Board Thread:Mortal Kombat (Alternate Timeline)/@comment-26339133-20150427183819/@comment-24938557-20150726182443

Dynamo68 wrote: Draft227 wrote: Ridley Prime wrote: Draft227 wrote: Blitz4560 wrote: It does make me wonder why Moloch didn't get his own Fatality in Deadly Alliance like Drahmin did. Probably because they wanted to keep the tradition of bigger enemies being unplayable. We all know they forgot about that in Armageddon, but sadly no one there had their own Fatalities. That was in part because Midway was running on a considerably lower budget by the time they were doing Armageddon. Same with why MKvsDC was pretty devoid of content compared to other games of the series. Shame, I would've liked to see how a fatality for Onaga would've been. Maybe we'll get that at least should he still return in MKXI.

As for the current... situation here, can only hope it calms down soon. Indeed, I wished to see Fatalities for all characters who had none, and thus, in Armageddon, still didn't have none (but mainly Onaga because he is so awesome): Taven, Daegon, Onaga, Blaze, Mokap, Moloch, Meat, Khameleon, Chameleon and Jarek (because the last three had just copy Fatalities). Yeah. And I really like Chameleon and Khameleon. And I also have a soft spot for Jarek. If Jarek were to return in a future game, what would you imagine his moves and Fatalities being like?

Me too, even though the last is very undeveloped, this unintentionally added much mystery to him. I think he should use that inspired-looking Machete/Hammer he uses on Armageddon and the MKX Comics, probably using it for one Fatality.

What about:

Shatterer: Jarek uses his machete to cut the chest, arms and then half of the head of his opponent, procceeding to shatter the head with his bare hands.

At least this is what I think for one of them.

What Fatalities would you give for all the other caharcters I mentioned which doesn't have one? And the second for Jarek?