Board Thread:Mortal Kombat Wiki/@comment-25163804-20160120152015/@comment-25163804-20160202164029

https://www.youtube.com/watch?v=5lchSTeh0f4 - Some fantastic online matches from PNDKetchup and a general talk-over with some buffs and nerfs that have occured that are currently Enhanced Online exclusive. I'm guessing that, as well as enhancing the online for MKX, NetherRealm is also using this opportunity to hammer out buffs and nerfs for a big, grandiose, final patch. This '1.7' version of MKX (so called because it will be the sixth patch for MKX, with Day One, 4 'compatibility and other changes' patches, and the final tweaking patch to fix the broken Tanya glitch bringing the game to 1.6) will feature the following changes: Compatibility updates for the KP2 content so that those who don't get the Kombat Pack 2 can still fight people who have said content, the Enhanced Online, and most likely a large overhaul on several characters, akin to the September patch that included things like Tremor compatibility, Ferra/Torr Stab Cancel, and the like, including Kenshi being able to parry normal attacks a la Kotal Kahn, though since I have not been able to view the whole video I do not know what that would entail other than leaving the foe open for Kenshi to punish. If you ask me, this is a clever way to testing a patch before finally releasing it to the public, and helping fine tune it so that it can be the best final patch possible.