Board Thread:Mortal Kombat X/@comment-25163804-20140815002751

Sadly, I don't have any links for you guys at this time, but I will tell you that Nemesis got the chance to play MKX at Gamescom (Lucky son of a duck) and has shared some key gameplay things to Koldoom, which he told me.

One: Some of the controls have changed. L1 is to grab the opponent, R1 is to Run, R2 is to switch stance, and L2 is to block. I would imagine you could change the controls once you get the game.

Two: As the Stance Switch is still in MKX, this means that the buttons are attatched to limbs as they were in MK9. Square = Front arm, Triangle = Back arm, etc.

Three: Interactables are escapable, unlike in Injustice. This probably applies to interactables like the one in the Jungle in Kano's trailer where Kano slams D'Vorah's head into a stone pillar.

Four: Kotal Kahn's Blood God varaition works like Ferra/Torr's Ruthless Variation, damaging himself in exchange for more damage for a brief amount of time. And his Macuahuitl variation (War God, I think) Turns him into a mini Shao Kahn.

Five: Charge attacks can be preformed by running and attacking the foe. You'd probably have to run a decent distance, but these attacks are likely to do more damage and knock the foe down, I.E. A clothesline.

That's all that was told to me by Koldoom. However, I will update this thread with information from Nemesis himself when he is on again. 