon? Man, there are some characters who just should stay dead. Not talking about Shinnok, but Stryker, Baraka... I assure you there are reasons for them to have been killed

It would probably be better to use a whole game for Armageddon than just squeezing it into the end of the next MK. It's a setup for a game after MK 11. Of course a different game would be an Armageddon remake. I'm just looking ahead to as many possibilities as possible for future MK games. While some may be worried about a roster larger then the original Armageddon, technology has greatly improved so I think larger rosters with diverse characters could be possible soon or eventually. And if you're worried about the 3D characters returning, they didn't suffer because they were bad characters, they suffered because they had bad gameplay. The character gameplay now is doing so well that even the worst ranked MK characters such as Kobra or Hsu Hao could get redeemed. But of course this is just a theory of mine. If a MK game was made that contained every playable character in MK history, but still maintained the modern day gameplay and gave characters diversity in moves and fatalities, would you play it? I would. Just looking at these ideas for the plots of future games has me excited. Sure, while they're not guaranteed to happen, I still think they're pretty awesome. I know. For now we'll have to deal with MK11. I personally think it should be a re-telling of Deception with a better story. The Kamidogou return along with Onaga as the villain. The heroes move to find the Kamidogou before Onaga does.

One idea for a new character that I think was forshadowed in X is Kano's unnamed son. In terms of backstory I think he was born when Kano raped an unnamed woman who may have been kidnapped by the Black Dragon to be used as a sex toy and Jr was born as a result. Or maybe his mother is Kira and she and Kano had an affair. Anyway Kano saw potentiol in his son and tried him in the ways of the Black Dragon. I imagine Black Dragon training is excrusiatningly painful both phsyically and mentally where mistakes can get you beaten savagly. In addition, Jr was likely bullied by other Black Dragon's such as Tremor, Tasia, Kobra, Jarek, Kira and even Kano. By the time of 11 Kano decides he's now ready. At first he's a villain but ovetime he changes his ways with the help of the heroes. And if MK wants to take the biggest risks, he could start a romantic relationship with Cassie much to the ire of their parents. I agree it's possible that Kano's son could most likely be a new character. However, speaking of the "Kano in MK11" part, the problem is that Kano's currently in jail. Yeah, I know it's never shown what happens to him after he tells Sonya the information about Shinnok's Amulet, but it's likely he got taken into custody. Who could possibly break him free?