Board Thread:Mortal Kombat (Alternate Timeline)/@comment-26339133-20150427183819/@comment-26082987-20150526023551

I'd hope no one would mind me bringing up a non-story, game mechanic idea I'd like to call "Rapid Duel Kombat" based on something I thought was unique from another fighting game series. In the Dragon ball Z Budokai games, they had a mechanic called "Burst mode" in which when two characters connect their Charged Punches or Kicks, they would trade blows of punches and kicks at a rapid speed. Though instead of it being done via rotating the analog sticks the fastest, Rapid Duel Kombat would be done in the form of a mid-match QTE in which two button prompts at a time (one for dodge/block and one for attack, though only one of those two can be pressed at a time as pressing both would cause your character to take the opponent's hit) in rapid succession (once per half second) with a certain amount of damage dealt or taken during the course of a fifteen second Rapid Duel Kombat. In case of one on one player fights, the screen would be split for the duration of RDK in order to allow players to know which set of prompts are their own. What do the rest of you think of this idea? An interesting innovation? stupidly gimmicky? Something else?