Board Thread:Mortal Kombat X/@comment-1772284-20150902211859/@comment-422853-20150905043635

Uglyguy25 wrote: @DarkNarcist2 What I meant about the variations is that you can't think of anything for Baraka that doesn't involve his blades, and they aren't even so versatile as Sub-Zero's ice or Takeda's whips. You can invent an offensive, a defensive and a unique variation for him... actually, I guess only offensive and defensive. But they're all going to be repetitive.

The offensive variation is easy: essentially, give him all the blade moves from MK9. But what else does he have? What would you make him do in the defensive variation? Or in any variation that doesn't involve offensive rush moves? Let's face it, he can only do three things: stab, slash and send a spark. That's why I asked what can be done about him. It's almost impossible to invent more than one variation for this guy.

Nice idea with Smoke. Netherrealm could've just picked a random ninja to put in his place during the faction kill in the first place. They could have picked someone like Hydro, who almost nobody cares about, and I would be happy with that. But no, let's put a popular character in the faction kill because we're definitely not going to make him a DLC anyway. Yeah, the idea of Baraka having three flavors/variations of using arm blades just seems boring initially which is mostly why I had been iffy on him being DLC, but if they can be creative enough with him then I won't really complain. I suppose he'd might have some new moves/abilities to make him work under the variation system anyway.