Board Thread:Mortal Kombat X/@comment-25163804-20141108195528

The second part of three regarding the Paris Expo footage, and the shortest of the bunch.

First is Ferra/Torr vs Sub Zero, aka 'Ferra/Torr In The Lab'. This is nothing too major, just Torr in Lackey variation bashing Sub Zero about. One thing we do see is that Torr can combo surprisingly well, starting with a strange punch to the head followed by a kick, and leaping tackle, then a couple more punches, and finally some kind of bearhug attack. It seems, however, that the timing for this combo is precise as they proceed to mess the kombo up twice. We then see a command grab throw that heaves Sub Zero over Torr, which is then attempted to be komboed into, but to no avail on the first attempt. Second time around, however, a combo is landed. To put distance between the two fighters betwen rounds, Torr rolls away, much like one of his special moves.

Next up is Kotal Kahn vs Sub Zero: Sun God vs Cryomancer. Immediately we see Kotal Kahn use his uppercut-like move to combo with. I have no idea whether this is his actual uppercut or not, but if it is, then Kotal will be the only character that can combo from an uppercut shown so far. It doesn't take long for us to see how dangerous Kotal Kahn is, as he lands a 39% damaging, 11 hit combo. This kind of damage output can be downright lethal in the right hands. He ends this combo with his Sun God only command grab, then does it again immediately after. When Kotal meter burns the Sun Choke, using it a third time, it seems to grab Sub Zero a bit faster than normal. In the second half of the second round, Kotal Kahn slices his chest and preforms the single highest damaging combo I've seen in MKX so far: He jump punches, uppercuts twice, then proceeds to punch a couple times then slam Sub Zero behind him with an MB command grab, setting up more juggling opportunities, then punches once more, then preforms a level 3 Sun Choke. At 16 hits, this combo does a staggering 54% damage. Kotal then kills Sub Zero with his Aztec-style heart rip fatality.

Now, Kano vs Quan Chi. Starting with a Teleport Stomp, Quan Chi then goes for a combo similar to one of the combos shown in his reveal trailer. The player of Quan Chi then throws up his Armor Circle. It seems that the Armor effect lasts so long as any part of Quan Chi is in the circle, not just the whole body. At around 1:13, we see that when you combo an opponent in a corner then uppercut them, the animation that is used to get the foe on the other side of you is the exact same as in MK9. At the end of Round 2, Kano tries to bash Quan Chi with the tree branch, but Quan hits Kano. This makes him drop the branch, and with that, the interactible has been destroyed.

That's it for now, tune in tomorrow for the big one.  