User:Dragonspyne



I've been a Mortal Kombat fan since 1992 when the first game came out. I remember playing it in the arcades and, soon after, playing it on my Sega Genesis.

It was so incredible. The game was so different than any other fighting game. The blood, the gore, the violence. All the aspects contributed to the awesomeness it offered. All of that was so revolutionary that it helped push the rating system of all video games. It was so crazy that it was banned in Australia.

The only other fighting game that was even remotely interesting at the time was Street Fighter II that I would play with a buddy at the neighborhood 7-11. And, of course, there was Pit Fighter that had the same kind of graphics that I would play at the local arcade. Once Mortal Kombat became available to me, that's all I played.

It kind of bothered me that the home version did not have blood in it and the Fatalities were turned off. But then, the sweetest word in Mortal Kombat history came. DULLARD. That's right. Down, Up, Left, Left, A, Right, Down. With the code in play, I, as a 10 year old, was amazed by the graphic graphics. It was amazing to be able to kill your opponent. Totally unreal.

If I didn't already think Mortal Kombat was great, suddenly, Mortal Kombat II came out the following year. I went crazy when I saw it for the first time at my favorite arcade. The game was more detailed and full of color. So beautiful. I couldn't wait till this one came out on the Sega Genesis. I didn't have to wait too long.

There it was, in all its glory. On my Sega Genesis. The same feel as the arcade but at home. It blew my mind that I didn't need a code to unlock the blood and gore. I got so excited that I had my mother see it. Looking back on it, I'm surprised that she was okay with it. I think she was more relieved that she didn't have to drive me to our local Buy Back Games store to get those cheats.

I was in Las Vegas for my aunt's wedding when I saw a magazine with Liu Kang on the cover when MK3 was announced. I was so excited. I read that article in that magazine over and over again. My mother sent me to our motel room, which was about a mile or so away. I was just so excited about the new game, I must have talked my cab driver's ear off. Of course, he was willing to listen to a twelve year old to keep him entertained.

When Mortal Kombat Triligy came out, I was in hysterics. To see so many characters in one game was so crazy.

Later, both Mortal Kombat Mythologies and Mortal Kombat 4 came out right around the same time. Turning Mortal Kombat into an adventure game was genius. It created more potential for side characters and created a story that showed how Scorpion dies. I mean, we always knew what the case was but it was good to actually see it. With Mortal Kombat 4 being at Boardwalk USA, I was impressed that they went in a different direction. 3D was so popular at that time. Most things were going in that direction it wasn't surprising that Mortal Kombat went there. Regardless of the direction Mortal Kombat was taking, I was impressed with the graphics. But that was the times.

Another drastic change that actually didn't take into effect was Mortal Kombat: Special Forces. This adventure game was fun but I felt it fell short due to a small amount of characters. I do feel that it paved the way for Shaolin Monks though. Come to think of it, it also helped to introduce Konquest modes and the next three arena style games.

When Mortal Kombat: Deadly Alliance came out, this really changed everything. The fact that you can fight in an arena style area was badass. Then a year later, Mortal Kombat: Deception appears.