Talk:Mortal Kombat: Armageddon/@comment-4565921-20160511175906/@comment-4565921-20160511201840

I agree that Deception's Konquest mode was better, mainly because it was nonlinear. I tend to play Deception's Konquest mode again and again because of how enjoyable it is.

The problem with Armageddon was that it felt rushed in some places, most notably the fact that not every character got a bio. This is why it raised many questions as to why certain characters that died prior to Armageddon (most notably Hsu Hao) came back without explanation. At least Jarek (who fell off the cliff in MK4) was given a reason for his survival, so there's that.