Board Thread:Mortal Kombat X/@comment-1772284-20150902211859/@comment-4565921-20151014033316

Draft227 wrote: Dynamo68 wrote: Well, first of all, designing Motaro as a balanced playable character would probably not be feasible by itself. (unless you cut his body, which we both know was not cool). Motaro as a centaur works well as a boss character. As I said, if you make him immune to any move that requires a humanoid body, you can give him anything you want, including his back legs, like in MK3. At this point, it's just need animation + hitbox + AI = $$$. You don't need technological black magic to achieve it. But the point is that fans don't care how things work, and they would want to have him playable at any cost, albeit not two-legged. People just don't know what they want and there would be the fans whining as usual, unfortunately. This is why he was NPC and cutscene-exclusive in MK9.

The fact that it's so difficult to get Motaro to work properly in gameplay is sorta similar to the whole "Ridley is too big for Smash Bros" debate, but I digress.