Board Thread:Mortal Kombat (Alternate Timeline)/@comment-5503721-20190518202650/@comment-422853-20191029062209

Dragonspyne wrote: Honestly, maybe it was about time for him to stop caring. He has every reason to. Loses brother, loses best friend, loses clan, and loses student. Only so much that you can lose before you lose it. Nah, that's just going the loser way.

And agree Blitz. I can be competitive and get into the more advanced pro techs and combos of the games, but if a game doesn't also have other modes that would keep me amused on a less serious level, then I'll just kinda quickly move on since I'm not an esport player or tournament goer particularly. Even MKX felt like it left me with more to do for awhile. Sure, MK11 has all those skins and gear pieces you can grind for for characters, but like other games of the current time, it's just an arbitrary way to keep you mindlessly playing. There's so many skins and stuff that you don't really feel special for acquiring any particular one, and there's only so much of that you can do before ya get bored.

That kinda leaves me with another problem still, the Krypt. Yeah, later updates made getting things more reasonable and affordable, but I'll never agree with the way in which MK11's Krypt was set up; an RNGfest that made the Krypt lose much of its value by unlocking only like a certain fraction of what's in the game, even after doing that trick with making a number of chests respawn however many times, giving you mostly things you already had. A soulless progression system.