Board Thread:Mortal Kombat X/@comment-26516813-20180304162350/@comment-25561256-20180911044143

If I may put in my two cents, although I'm likely in the minority here... I would be perfectly content not having ANY new characters introduced in MK11. In fact, I encourage NRS to refrain from using any new characters for the simple fact that MK has plenty of wanted, previously introduced characters who have yet to be utilized to their fullest. Judging by MKX's story mode and the arcade endings, I expect to see characters such as Fujin, Sareena, Li Mei, Frost, Taven, and Daegon make their first playable appearances in the new timeline, along with the returns of Shang Tsung, Jade, Noob Saibot, Rain, and Sektor. I believe Skarlet and Tremor should also return and be given some sort of role within the story.

Regarding guest characters, I must agree that they are getting quite overplayed at this point and it is clear that they are just an easy cash grab to bring in fans of other media into a fighting game (specfically MK in this instance). I am a fan of Predator, but I outright refused to purchase him or any of the other guest character DLCs, because I don't want to give off the impression that I want them to stay going forward. The argument could be made that "well, if you don't wanna play as them, don't buy them." While that is true, it is also true that more and more time and effort is being put into characters that have zero bearing on the MK universe and being an enormous MK fan, well... That doesn't sit well with me.

One more thing I'd like to add is that I think it'd be a really cool idea to integrate any DLC characters in the future with a short chapter to fit the character into the story, rather than just saying, "hey, here's a new character. They have no reason for being in this game, but here ya go." I believe I heard that some other fighting game has used this method, but I'm unaware as to which it was.