Board Thread:Mortal Kombat X/@comment-1084762-20150316233052/@comment-1084762-20150624121059

FrenchTouch wrote: In my opinion, it is totally feasible to work on your balance before spitting out your game, I mean patches and all didn't really exist during the older generations of gaming (except the 7th), so it is actually completely possible and it was actually done for 3 generations. And yeah, maybe I'm being asinine, but I admit the existence of bugs or other glitches, but if you can fix them this easy, why couldn't they wait before launching the game? On computers, I understand, those are unstable platforms, but not consoles. Ultimate Mortal Kombat 3 is an iconic game, and even with plenty of glitches.

For short, yes, every big AAA company should refine their games the most they can before using their clientele as free-of-charge beta-testers. That's why the indie industry is growing so fast.

@Riley, sorry I didn't see your message, well that's mostly what I'm thinking, but here, it's a MMO, so I get it, y'know, online supports are also pretty unstable, but yeah, in that case, that is just a non-efficient beta-testing and a rushed release to match the dates in the trailers and to not have the Internet rage over the Kombat Pack (though if I believe video game news sites, that failed). But critical acclaim doesn't mean the game is perfect already. I mean, like, take FPS games as a reference. (even Kasumi Ninja beats those every day of the week)

But anyway, the debate of the AAA industry's defaults isn't appropriate for this thread, so yeah, maaaybe we should get back to the real matter, though I just find that weird :p I don't think your opinion on this really matters when your whole point is objectively and factually wrong