User:Dragonspyne



I've been a Mortal Kombat fan since 1992 when the first game came out. I remember playing it in the arcades and, soon after, playing it on my Sega Genesis.

It was so incredible. The game was so different than any other fighting game. The blood, the gore, the violence. All the aspects contributed to the awesomeness it offered. All of that was so revolutionary that it helped push the rating system of all video games. It was so crazy that it was banned in Australia.

The only other fighting game that was even remotely interesting at the time was Street Fighter II that I would play with a buddy at the neighborhood 7-11. And, of course, there was Pit Fighter that had the same kind of graphics that I would play at the local arcade. Once Mortal Kombat became available to me, that's all I played.

It kind of bothered me that the home version did not have blood in it and the Fatalities were turned off. But then, the sweetest word in Mortal Kombat history came. DULLARD. That's right. Down, Up, Left, Left, A, Right, Down. With the code in play, I, as a 10 year old, was amazed by the graphic graphics. It was amazing to be able to kill your opponent. Totally unreal.

If I didn't already think Mortal Kombat was great, suddenly, Mortal Kombat II came out the following year. I went crazy when I saw it for the first time at my favorite arcade. The game was more detailed and full of color. So beautiful. I couldn't wait till this one came out on the Sega Genesis. I didn't have to wait too long.

There it was, in all its glory. On my Sega Genesis. The same feel as the arcade but at home. It blew my mind that I didn't need a code to unlock the blood and gore. I got so excited that I had my mother see it. Looking back on it, I'm surprised that she was okay with it. I think she was more relieved that she didn't have to drive me to our local Buy Back Games store to get those cheats. I suppose that most people would assume that it was a weird thing to allow a child to have.

I was in Las Vegas for my aunt's wedding when I saw a magazine with Liu Kang on the cover when MK3 was announced. I was so excited. I read that article in that magazine over and over again. My mother sent me to our motel room, which was about a mile or so away. I was just so excited about the new game, I must have talked my cab driver's ear off. Of course, he was willing to listen to a twelve year old to keep him entertained.

When MK3 came out on console, I got it right away. The only franchise I have ever gotten during the release. This game felt like a revolution! What a cool game. It just felt like a step up from Mortal Kombat II, which is what it's supposed to be. Just the story in on itself was fantastic. My best friend and I fell in love with that game.

The first time I saw Ultimate Mortal Kombat 3 was in an arcade. I asked a random kid who just got done playing the game a question. "When did that come out?" He responded that it came out a couple weeks before that. I did find out that the "kid" was actually in his late teens and worked there. I said confusingly that Mortal Kombat 3 just came out a little bit ago. He just simply said, "But this is Ultimate Mortal Kombat 3". Like that actually meant something to me. I felt slightly cheated. I felt like I played only half the game and had to play this "plugg in" to get full satisfaction. It was my first introduction to the upgraded games, which would come after every official game after that. It just became a staple.

When Mortal Kombat Triligy came out, I was in hysterics. To see so many characters in one game was so crazy to me. It became my Mortal Kombat game of choice. I had a conversation with a friend of mine about the game. I think he was more amazed that there were so many characters in the game. He found it unbelievable that a disc for a game could have so much content. I simply understood it that it was the difference in technology. In actuality, it was just the next generation of video games. PlayStation really made some revolutionary things and so did Nintendo at the time.

Later, both Mortal Kombat Mythologies and Mortal Kombat 4 came out right around the same time. Turning Mortal Kombat into an adventure game was genius. It created more potential for side characters and created a story that showed how Scorpion dies. I mean, we always knew what the case was but it was good to actually see it. With Mortal Kombat 4 being at Boardwalk USA, I was impressed that they went in a different direction. 3D was so popular at that time. Most things were going in that direction it wasn't surprising that Mortal Kombat went there. Regardless of the direction Mortal Kombat was taking, I was impressed with the graphics. But that was the times.

Another drastic change that actually didn't take into effect was Mortal Kombat: Special Forces. This adventure game was fun but I felt it fell short due to a small amount of characters. I do feel that it paved the way for Shaolin Monks though. Come to think of it, it also helped to introduce Konquest modes and the next three arena style games.

When Mortal Kombat: Deadly Alliance came out, this really changed everything. The fact that you can fight in an arena style area was badass. Then a year later, Mortal Kombat: Deception appears. Before that, there was the update for Mortal Kombat: Deadly Alliance. That was Tournament Edition. I was not impressed. I wasn't really impressed with Mortal Kombat: Unchained either. But Deception was boss. It had a great story.

Mortal Kombat: Armageddon was so awesome. I really liked how you can create your own character. I would create characters that were not of huge pop culture references. Mustard Man from CKY4 was one of them.