Board Thread:Mortal Kombat X/@comment-27485918-20151227214038/@comment-422853-20170630194631

Godzillavkk wrote: Game making is a buisness, remember? Doesn't mean you gotta be a shill though. Of everything DLKMK1989 mentioned, cutting a number of popular veterans only to resell them as DLC I am most against. They may as well be on the base roster of the next game if NRS knows they're still popular. I'm glad at least they're asking what veterans from the first Injustice people would like to have back for Inj 2, but they didn't have to cut as many of the notable ones as they did to begin with, though I suppose that can be chalked off as time constraints with WB keeping them on a strict schedule, but still.

Similarly, I hated how with Kombat Pack 2, before we had its characters revealed, that most of the requests for it were MK9 veterans who should've just been in the base roster if anything. At least we got some veterans though in the form of Tri-Borg, but my feelings on reselling veterans on DLC kinda remains the same. If we're paying extra for characters, they should at least be new ones.

Like DLKMK1987, I too miss the days of actually working to unlock characters, even if it was grinding like how you had to unlock the ones in Deadly Alliance or Deception, but I'd gladly take it over always having to get past a pay-wall now, though I know the days of unlocking shit like characters are long gone.