Board Thread:Mortal Kombat X/@comment-4222221-20140620035906/@comment-216.80.140.168-20140906033230

For Reptile's case:

1. The generic lizard design actually belongs to a concept art character named "Tiamat" who was meant to appear in Deadly Alliance but didn't made the cut so its designations ended up with Reptile.

2. Reptile could easily have a more dinosaurian design, NetherRealm can take lessons from games like Dino Crisis, Star Fox: Adventures, Halo 4, Turok, and others etc. because I see a lot of dinosaurian designs and Reptile is usual described as both "saurian" and "raptor", his Zilla-esque razor spines from Deadly Alliance can be a fit for Reptile.

3. I would believe one of Reptile's fighting variation would be "feral" granting Reptile the chance of committing heavy hits on his opponent without mercy similar to Ferra & Torr's "Ruthless" or "Vicious" fighting variations.

For Goro's case:

1. I hope Goro become well-rounded and not broken fighter, make Goro less of a tank and have him be more like he is from the Nintendo Gamecube version of Mortal Kombat: Deception

2. Goro needs new attacks and special moves

3. That's pretty much it.

For the Cyber-Ninja's case:

1. I believe there will be plot for both Cyrax and Sektor but only when time will tell.

2. Cyrax needs to be nerfed for a bit and Sektor could use a little speed for his tank-esque gameplay he had in Mortal Kombat 2011.

3. Are NetherRealm gonna bring back the Pulse Blades for MKX, because they look awesome.