Board Thread:Mortal Kombat X/@comment-25163804-20140827183034/@comment-26454032-20140828220933

WraithBlade115 wrote: Gamer68 wrote: Yeah, I think both of them will be in it. Kenshi was like the only good DA character and made it into the last game, and Ermac has been hinted at and is a fan-fanvorite, and he also made it into the last game (but that's because they added like every MK1, 2 and 3 character, but whatever).

I think it makes since for both of them to be in, and I think both of them could have some cool variations. Like Kenshi could have one that gives him more telekinetic powers, and a different one could give him more sword attacks. I don't know what the 3rd one could be, though.

Ermac could have one that gives him powers to make longer combos, a different one could give him more ranged attacks, but I'm not sure what his 3rd one could be. But anyway, that's just an idea... Both being great ideas, Gamer. One thing that a lot of people I know have noticed is there appears to be an offensive, defensive and mixed variation for each character. For example: Raiden's Thunder God variation allows him to string larger combos, thus is offensive. His Displacer is more defensive as he can use this primarily to dodge attacks or position himself better. Then, his Master of Storms variation is a mix as he can use his traps offensively or defensively. Perhaps something similar will occur with these two if they make it? True. Most characters are getting Offensive, Defensive and Mixed variations. Maybe this could be Kenshi's variations?:

Kenshi:

*Variation 1: Adds more sword combos, Reflect (reflects projectiles with his sword), as well as a special move that slashes the enemy up into the air, allowing for even more combo possiblities. Name of the variation could be called "Swordsman".

*Variation 2: Adds Telekinetic Push and Telekinetic Beatdown (beats up the enemy even if you are away from them). This variation could be called "Telekinetic".

*Variation 3: Adds Teleport (he can teleport in-front and behind the enemy) and Telekinetic Slam (enhanced version bounces the enemy off the ground, allowing for follow up combos. Normal version slams the enemy into the ground, which is good for ending combos). I'm not sure what this variation could be called...

Ermac:

Variation 1: Adds

Variation 2:

Variation 3: