Board Thread:General MK Discussion/@comment-3513642-20171116063642/@comment-4708902-20171127011859

RichFromStaten wrote: Godzillavkk wrote: 3D 2D does it matter? MK is MK. I've played 3D and 2D fighting games and feel no bias towards neither. Yes, it does matter. Those who know what a good Mortal Kombat game understand that once you strip away the blood and gore (ex. Mortal Kombat vs. DC Universe), restrict the flow and speed of combat to accomodate movement in a three-dimensional plane, and overshadow fan favorite characters with generic, uninspired subsitutes (Mavado, Hsu Hao, Shujinko, and any other shitty 3D-era character), it spells disaster.

Nobody but a teeny-bopper in the 2000's likes this shit. And you clearly show a bias towards everything that sucks about Mortal Kombat, which at it's core is a 2D fighting game. You have even admitted in another comment thread that your introduction to this franchise was with the DC comics crossover. So you don't have the same degree of attachment to this franchise that the rest of us do. Well that's setting a good example to the fandom. Telling gamers who were brought in by games you don't like that they should be more like you. Do you expect every MK game to be a 2D fighter with the exact same roster forever? Do you expect NRS to pander to your wants and the wants of fans like you forever? Forever is a long long time. And time has a way of changing things. In fact, time is already changing things in MK. Much of the main cast is getting old in universe, or are now undead monsters. And if your complaints about MK nowadays cause yet ANOTHER retcon story, then Mortal Kombat will be trapped in a never ending status quo, never able to grow, evolve, change etc etc. I in fact wanted the game after Armageddon to continue the story. And as a storyteller and writer myself who is working on a book series, no matter how well or how poorly the latest book will be received when release, the next one will continue on.