Board Thread:Mortal Kombat X/@comment-5561191-20140912094911/@comment-25468177-20141024220202

Dragonspyne,

I do agree with on that the Teamalities should be more condensed but I was thinking something else that just popped in my head.

Instead of having everything being done so quickly with the characters doing their thing at the same time, we have to have some diversity in these fatalities too. If you think about it, there has been fatalities that have been done in a second. I didn't like that in MK9. That's why I love the MKX fatalities so far because the fatalities last more 5 seconds. If we apply these 1 second quick team fatalities where the two characters do their fatality at the same time, we'll have the same situation like in MK9. This is why i didn't make my team fatality with Quan Chi/Raiden not so condense because I don't like quick fatalities. There has been some creative quick fatalties in the past such as Scorpions classic fatality ( can't remember the name of it ), Sub-Zeros Spine Rip, Sektors Scarecrow from MK9. If the quick team fatality is very creative and very short, then I'll accept that fatality in MKX.

What I'm trying to say is that I would like the team fatalities be not so condense because I like longer fatalities better than short fatalities and I'll accept short fatalities that are very creative. Having both the long fatalities and the short fatalities will create some diversity in the team fatalities.

See what I'm saying. Be sure to let me know later.

See ya later everybody.