Board Thread:Mortal Kombat (Alternate Timeline)/@comment-21005855-20170329151209/@comment-422853-20170622185200

I agree there... The roster of 9 was perfect too, so if the gameplay had MKX's kind of balancing, it would've been perfection as a whole. Basically if I was to rate the NRS games as such, I would do so like this-

MK9: Perfect roster, okay story, terrible balancing far as the gameplay.

Injustice: Great roster (for the most part), cliched forgettable story, terrible balancing, even more-so than MK9.

MKX: Disappointing roster (including most of the DLC unfortunately), shit story besides the comics, great gameplay balance that really set the standard for NRS from there on.

Injustice 2: Shit roster (in my opinion anyway), okay story that was a step up from MKX's, better gameplay balance than the first one.

That all said, I hope MK11 pleases more in all areas; the roster, story, and the gameplay improvements/balancing. I get that for a fighter, gameplay > story at the end of the day, but you can still excel at all areas within the game. Of course, they may still have to cut some corners with MK11 with the kind of schedule WB typically has NRS on, but I hope it doesn't disappoint me to the level that MKX did, at least.