Board Thread:General MK Discussion/@comment-1084762-20150830085026/@comment-4650810-20150913012229

Dynamo68 wrote: Super Sub-Zero wrote: Dynamo68 wrote: Super Sub-Zero wrote: Ridley Prime wrote: Stahp being so jaded Gamer.

So uh, I like the idea of the lesser used characters from Deception being destroyed by Onaga and mostly everything listed, minus Frost becoming a teacher. IM JUST MAD THAT THEY SCREWED UP MORTAL KOMBAT X, I MEAN, HOW DO YOU GO FROM "OH HEY GUYS, THIS IS THE NEXT GENERATION, LOOK WE ONLY HAVE 2 RETURNING CHARACTERS BUT 4 NEW CHARACTERS IN THIS BUILD. YEAH, THIS IS ABOUT THE NEXT GENERATION!" TO "OH HEY GUYS, LOOKS LIKE ALL THE KLASSIC CHARACTERS YOU WOULD EXPECT TO BE IN EVERY MK IS STILL IN, EVEN THE ONES THAT DONT MAKE SINCE BECAUSE THEY ARE SUPPOSED TO BE DEAD, BUT WE PUT THEM IN ANYWAY AND GAVE THEM MISLEADING PRIMARY COSTUMES. OH YEAH, AND WE ARE GOING TO GIVE SCORPION AND THE ORIGINAL 7 A BILLION SKINS BUT THE NEW CHARACTERS ONLY HAVE 2!!!!!!!!!!!!!!!!!!!!!"

THEY JUST SCREWED IT UP!!!!!!! AND I KNOW THEY ARE GOING TO SCREW IT UP AGAIN WHEN INJUSTICE 2 COMES OUT. IT WILL HAVE A LAME STORY, BAD CHARACTER CHOICES, CRAP NETCODE + REIGON LOCKED, AND THEY WILL TRY TO SELL YOU EVEN MORE DLC FOR A GAME THAT'S EVEN MORE DISAPPOINTING. THEN THAT GAME WILL DIE IN 2 YEARS, THEN WHEN MK11 COMES OUT EVERYTHIGN IS GOING TO REPEAT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Dude, while I'm just as disappointed as you are, but ya don't have to yell in all capitals. Sheesh. Also, I doubt they'll repeat. I wasn't actually that mad. But yeah, I'm sure they will repeat. If they don't and they actually fix their major mistakes, then I will take back what I said. I'm sure they will fix their major mistakes. I mean, at least NRS is not like Capcom if ya know what I mean. NetherRealm may fix some of their mistakes, but not all. And I'm sure even though they may fix some, they will start new issues. Let's take a look at the issues that are in NetherRealm's games:


 * Mortal Kombat (2011): Left the game before they even completely balanced it. Characters like Kabal were better than most of the cast, characters like Cyrax could get crazy damaging combos pretty easily. The game had terrible netcode, so it never even lived when it comes to the online scene. The DLC characters were going to get alternate costumes, but was cut for whatever reason. It later turned out they cut them so they could add them to the PSVITA edition of the game as "exclusive kontent". The DLC characters weren't even added to the Nekropolis in the standard edition, spots for them were only added into the "Komplete Edition" and the PSVITA. In the end, MK9 had unfinished balancing, some light DLC shenanigans, poor online play, and the game ended up dying competitively less than 2 years after release.


 * Injustice Gods Among Us: Left the game before they competely balanced it. Characters like Martian Manhunter and Aquaman was better most of the cast. The game had bad netcode, better than MK9, but it was still bad. They released a "Season Pass" which didn't even include all of the DLC coming out that season -- skins were left out. The choices for the DLC characters were bad, Lobo was the only good choice. Batgirl, Scorpion, and Zod were characters literally no-one was asking for. These characters also didn't even have alternate skins. NetherRealm kinda made-up for it by releasing Martian Manhunter, Zatanna, and some more skins that were highly requested (such as Man of Steel Zod -- Zod was the only character to get another costume later down the road). NetherRealm pissed off fans by staying to quiet, though. After the 2 other characters released, no one knew if we were going to get another 2 or what. NetherRealm wouldn't say a thing, and eventually it just got to the point where we could assume they were done. In the end, the Injustice had unfinished balancing, DLC shenanigans, poor online play, and you guessed it, the game ended up dying competitively less than 2 years after release.


 * Mortal Kombat X: Obviously I can't tell the complete story since the game isn't done being supported yet. But we do know that the game has bad netcode and that will never be fixed. The game has even more DLC shenanigans with the whole "Pre-Order for Goro!" thing, plus microtransactions and a $20 quick unlock for The Krypt. They even nerfed how many coins you get in the game that way you will earn them so slow and want to buy the quick unlock. That's just messed up. The game has some poor design choices, like an inconsistant story or odd character choices. They also were marketing the game as "The Next Generation" of fighters and stuff when it was first announced, but I think we can all agree that this game is still about klassic characters. There are more klassic characters, and they also got all the skins and stuff. Literally ALL of the new characters in this game didn't get a single new skin or fatality as DLC. The klassic characters even got klassic skin packs, free klassic mk3 skins, and klassic fatalities. It's obvious that NetherRealm is/was marketing off of klassic characters, instead of focusing on the new fighters like they said they were going to. I expect that the new characters will get more skins in the Kombat Pack 2 or whatever, but the fact they weren't included in the Kombat Pack 1 was crazy.

So each of these games have poor online play and DLC shenanigans that get worse. I think their next game will have the same thing. Multiple of these games were left unbalanced in some cases, that could happen to MKX or their next game. MKX had poor design choices, and that could happen to their next game as well.

But maybe I'm wrong. Maybe Injustice 2 will come out and all major issues (or at least issues worth noting) are fixed. I really hope that's the case. I love MK and Injustice, and I want them to be the best that they could be. I'm just sure NetherRealm/Warner Bros. will find a way to screw it up somehow.