Board Thread:Mortal Kombat X/@comment-70.169.224.88-20150427184942/@comment-21005855-20150509223840

I too noticed that Jacqui and Takeda are a bit unnoticable. I feel the storyline only brushed over their characters like a thin layer of paint on a wall rather than giving it more layers. I think that might be the reason why Cassie is not as liked as the other characters. The other characters didn't really get a whole lot of face time and it became a game that was mostly about the Cage family. Although, now that I mention it, honestly, isn't that the MK roots? The game was supposed to be a game about Jean-Claude Van Damme and Johnny Cage is the inspired character that came out of the woodwork when there were complications to Jean-Claude Van Damme. In 1995, Jean-Claude Van Damme was offered the role of Johnny Cage for the movie Mortal Kombat but turned it down because he was already attached to Street Fighter (huge mistake). We're just making the new Mortal Kombat game more like what it was supposed to be back in 1992. A game about a kung fu actor who fights and defeats the main boss. Of course, with the exception of his kid being the main hero at the end.

I can't really agree with your idea behind the revenants. Yes, they're whiny but I didn't think they were boring. I think we're getting set up for something great for MK11 with them.

I highly agree that the Outworlders had a lot of depth, whether we like them or not. You can't deny they're originality and creative background.