Board Thread:Mortal Kombat X/@comment-1084762-20150320054046/@comment-3303402-20150322015259

JohnnyOTGS wrote:

Dirtbag Daryl wrote:

JohnnyOTGS wrote: I personally don't understand this. In the end, the Yaujta (Predator) is just going to be a 2-Bit hybrid of Reptile, Sub-Zero and Cyrax (to name a few). Yes he can use his Plasma Caster, his Combi Staff and his wristband claws-thingies (whatever). But I know that this ability to become invisible is just ripping off Reptile as well as his (possible) Fatalities and I can guess which ones are. One Fatality is like Sub-Zero's which is ripping the head off of his opponents (it may rip off the skin and just want the skull) and the other is his device that self destructs. you posted this exact same comment in the other thread and it's still makes no sense lol

you really have no reason to make all these assumptions when you haven't seen anything of him in MKX. I mean, have you been paying attention to the game? It should be crystal clear by now that NRS is great at changing things up. That's because no real gameplay footage of the Predator is released as of right now, and I'm just going by what I remember in the first Predator movie, and what I've read about in the AVP wiki It's precisely because there's no gameplay footage that we're urging against jumping to conclusions. Netherrealm Studios isn't like the old copy-paste / palette swap days of the Midway era. They put in effort to make sure everyone is distinct. You can tell that simply by comparing the various ninjas together. Even the more clone-esque moves shared between Scorpion & Takeda and Johnny & Cassie at least have distinct aesthetics. I'm pretty confident that Netherrealm will come up with good material for the Predator without making it a straight-up rehash of either the Predator films or the Mortal Kombat games.