Board Thread:Mortal Kombat X/@comment-1772284-20140905135453/@comment-1844049-20140908123554

Ridley Prime wrote: Macaulyn wrote: The most interesting boss in the Mortal Kombat games was Motaro. I mean, it was a freaking centaur, I wanted so much to play with him when I was a kid. You could in MK Trilogy (both versions). I don't count the one in Armageddon though, naturally.

In addition to Motaro, Onaga was one of the most interesting baddies for me in the series. I mean not only did you have the death/spike traps on all sides of his arena to watch out for, but breaking the Kamidogu around you being one of the only real significant ways to weaken/damage him was an interesting & unique concept for an MK boss battle at the time. Plus being the only real dragon villain/character (not counting a dragon transformation like Liu Kang's or the Elder Gods' or Orin & Caro who were real minor), which is surprising for a series that has always had a dragon as its logo. I agree that Onaga was a great main antagonist. After having humanoid bad guys for the majority of the games, like the immediately preceeding Deadly Alliace, going up against the hulking Dragon King made you feel like, "Damn, what chance do I have against this bastard?"