Board Thread:Mortal Kombat (Alternate Timeline)/@comment-26339133-20150427183819/@comment-24938557-20150727191350

Draft227 wrote: Venommm wrote: Personally, I like the idea of killing of characters but with MKX a lot of these characters disappearances were not explained or implied. That made me upset about the story mode because there were TOO many plot holes and with 12 chapters what did they think they could explain ? 25 years is a LONG time and with MK9 being within I'd say 1-2 years and still have 16 chapters is sad. NRS did a great job with Injustice and the fact that Mortal Kombat is their poster game it kind of shows me they want to move on from it ..

But regarding Fujin's X-Ray, idk but I really hope it isn't neck break, then rib break, then back break (or that randomized) because this is a NEXT GEN GAME why hasn't anyone broken a leg or an arm ?! MK9 had more bones than this game and you'd expect it to be a step up. I hope Kombat Pack 2 introduces more bones cause this game needs more variety (in terms of X-Rays) I agree, unique bones like Reptile, Kintaro, Shao Kahn, Mileena and Baraka are needed. Sad we still don't have Moloch, Onaga or Blaze; their skulls would be amazing to see. Also, I agree that killing characters isn't ab ad idea, but fans can't stand anything fresh, so they bash it. But because fans can't stand that, Jax and Subby got back, while Liu, Kitana and Kung Lao are back for nostalgia (and without their Revenant skins) their deaths by Sindel did mean nothing. I disliked it on MKX because they took the spots of 3D Era characters, such as Fujin himself.