Board Thread:Mortal Kombat X/@comment-5561191-20140830173232/@comment-5561191-20140908231527

Me too, but since the fatalities are "mixed" already... for example, what I said about Kano: in his fatality he uses his knives and eye laser, so it'd be a mix of Cutthroat and Cybernetic variations? If there were to be three fatalities for each character because of three variations, I guess it would have been the way I said before: knife fatality for Cutthroat, eye laser fatality for Cybernetic, bone crush/lethal choke fatality for Commando.

The same about Scorpion's fatality: he throws a fireball and then slices the other guy's face with one of the ninja swords. If there were three fatalities because of the variations, wouldn't it be like: fireball fatality for Hellfire, sword fatality for Ninjutsu and "tag team" fatality (with that demon he summons) for Inferno? Or maybe there will be three fatalities, but not related to the variations.

Actually, if we stop to think, won't the variations make the game even "heavier" and maybe cause Netherrealm to remove some things from it to make it lighter, like some fatalities? Let's admit, a MK with three variations and three fatalities would be awesome, but would they actually be capable of putting all of that in the game without making it so heavy? That's why I wanted to know how many fatalities there would be for each character.